Today the Academy of Interactive Arts & Sciences hosted the 23rd annual D.I.C.E. Awards, and all the throphies have just been delivered to the winners.
TNS: Death Stranding 2: On the Beach has finally launched, and we've listed the biggest differences between this sequel and its predecessor.
ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.
They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.
Do it, Microsawft. Don't be cowards.
Death Stranding continues to spark conversation years later as its impact and relevance grow beyond its original release ahead of the upcoming sequel.
That's not proof, it's your opinion
which means you are lying, or you are a writer for a living who doesn't know what "prove" means
which is it?
Man, the game’s fun but best game over everything that came out in 2019?