The game now holds higher framerates than its PS4 Pro countrerpart during gameplay, while still drops frames in cutscenes.
"A story with a happy ending? You bet! When we first took a look at Resident Evil 3 Remake's playable, we were impressed by another storming technological showcase for Capcom's excellent RE Engine - but there was a show-stopping problem: the Xbox One X rendition of the game significantly under-performed against PlayStation 4 Pro. Indeed, in certain scenes, frame-rate could even drop beneath Xbox One S's output. The good news is that the game has been patched, delivering a huge increase to performance."
Wow. So more available power does make it run better when optimized. Who’d have thunk it. Great job DF, i think i’ll get this for my OneX when it goes on sale in a month or two
I almost pull the trigger and bought RE3 for my PS4 Pro the other day. This patch seems to make the XB1X run faster in fps in gameplay and DF said it look a bit better too. I am switching my purchase for the XB1 version. I didn't expect the patch to be out this fast.
My initial reason for wanting the disc version of RE3 remake for the XB1 is that the the 4k code is embedded in the disc already so I can install it on the next gen XSX console offline and it'll still keep the 4K resolution plus of course locked 60fps. The PS4 version is coded as 1620p on disc so even if it can be locked 60fps on the PS5, the resolution will remain at 1620p.
They halved the resolution so it's basically the same as PS4 Pro with slightly better anti aliasing, now it runs the same 60FPS.