280°

No Matter If You Like Final Fantasy 7's Demo Or Not...The Graphics Are To Die For

HPCritical Writes: I never played FF7 when I was younger and then never picked it up after that either. The demo wasn’t perfect in my eyes, but the one thing that nobody can debate is that the graphics and some of the design elements of the game are perfect.

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isarai1932d ago

Honestly the best use of Unreal I've seen this gen BY FAR!

anonymousfan1932d ago

The pre-rendered stuff in the demo was very cool looking but the actual gameplay was all indoors... I wish there was some outdoor stuff because the indoor environments were pretty plain.

isarai1932d ago

Yeah that would've been cool

DevilOgreFish1932d ago

@ isarai
wait till you see on pc at 60fps ultra settings.

_SilverHawk_1932d ago

What about the graphics can be so beautiful youd rather live so you can actually play the game because if you aren't alive then you wont be able to. Graphics to live for

BiofourceGun1932d ago (Edited 1932d ago )

"wait till you see on pc at 60fps ultra settings."

I remember plenty of FFXV on pc using a lot of nvidia features. i would imagine nvidia to still be on board for more SE games. Nvidia has powered all of their recent tech demos as well.

Muzikguy1932d ago (Edited 1932d ago )

I got a great feel from the demo comparing it to the original

+ Show (2) more repliesLast reply 1932d ago
Tech51932d ago (Edited 1932d ago )

the engine does display quite nicely for the game. but i also think other developers have already made use of the same engine in many different ways as well. from Hellblade, Gears5, The Inpatient, Hidden agenda, Spyro Trilogy, and Grand Blue Fantasy Versus. along side the FFVII remake. and all of which have no resemblance to each other. there are many other great game engines too which may also get you same results. but for what you can get from UE4 it remains very intuitive middleware.

isarai1932d ago

Im not saying others are bad, it's just the only game ive seen using unreal that doesn't have any of the typical jutter, muddy bump maps, or texture pop in other games using it have, specifically when pushing a high visual fidelity. And it did so at a very smooth framerate and beautiful high resolution. Every other example I've seen this gen has to sacrifice something, but with this game it's a very polished "have your cake and eat it too" situation i just haven't seen another unreal game deliver to this level. Of course this is purely from a console standpoint.

TheHateTheyGive1932d ago

Days gone is the best looking unreal 4 game, 2nd would be gears 5, this would be 3rd.

Nerdmaster1932d ago

Although I still wish console games let us lower graphics quality for higher framerate. For some of us that is a desirable trade. Or just let us set an unlocked framerate, since from my experience around 40fps already makes a big difference, and if the console is able to run the game at constant 30fps, I would guess there is some power left to run most of it in slightly higher framerates if unlocked.

Exvalos1932d ago

Frames didnt really drop to undesired levels so I'm not sure what your crying about here.

Nerdmaster1932d ago (Edited 1932d ago )

I am "crying" about 30fps. I thought I was clear. I never said anything about framedrops.
I don't think my request for unlocked framerates (so the game can automatically raise it whenever possible) is unreasonable. It would require very little work from developers, and those who value image quality over good framerate wouldn't see any differences.

galmi1932d ago

the game definitely needs a 60fps mode, looks good and all but wasnt really blown away. Maybe cuz Ive played crisis core before

Nerdmaster1931d ago

And I just remembered that FFXV had this option when played in PS4 Pro. You can play in an unlocked framerate that while it can reach 60fps, it would fluctuate between 40 and 50 fps when necessary. I don't know why this isn't an option in all games... In base PS4, even if the highest framerate gets around 40fps, it's already 33% higher than 30fps.

BioShockGX1932d ago

ehh
FF15 graphics are better.

zidane13411932d ago

No, they are not. Not even close dude. The aliasing is so bad in that game, not to mention how muddy it looked when it first came out.

Elda1932d ago

Agreed. FFVIIR graphics & resolution looks way better than FFXV on the PS4 & PS4 Pro,FFXV resolution looked cloudy,foggy & muddy.

Tekken666341932d ago (Edited 1932d ago )

I guess does that mean UE4 is a better engine than Luminous. FFXV was the main showcase for the engine since before they changed it's name.

Tech51932d ago (Edited 1932d ago )

@ tekken
luminous was not that optimized at the time being compared to where UE4 is at right now.
it's not clear though if Luminous still needs more hardware power to be on parallel with UE4 on some things.
as of last year the luminous engine has been demonstrating most of it's newest features on a RTX 2080.
so it may still require a powerful setup in order to demonstrate all of it's new advancements.

rainslacker1931d ago (Edited 1931d ago )

No. Maybe on pc vs console, if we had a pc version to compare it to, but ff7r has some of the most detailed rendering I've seen in any console game to date. It's almost feels too sharp, kind of like when you experience your first 4k tv. The textures are very well done, and the level of detail on things is astounding. Just that train at the beginning had more detail put into it than the entirety of the leviathan model used for ff15, and it wasnt just like that for the cutscene.

Elda1932d ago

The resolution as well especially on the PS4 Pro.

Muzikguy1932d ago

It did look good. I don't want to get ahead of myself though without seeing more. So far it's looking like what FF games of this day and age could really start to be like

V0MIT_M0NSTER1932d ago

Honestly, that's how I feel too. It was a pretty good demo and I am excited to see more, but I do want to see more and know exactly how they plan to release the parts still to come.

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50°

Undead Citadel Reaches PlayStation VR2 Next Week

Undead Citadel, a medieval-era VR action game, arrives next week on PlayStation VR2.

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160°

SEGA has accidentally revealed 6 years of sales data for some games

SEGA has made a mistake on one of their PDF forms which has inadvertently disclosed full sales numbers of some of the company’s key software releases.

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Phoenix02910h ago

Don't forget they've put a lot of these on gamepass and ps plus so you can add that money to it. Good to see Sega going strong

shinXseijuro10h ago

Happy for sega ! I was expecting some kind of showing of their newer games at game fest but maybe they’re keeling it for TGS? Crazy taxi and jet set needs a trailer or something soon !!!

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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