910°

Sony going after Dreams creations that use Nintendo IP at the request of Nintendo

People have been using Dreams to create anything and everything in their wildest imagination. The PS4 game is all about bringing your ideas to life, and for some people, that means working with already-existing franchises.

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gonintendo.com
Tetsujin1910d ago

Stories like this remind me of why I don't own any Nintendo consoles at the moment. It's not about "protecting their IP" as claimed, it's about Nintendo basically being whiny because they hate to see their anything on another platform.

At least if you're going to force stop custom projects using your property, provide a reason other than "Because we can/said so." From the article, and the email the person received, that's all Nintendo was saying, because they can and nothing you can do about it. Had there been financial gain, then Nintendo would have a point and no one would argue against financial gain. But it's basically showing off talents.

And to all those who claim Nintendo being in the right; it's about destroying creative freedom using a name they (the customer) like without making any money. While you're at it Nintendo, how about disbanding all the Mario hacks, the Zelda mods to make the games more fun, and the custom Donkey Kong levels.

ElementX1910d ago (Edited 1910d ago )

Destroying creative freedom? Why not be creative and come up with original ideas instead of using established IPs? Using existing characters is the opposite of creative.

Tetsujin1910d ago

Not necessarily. Most creative projects start with modding a game, or fan made add-ons. A lot of people got the position at a major gaming company by modding/adding to an already established game.

Imagine how different Sonic Mania would be had Nintendo owned Sonic 100%? Would the game even exist? That game started from modding certain levels; and over time added some custom levels; and now it's rated one of the better Sonic games to date. Now the creator has a permanent position in the gaming industry because he took what he's passionate about (Sonic CD from the previous gen) and proved he knew what he was doing.

P_Bomb1910d ago (Edited 1910d ago )

A lot of Hollywood is adapted from IP they didn’t create. Oscars even have an adapted screenplay category. Todd Macfarlane didn’t create Spider-Man but he drew a nice cover. I can draw a pretty good TMNT if I do say so myself. Don’t sue me Eastman/Laird!

How many people here have written consent for the avatars they use? Gotta pick your battles is all. Dreams ain’t Napster.

ElementX1910d ago (Edited 1910d ago )

Yes, Hollywood adapts written stories into visual storytelling. They get permission from the authors or use literature that is now public domain. I was commenting on "destroying creative freedom", I didn't say it is immoral or wrong to use existing material.

Nintendo is known for sending cease and desist, yet people still continue to think they'll get away with it.

1910d ago
KyRo1910d ago

There are loads of original ideas. Alot of people use existing IP to learn the game and have a foundation put in place to replicate. It a good starting block.

ElementX1910d ago (Edited 1910d ago )

Drawing a character for personal use is one thing, creating a model that can be used in another game played by potentially millions of people is something different. Do I agree with Nintendo? Not necessarily. They have to protect their IPs, I can understand that. They don't allow people to make games with their characters, it's what they've always done. Is a character model the same as making a game? No, and that's where I disagree with Nintendo.

I don't think creating a model of a known character is creative. It may show talent, but it doesn't show creativity. I think creativity has to do with original ideas. You can show level design talent by using existing assets to create custom levels. If you are doing your own artwork, making original set pieces, adding new gameplay elements, that's creativity.

Fluttershy771910d ago (Edited 1910d ago )

I think you are using a terrible example there @Tetsujin I tell you what, you might be right and Nintendo might be over protective on their IP's but maybe if SEGA cared a little bit about what belong to them they would continue to be the giant they once were

xTonyMontana1910d ago

Destroying creative freedom might be a bit much but up until this point, it hasn't been a problem for anyone else but obviously didn't take long for the most aggressive IP defending company in the gaming industry to kick up a fuss.

I also love how "go Nintendo" twist the headline to fit their narrative. This should read "Nintendo throws a tantrum once again" not making it look like Sony is the villain here.

Blood_Spiller1909d ago

By that logic, Nintendo is the least creative company in the history of gaming.

FullDiveDerail1909d ago

Tetsujin This is not modding a game..this is having creative tools and you have to go out of your way to create something like Mario.

timotim1909d ago

Nintendo said take my IPs off that 💩 we ain't cool like that!

BlackOni1909d ago

You can still do something creative using existing characters. That's the whole basis of fanart

+ Show (9) more repliesLast reply 1909d ago
Shiken1910d ago

Developers have a right to protect how their IPs are used, period. Should we pass on Final Famtasy VII Remake because Square shut down projects regarding Chrono Trigger?

Tetsujin1910d ago

And companies do have a right to protect what they own, no one is saying they can't. All we're asking is explain why fans can't make digital art out of their favorite characters.

At times these companies go after fans because the fans put in more time and effort towards something than the actual devs/publishers, and the companies don't like how someone with half the resources can do a better job.

Shiken1910d ago

I have Dreams, and have played these levels. The quality is nothing like what Nintendo produces, not even close. At this point, you are talking out your ass. The best and most creative content in Dreams that rivals what real devs do, has always been original projects.

And Nintendo, Square, and anyone should have control over how their characters are used. There is an image upheld by their IPs, and if everyone started doing whatever they wanted with them then it could hurt that image. It is like that for ANY dev on ANY platform. At this point, it just looks like you are trying to put a negative spin on Nintendo just because it is Nintendo.

Tetsujin1910d ago (Edited 1910d ago )

@ Shiken

The fact you're now using personal attacks ("talking out of your ass, and hating on nintendo just to hate") I will no longer debate this with you.

And yes I owned Dreams back when it was Early Access for $29.99 USD.

ElementX1910d ago

"talking out your ass" isn't a personal attack, lol. Jesus, what is the world coming to?

crazyCoconuts1910d ago

And, you're expected to defend your IP rights if you want to keep them. I forget the details, but IP holders kinda have to be jerks about it. This was bound to happen unfortunately...

Fluttershy771910d ago

@Tetsujin Probably you can make digital art, you can't make games though

Rachel_Alucard1910d ago (Edited 1910d ago )

That's fine except Dreams allows no monetary gain exchange. I remember Nintendo is venomous about fan games even when nothing is gained from it, but this is even less of that and they still hate it. At least Sega sees potential instead of monetary loss on everything.

FullDiveDerail1909d ago

Tetsujin because Sony is turning a profit from people using established IPs. I said this was going to happen a long time ago and Nintendo wont be the last company to do this.

+ Show (5) more repliesLast reply 1909d ago
1910d ago Replies(2)
1910d ago
The Wood1910d ago

Sadly I had a feeling this would happen sooner. Nintendo won't be the only ones making strikes. It's a shame but I totally saw this coming

SPEAKxTHExTRUTH1910d ago

So basically Nintendo doesn’t have a right to protect their IP’s? Absolutely ridiculous. People wanna be creative yet don’t want to create their own IP. The hypocrisy...

Vegamyster1910d ago

There is plenty of other projects/art that recreate Nintendo's properties through game engines like UE4 that don't get shut down unless the intent is to release a full game for everyone ect, the issue is more likely it being through a direct competitors games.

Neonridr1910d ago

are you serious? Nintendo owns these characters, would be no different if someone used anything else that didn't belong to them.

Knushwood Butt1910d ago

Maybe Media Molecule should ask Nintendo to remove Mario Maker.

Imalwaysright1909d ago

Why? Because of LBP? Considering that Nintendo literally invented the platforming genre with Donkey Kong then could they ask MM to remove LBP?

rainslacker1909d ago (Edited 1909d ago )

Technically that honor goes to Space Panic, which released a year or so prior to Donkey Kong. It didn't have jumping, but is considered the first platformer.

Donkey Kong most certainly is the game that pushed the platformer to be incredibly popular though, and is a better game than Space Panic by a wide margin. If you define the platformer by being able to jump, then AFAIK, DK was the first platformer game to allow that.

Imalwaysright1909d ago

rainslacker

Considered by very few people as it doesn't have a jump mechanic wich is essential to define a game as being a platformer alongside running and climbing. Donkey Kong was the 1st game to have all these 3 mechanics wich is why it is widely considered to be the 1st platformer so my comment stands.

1910d ago
GTgamer1910d ago

Not gonna lie this took longer than I expected I knew nintendo was gonna rear their ugly head at some point.

Fluttershy771910d ago (Edited 1910d ago )

Nintendo is only the first. I know nobody likes other people making money with their IP's. You said is for free, But Media Molecule is selling the platform, and giving a space for people to infringe copyright... (Even The Pirate Bay claims that they can't respond for what their users do... That claim won't stand in any court of law )
It's "For Free" can't be a valid argument: go ahead and make your own God of War game, or a 1st person shooter and call it Halo, and give it for free: let's see how long it takes Microsoft or Sony to go against you.

rainslacker1909d ago

While I do think Nintendo is a bit heavy handed, I wouldn't expect anything less from any console maker, or publisher with something like this. It's not like Mario or Zelda are abandoned unused franchises. They are cornerstones of Nintendo's marketing of their systems, and a huge draw for gamers. Beyond the need to protect their trademarks or lose them, these creations are going to be seen by anyone in the industry as potentially harmful to their sales, and even if they aren't at that point yet, if Nintendo were to not put their foot down now, it opens the doors for creations that would push the envelope even more.

If the roles were reversed, then you can bet that Nintendo would be taking down Sony IP's as well, and it'd be Sony requesting it. Chances are, that very few publishers are going to allow it.

1909d ago Replies(1)
Chumdiddy1909d ago

I upvoted your comment but you're wrong.

Would or should Coca Cola allow Pepsi to sell Pepsi with a Coca Cola label over it? Or just outright buy Coke wholesale and slap Pepsi labels over it? No.
Same thing here in principle.

This isn't LBP. I'm not sure if Nintendo censored LBP creations but either way, no matter what users made they were still just playing LBP. It was that restrictive of a game. Even the most creative, brilliant LBP creators made stuff that was, essentially, LBP. The shooters felt like LBP, the platform levels always did, etc. It was just LBP.

Dreams is another animal. A user (users) could make an actual Mario or Zelda game...and it would only be on a competitor's console. Not a game that felt kinda like a Mario game but a game so detailed and deep that it could pass as ab actual Mario game. A game so good that users buy Dreams just to play it. That's not just possible but likely to happen soon.
Dreams is a game engine as much as it's a game and people are making pieces within dreams that use their IP. That's within their right to stop. I say this as an owner of exactly zero Nintendo products that owns Dreams.

So why did I upvote? I like the idea of your post. Yes, ideally it would be seen as a destruction of creative freedom and they wouldn't do it. Ideally. However, this is reality and they have a right to stop it. Their censorship is much more aggressive and wrong on other platforms, IMO. Their censorship on YouTube is pretty horrendous and much less "chill" than stopping a competitor from making games based on their characters.

doritos1909d ago

Y'all are going to have to show me how Nintendo lost a single dollar because of dreams.

Stay-Toasty1909d ago

Most of these "creators" are just recreating Mario 64 in Dreams. Talented? Yes. Creative? No.

Sharky2311909d ago

I knew from the moment I seen Mario on dreams this was coming. Really Nintendo?? You know Mario will still sell millions even though it’s on dreams.... right? It’s to the point I’m scared to draw a picture of Mario! Someone from Nintendo will come out of the bushes and take it!! SMH.

+ Show (16) more repliesLast reply 1909d ago
Rangerman12081910d ago (Edited 1910d ago )

Sad but understandable. Honestly, this doesn't come as a surprise considering Nintendo is very overprotective with its IPs. Just look at the dozen of nintendo fan projects that were taken down.

Welshy1910d ago (Edited 1910d ago )

I'd respectfully disagree with it being understandable in Dreams case.

Standalone free fan projects could feasibly bite into Nintendo sales if they are full games and often more feature rich or add something people want but Nintendo won't add to the "official" titles. But in the case of Dreams it's a mini game within another game.

There's no way enough people are going to buy Dreams to play a Mario based level over buying actual Mario Odyssey on the Switch if they're in the market for a Mario game, not enough to noticeably dent Nintendos profits to the point they have to chase all these people and force takedowns on them, that's a bridge too far for me.

Knushwood Butt1910d ago

My kids found the Mario stuff pretty quickly played for a few minutes, then moved on. They spent way more time playing southpaw kitchen, that dinosaur trashing the city, smashing up an art gallery with a baseball bat, etc....

I feel bad for the people that spent time and effort making those Mario dreams, but ultimately Dreams doesn't need Mario.

rainslacker1909d ago

Doesn't matter if people would or would not choose to buy a Nintendo game or not based on this being available. The mere chance it could have an effect on sales, or the brand itself is why these things get struck down all the time. Nintendo isn't even the only company that does it, they just have some rather notable high profile instances of it happening, and probably get more grief for it than they should. But it's their property, so they can do what they want, and trademark law dictates they have to protect their property.

TheGamez1001910d ago

Even when theyre completely fan made and free lol smh. And Mm isnt even using unoriginal titles like mario for promotion too ofc.

MasterCornholio1910d ago (Edited 1910d ago )

I knew something like this would happen sooner or later. And I'm definitely not surprised that Nintendo are one of the first ones to request takedowns.

Anyways there's nothing stopping people from making games that play like Nintendo franchises as long as they don't look like them.

Expect to see alot of knock offs in the future.

Fluttershy771910d ago

Exactly. You can make a 3D platformer that plays exactly and even feel like Mario as long as you are not using the characters, or the name, or copy a level or something... It has to be different enough.

MasterCornholio1910d ago

Bingo!!!

And I'm pretty sure plenty of people are doing that in dreams.

rainslacker1909d ago (Edited 1909d ago )

I think this will be more a common occurrence than companies allowing it. I get that people want to make what they love, and I respect them for that. But at the same time, I understand how these companies feel about it.

Even good guy Phil would probably not allow Master Chief to show up in any meaningful way in Dreams, although he'd say how happy he was that there was a MC fan.

If there was something like this elsewhere, Sony wouldn't allow it's characters to be put into games or stuff like this either. Small demos that have limited distribution is about the best one can expect to get away with. While some of these things are like that in Dreams now, Dreams is still considered a game, and a distribution model, so companies are going to treat it as such.

@your reply to flutter

"Bingo" sounds like a good name for Cabio's pet chartreuse long tongued llama. Cabio....the portly electrician who wants to save that girl who keeps friendzoning him from the evil Rhino, Mowzer.

Xaevi1910d ago

Queue fanboys defending stupid and completely unnecessary decisions made by multi billion dollar companies. People are creating all sorts of stuff in DREAMS and it's completely HARMLESS. However I will say that if you feel inspired by anything Nintendo then just take those ideas and make something completely original. Cause Ninty are a bunch of a-holes

1910d ago Replies(2)
Shiken1910d ago

So would you also suggest people boycott Final Fantasy VII Remake because Square shuts down Chrono Trigger fan games?

If you want to attack one publisher, make sure you attack them all.

Xaevi1910d ago

I think it unnecessary for any publisher, not just but any company to go after people that simply do things out of their love for games, music, art, movies. If SE shut down a few harmless fan games then screw em too.

Show all comments (124)
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing19h ago

How about an official level editor for Boltgun?

220°

Phil Spencer Teases 2026 As A "Really Special Year" For Xbox

2026 will mark the 25th anniversary of Xbox, and Phil Spencer has teased it as a "really special year" for the games division.

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twistedvoxel.com
TheEroica1d 10h ago (Edited 1d 10h ago )

You got downvotes by pathetic gamers for feeling hopeful about good games coming out next year. Imagine how small your brain must be to downvote someone excited for future gaming joy? It is pretty neat to see people's world view blow up in front of them as they realize Microsoft has put themselves in a driver's seat that Sony hasn't been able to touch all generation.... What's even more pathetic is the same people downvoting you are the same people wishlisting Microsoft games on their ps5s 😂

P_Bomb1d 7h ago

“Imagine how small your brain must be to downvote someone excited for future gaming joy?”

My dude your post history shits on EVERYTHING. You never have a good thing to say about anything lol! 🤣

PanicMechanic23h ago(Edited 23h ago)

“Getting ready for those GaaS reveals! Sony is a shadow of themselves this gen.”

You literally said this a couple of days ago. Start applying the clown make up, you hypocritical jester

derek1d 8h ago

Yep we'll see, they have alot releasing next year.

RaidenBlack1d 5h ago

NGL, next year might be one of the best years in gaming ... starting off with RE9 and GTA VI ...
and then all the good games that's been cooking
Pragmata, Sands of Time, Saros, Gears E-Day, 007 First Light, Blood of Dawnwalker,
Mortal Shell II, Onimusha, Marvel1943: Rise of Hydra
current-gen only Infinity Ward's CoD, Duskbloods
+ My guess: Wolverine, Exodus, Mudang, Crimson Desert, Clockwork etc ...
~ seems like it might get too stacked

1Victor1d 3h ago

@rokos:”Hopefully “
I downvoted you not for been hopeful but because I have seen the same “NEXT YEAR WILL BE SPECIAL “ comment for the last 10+ and hasn’t seen anything special from Microsoft.
I hope next year will be the one that everyone been waiting for since the last 3 years of the Xbox 360, it have to be after over $80 billions spent on acquisitions.

Lightning771d 2h ago

So the new excuse is they don't count because it's from the ABK now huh. I guess all those 3rd party games count even less because they don't own them. According to your always crappy logic.

InUrFoxHole18h ago

Lol. You haven't seen anything special? Do you even game?

OtterX1d 14h ago

Always with the "next year..."! 😂

neutralgamer19921d 12h ago

I don't know they have delivered this year and even last year. And they have a lot more content in the pipeline right now than anyone else. We can't just keep hating on MS

Indiana Jones
South of midnight
Avowed
Flight simulator
Hell Blade 2
Minecraft update
Gears of war reloaded
Indian Jones:expansion
Gears E day
Clockwork revolution
Fable
Doom the dark ages
The outer worlds 2
Grounded 2
Call of duty

OtterX1d 12h ago

How many of those titles were just buyouts of companies that were going about making their games anyways? *Throws cash - "Oh look what we made!"

dveio1d 12h ago (Edited 1d 12h ago )

This list, that's been posted again, and again, and again in every single topic like this, contains almost nothing, literally almost nothing from Microsoft's own creational thoughtprocess.

It's a bunch of former 3rd party IPs.

Now even slowly returning to Playstation in some cases like Indiana, Hellblade, probably Starfield soon too, after they were made exclusively to Xbox on purpose.

Due to Microsoft's lack for own IP material except Halo & Forza. Which, the lack of, was the sole reason for all of it to happen in the first place anyway. Please don't pretend it wasn't.

And just look at all the games that come from Obsidian alone.

You really think Obsidian wasn't already working on Avowed and South of Midnight even without Microsoft buying Zenimax?

Microsoft delivered nothing but cheques.

OtterX1d 12h ago (Edited 1d 12h ago )

@dveio THIS. Lol, this dude thinks Call of Duty wouldn't exist without Microsoft! smh 😂

neutralgamer19921d 12h ago (Edited 1d 12h ago )

Common narrative I see often — that Microsoft shouldn’t get credit for the games its studios release because they “just bought them.” But this viewpoint ignores key context and sets a double standard that other platform holders aren’t held to

No one is saying these games wouldn't exist at all without Microsoft. But let’s not pretend that having a trillion-dollar company backing a studio doesn’t make a massive difference. Obsidian never had AAA funding before the Xbox acquisition. Pillars of Eternity was crowdfunded, and their resources were always stretched thin. Now they’re working on Avowed, with proper support behind it.

Ninja Theory’s Hellblade: Senua’s Sacrifice was made by around 20 people, using borrowed equipment and doing mocap in a boardroom. It was a passion project held together by tape and willpower. Today, Hellblade II exists because they were given resources, time, and freedom — something many developers don’t get unless they’re owned by a company that believes in their vision.

ZeniMax (Bethesda’s parent company) was in real financial trouble before the Microsoft acquisition. Reports and insider accounts have pointed out how much they needed a cash infusion. And while some people want to write off Xbox’s ownership of Bethesda titles, they forget the alternative could have meant layoffs or even closures.

The same goes for Activision Blizzard. Would you really prefer the company to stay under Bobby Kotick, after all the documented workplace misconduct and toxic leadership issues? Say what you want about Microsoft, but their acquisition brought accountability and change to a company that desperately needed it.

At the same time, Xbox gets hated on for doing what every major company does. Sony bought Housemarque, Bluepoint, Insomniac — but no one says Spider-Man 2 “doesn’t count” because of that. Why does Xbox get treated differently for acquiring struggling or undervalued developers and giving them a chance to thrive?

And the idea that Xbox locks games away is outdated. They're pushing cross-platform releases, cloud gaming, Game Pass, and backward compatibility more than any other platform holder. They're not forcing all studios into live service. If anything, their upcoming lineup is less GAAS-heavy and more focused on narrative and creativity — Avowed, South of Midnight, Clockwork Revolution, Fable, Perfect Dark, Towerborne, and others show real variety.

Whether people like it or not, Xbox is now the biggest publisher in the industry and owns the most gaming IPs. But what matters more is how they treat their studios. Most of these teams were previously stuck making AA games with limited scope — now they’re getting the tools and support to aim higher.

So when people say “Microsoft didn’t make those games,” they’re missing the point. It’s not about who started the studio — it’s about who enabled them to do their best work. You don’t have to love Xbox to admit they’ve helped a lot of developers and are taking a player-first approach.

Instead of writing off everything they do, maybe try recognizing the good they’re doing for both devs and gamers. At the end of the day, we should want more studios to succeed — no matter who owns them

BeHunted1d 11h ago

I'm surprised Clockwork Revolution (BioShock meets Dishonored) isn't getting more media attention. The game looks interesting and reminds me of the old RPG games.

anast1d 10h ago

The only good game on that list is Flight sim. The rest are either average or will be average. It's not a good look for MS.

TheEroica1d 10h ago

My god.... Look how many comments are upset about microsoft's successes... 😂 This may be my new favorite thread. Not one gamer saying thanks for all the goodness coming their way, just bitter anger and downvoting the very games they themselves will purchase throughout 2026.... Sony really worked you guys over this generation.... Condolences.

DivineHand1251d 9h ago

@neutralgamer1992 You said what needed to be said.

I have heard for years from older gamers that fanboys are the biggest issue with any fanbase. They will defend or gloss over negative news as long as the correct logo is on the box and they bash the competing platform no matter how much good they are trying to bring.

Right now their advocacy for PlayStation is elevating that platform so high that Sony no longer believes they need to do anything to satisfy their loyal fanbase like they did in the PS4 days.

I just hope most of them will eventually start advocating for themselves and encourage others to do the same. No one should blindly support one platform because these companies do not care about anything other than profit.

neutralgamer19921d 9h ago

Hunted

And first proper game done by the studio with proper AAA budget and saying it will be released when ready

Anast

I believe we went through this before that you are objectively wrong. Meta critic, user reviews, game sales. In Playstation top 10 best selling games were 5 from Microsoft studios

Otter

No this dude is saying so many other studios wouldn't be thriving without MS money and people would be getting abused physically and mentally with Bobby kotick and his side kicks

Also maybe look up how the original founder of Bethesda and zenimax was kicked out of his own company by his best friend lawyer. So that was always a shady place and had been struggling financially before MS paid a premium of almost 7 billion

Eroica

I use to be a die hard Playstation fan and now I only have a Pc. I see how these fans are so toxic. They just can't handle any positive news regarding Xbox. When the best selling games on playstation are Xbox titles. Look at Forza horizon being best seller and that's years old game by MS. I guess ms don't deserve credit for that success too since they are the only company in gaming making acquisitions

Forget the fact Sony paid 3.6 billion for bungie and MS 6.9 for zenimax. Which investment has turned out better

Destiny and marathon with a lot of controversy

While zenimax output is nothing short of amazing compared to what bungie has released

crazyCoconuts1d 9h ago

Yeah it's tricky. "Xbox" has morphed to mean different things to different people.
Console, now Windows, GamePass, and the cross platform games. There's a mix of attitudes towards all those things individually, and maybe an overarching attitude towards MS. But can't argue that the game companies MS recently bought continue to flourish, and GamePass PC has been a great value over the last year.

InUrFoxHole17h ago

@OtterX
You're the dude mad at your exes new guy. She's with someone else... get over it.

+ Show (8) more repliesLast reply 17h ago
Lightning771d 10h ago (Edited 1d 10h ago )

They've had good output so far. So waiting for those games shouldn't be a problem.

Who cares if they're buy outs of companies or whatever excuse you want to make. They're games that are being distributed to other console. Play the games and enjoy it instead of fanboying or complaining.

ocelot071d 12h ago

They going to be a he best and biggest publisher on Xbox, Playstation and PC next year. They not really said anything about Switch 2 though spite claiming to be big supporters.

quenomamen1d 11h ago

If you call making one last Xbox before going full Sega, as Great. Then yea.

TheEroica1d 10h ago

Doesn't feel like you're paying attention to what's happening.

RhinoGamer881d 11h ago

It will be, his net work will hit 50 million and he plans to buy a new mansion in Cape Cod. Thanks everyone! #failup

Show all comments (39)
80°

The Witcher 3 Immerse Gamepack — Product Introduction with Marcin Przybyłowicz

Join Marcin Przybyłowicz, Expert Composer at CD PROJEKT RED and the mind behind The Witcher 3: Wild Hunt OST, as he sets up Immerse Gamepack on PC and dives into Geralt's adventures like never before — with spatial audio powered by Embody.

3d ago