Microsoft can afford to be a follower rather than a leader in the Virtual Reality space, according to the CEO of Schell Games, and that's not necessarily shortsighted.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Yea this is true. Microsoft have there ecosystem to let it ride.
VR is still very niche.
No reason to be number one of the pack right now.
It won't hurt MS if they don't support VR at this time. I've been a supporter of VR since the Oculus dev kit days. The VR market is still not big enough at this time to really hurt XSX if they're not involved. The market certainly has a healthy growth especially during the release of HL: Alyx
No one expecting for Microsoft to come in a be the leader in the VR space, but rather simply have a place in VR.
If they can create such a big ecosystem for their games then why not also add to VR, helping to grow VR to more than where it is at the moment
People like to say that VR is niche, but so was crossplay but they brute forced others to also follow suit. Next will be their model of Gamepass that others may structure their service more like. Seems like MS does want to play since they can't lead the charge, but they can participate and help change the current VR landscape.
As soon as there's a XBox VR system it will be no surprise to see many who decry it as being niche, be the new heralds and we will hear them sing its and Microsoft praises.
Just wait when Half Life:Alyx releases for the PS5 and the upcoming VR camera mode in GTA VI.
Microsoft has not been a leader for a long time and most of the things they are doing is just being a follower so I am not surprised at all.