[email protected] writes: "Per publisher request, please be advised 2K Games titles will be removed from GeForce NOW today. We are working with 2K Games to re-enable their games in the future."
Welcome to the future of cloud gaming. Where every publisher wants a piece of the pie.
So do all those useful idiots eager to bend over for an all digital future want the lube now? Or you still want publishers to go in dry while you smile?
EA has always preferred going in dry
Good god you sure know how to sweet talk a fella!
@ Jin_Sakai don't forget Geforce now isn't hosting games. they are only hosting their hardware to power your purchased games. which Nvidia is still freely able to do so.
if you have a really cheap laptop or tablet and a stable connection of at least 10-15mbs, Geforce now works convincingly well in the conditions. the only major thing i like about it. the games are also pretty responsive. of course, a $1,000 gaming laptop can offer a more solid and isolated mobile gaming experience. but once again that is at the convenience of it's price.
Then how 2k is pulling out their games if Nvidia doesn't host them?
Not many people who have bad gaming hardware also have fiber connections... that's the issue.
Yeah I'm confused. GFN doesn't operate the way it used to with its own library. It's just your own Steam library.
So at what point do gamers say "I bought the damn game and I want to play the game that I bought wherever I damn well please"? This will become a major issue. Cloud threatens a lot of things we have taken for granted.
Not really, if you buy a game on Xbox, PS4, or Steam you can stream to mobile devices by running the game on your own hardware. You can play those how you please. The problem is when a company installs a game on their hardware without permission from the developers/publishers, such as the case with GeForce Now. Regardless of whether or not you have rights to play the game, it's being installed somewhere without explicit permission and Nvidia will be charging money.
Geforce Now is basically you renting a PC in the cloud with Steam installed. The game license has been purchased for you to play the game from the Steam client. What services I choose to have access to my programs that I purchase is between me and the service provider. If I rent a Windows PC in the cloud for whatever reason, do I need to get permission from the developer of every application I am going to be using there? Nope. Game developers have this entitlement that they deserve to get paid every single time money exchanges hands. I don't believe that is right. I bought the damn game. Where I play it is up to me. All the yapping about cloud being the future of gaming is going to go down the tubes if nonsense like this is part of that future.
well i can play games on a rented aws or azure server, why cant i do that on geforce now its essentially the same thing.
"you're not renting a blank slate cloud computer: it already has Steam and other stores installed, and every compatible game is already installed on a network drive that your virtual machine connects to." https://www.pcgamer.com/the...
How does that quote change anything? You've still already purchased the games through Steam and are playing the game through a Steam client that has validated your credentials.
As I said below in the comments, I'm just sharing the things I've read, I'm not trying to defend Nvidia or the publishers.
Ah....ok. I thought that was in response to me so I was confused. That is a good article either way. I've submitted it. https://n4g.com/news/233096...
Technically on GFN you don't buy any games themselves
No, not through GFN, but you have to have already bought the games through Steam or another store.
Idk why people make it seem like streaming will be the only method of distribution in the future and that we should look forward to it when stuff like this will happen more frequently
Tencent exclusivity money on Epic wasn’t enough for them I guess.
Wooo all-digital future preview right here, can't wait /s
So, this service is only to play games you bought elsewhere? If you bought a game on steam, and play it with geforce, how can 2k say you cant play it there? Oh, yeah. Digital. Where you give up your rights to play a game.
Wonder what will happen when MS makes remote streaming of games available on Windows. It's gotta be coming. It's already available for non-gaming applications in Windows. Technically, the game would still be running on the users PC, just where it outputs is different. Sony does remote play now, and while they do allow devs to block it, that's out of courtesy not because they are legally obligated to. The license agreements between the customer and the publishers are quite clear that as long as it's running on a local machine it's licensed to, which in the case of Steam games is going to be the place where their Steam account is logged into, then they have the right to play that game, even if it's on someone else's computer. GFN seems like a middle man providing a service, so I'm not really sure what or how these games can be stripped away from the user, except that NVidia is too afraid to exercise it's legal rights in this situation.
If you bought a game on Steam then use Steam Link to stream to your mobile device. Why pay Nvidia, so you can run it on their hardware? If you bought the game chances are your PC is good enough to run it so stream it yourself.
That's what I dont get. If nvidia is only a middleman service, how can they say you cant use it if you want to play your game through it? Seems like the service links all your stores to one spot so it's like a hub to play through. If someone wanted to play a game they purchased through that, who's to say they cant? The big picture is that 2k is saying you cant use it with something you already purchased.
They are installing games onto their system so you can play. They didn't purchase the games, you did.
***They are installing games onto their system so you can play. They didn't purchase the games, you did.*** You are renting their systems, to install your own games, to play your own games. Nothing illegal. The games get uninstalled once you're done with them. You are renting a computer to play your games. Nothing else.
"Installing the game you want to play is instant, presumably because Nvidia has all of GFN's supported games accessible in cloud storage already. " https://www.pcgamer.com/the... If they have them preinstalled then there may be an issue, they aren't getting uninstalled after the customer is through.
***"Installing the game you want to play is instant, presumably because Nvidia has all of GFN's supported games accessible in cloud storage already. "*** That's not illegal. If it was, you having the game installed on multiple PCs would be illegal. It's that you can't play the same CD Key enabled game at the same time. If they're not playing their own copy of their own game, using it to speed up installation from someone else with their own CD Key isn't illegal or even unethical. It's just smart design. This is in fact how it worked in the old days and hasn't changed. You install all of Windows before it even asks you for a CD Key, for example. It's the use of that software without a key, not the installation of it, that is illegal.
I'm just sharing what I've read. I can't say whether it's right or wrong.
Greed really does run rife in this industry. These developers are predators trying to take advantage of a situation where the main user base are kids. That they feel they can take advantage of. Welcome to the digital future! “So you bought a licence to allow you to play our game. Well we don’t want to allow you to play it on your other TV. Go tell mummy and daddy they need to buy it again for you to play it in the other room.”
This the primary reason I don't care for game streaming services. I play games slowly and would be mad af if something I didn't finish suddenly got pulled away
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