The game now holds higher framerates than its PS4 Pro countrerpart during gameplay, while still drops frames in cutscenes.
"A story with a happy ending? You bet! When we first took a look at Resident Evil 3 Remake's playable, we were impressed by another storming technological showcase for Capcom's excellent RE Engine - but there was a show-stopping problem: the Xbox One X rendition of the game significantly under-performed against PlayStation 4 Pro. Indeed, in certain scenes, frame-rate could even drop beneath Xbox One S's output. The good news is that the game has been patched, delivering a huge increase to performance."
Resident Evil 3 remake got ported to Mac, iPhone and iPad.
Capcom has announced that Resident Evil 3 Remake will be the fifth entry in the series to receive an iOS port for Apple devices.
PS Plus Extra and Premium are set to lose 9 games in March, 2025, including Capcom's survival-horror game, Resident Evil 3.
Out with the old in with the new. Some decent games here but nothing that couldn't be grabbed for a fiver or less if you wanted to keep playing.
Ps plus library pick-up games have been great lately so can't be upset losing these when we are getting stuff like gow Ragnarok or the man who erased his name even the classics have been good lately
Wow. So more available power does make it run better when optimized. Who’d have thunk it. Great job DF, i think i’ll get this for my OneX when it goes on sale in a month or two
I almost pull the trigger and bought RE3 for my PS4 Pro the other day. This patch seems to make the XB1X run faster in fps in gameplay and DF said it look a bit better too. I am switching my purchase for the XB1 version. I didn't expect the patch to be out this fast.
My initial reason for wanting the disc version of RE3 remake for the XB1 is that the the 4k code is embedded in the disc already so I can install it on the next gen XSX console offline and it'll still keep the 4K resolution plus of course locked 60fps. The PS4 version is coded as 1620p on disc so even if it can be locked 60fps on the PS5, the resolution will remain at 1620p.
They halved the resolution so it's basically the same as PS4 Pro with slightly better anti aliasing, now it runs the same 60FPS.
I gotta say that console versions of games nowadays are so much better than they used to be and we are kinda spoiled in a good way. I remember when console versions had gameplay removed (shadow of mordor ps3 ver without Nemesis system; gta 1 on ps1 didn't have the train) , glaring graphical shortcomings (extreme aliasing, low detail assets). And here we are discussing resolution differences that most of us won't notice unless we are 5cm from the TV screen or playing with 800 pct zoom ala digital foundry.