From PSU: "There’s certainly something to be said for a good old fashioned, slow burning mystery. Neatly filling that niche is Draugen, the latest console bound effort from Red Thread Games, the same talented folks that brought us the sublimely entertaining episodic adventure Dreamfall Chapters. Set against the beautiful backdrop of 1920s Norway, Draugen weaves an enrapturing first-person adventure that deftly blends psychological trauma with Norse legend and mythology in a way that is surprisingly unique."
WellPlayed digs deeper into Draugen's themes with the game's writer Ragnar Tørnquist
VGChartz's Lee Mehr: "When the credits rolled to inform this duo would return, I initially thought that was good news—if only to give them a game more engaging and worthwhile. Red Thread Games’ first step away from the Dreamfall series is a pleasant-looking title, but lacking in other respects. Little touches to the gameplay are great contributions to its storytelling, but issues with pacing, writing, and consistency are so often present. And beyond sparse easter eggs, Draugen’s one-and-done story offers little incentive to replay its three-hour tale. In other words: this is one you can a-fjord to miss."
I was pleasantly surprised by this game I heard it was a walking sim but the story took a really unique turn, I honestly was not expecting that twist near the end.
WTMG's Heidi Hawes: "It’s a shame because there are some really good elements in here and hints of a much stronger tale to be told. Maybe if it had been developed longer or had better funding, more of the story surrounding the village and its citizens would have been better fleshed out. The game itself is only about three hours long, so it could have definitely benefited from some extra chapters. As it stands, Draugen is a beautiful borefest that is better left abandoned."