IGN: Castlevania Judgment Review
Wii’s first Castlevania game is 3D, a fighter, and… good?
So when we first got word that the latest Castlevania – and the first on Wii, mind you – would be not only 3D in design, but also a fighter, testing new grounds for the series entirely, you can understand why we entered with a bit of skepticism. After our playthrough, or fears seems to be coming true, as the game played pretty clunky, there was little to no depth in the battle mechanic, and characters all felt about as generic and similar as possible. For a huge Castlevania nut such as myself, it was a serious letdown.
What a difference a few months can make.











