With custom designed storage and lots of clever tricks, Sony hits an insane 9GB/sec max throughput on the PS5's next-gen SSD
Exciting news for College Football 26 fans! Today, Electronic Arts released the newest iteration of the College Football 26 Campus Huddle blog, which details all the new gameplay features and improvements players can expect in the game.
The First Descendant 1.2.20 Update is finally live.
Randy Pitchford has confirmed that Borderlands 4 will launch with a combat radar after fan reactions to an early build of the game.
The PS5 SSD will be a game changer for console gaming. Can’t wait to see what first party studios will achieve.
This is when the files are compressed. So during installations when the files are loaded from the disc before being decompressed.
The loading time on games should just be under 3 seconds
No doubt this is PS5s big weapon.
It'll be interesting to see how it performs in real life situations. I honestly don't know, do games actually use anywhere near 5GB of data in a single location? Open world games load as you move, so unless you're traveling at mach speeds do you really need that much IO? For instance, fast travel to a city... does the city that surrounds you contain that much data? By the time you move toward a street, those seconds that pass is where the game is loading data, correct? So unless you teleport instantly everywhere you travel, do you need to transfer that much data every second?