BY JOHN SANTINA: Many console gamers cite the cost of building a gaming PC as a prime reason for sticking with Sony, Microsoft and Nintendo’s hardware. Yes, building a PC, or buying one pre-built, is an expensive initial outlay, but the cost of games is factored into the mix, grey starts to emerge from the clear-cut black and white argument.
Come check out who took the major prizes at this year’s BIG Festival, hosted by gamescom latam 2025.
With some recent and pending releases opting to exclude a multiplayer mode; Skewed and Reviewed ask in a new Opinion Piece if this is a growing trend as developers seek to cut costs more than ever.
I think the riskier option is to sell a SP game that you throw some form of MP into just for the sake of it and that ends up affecting the quality of the SP experience. With the plethora of F2P MP games out there, why spend time and money on something when you can focus on the SP experience. Not to say that means they're all good, but at least they're not wasting time with things people don't want in SP games. I doubt anyone bought Veilguard for MP let alone will buy the next Star Wars SP game and expect MP either.
It's the current logic. People are paying more, for less.
If that "saved" money were actually spent on improving the single-player experience, that’d be one thing. But anyone who actually plays games knows that’s not what happens. We’re in the era of “safe” games, stripped-down, polished packages full of shiny lighting, big setpieces, and all the interactivity of a NES-era background.
Multiplayer modes, extra features, modding tools, things that used to add value for players, keep getting cut. Why? Because they don’t add value for the company. And, as always, the useful idiots will cheer, pay more all while getting less than before. So of course companies will keep doing it.
I wish they would go back to having SOME simple mp, like instead of the only choices being going all out and gambling on a super roadmaped, season pass, Battle Royale, multiplayer with open world maps and tons of loot OR no multiplayer at all. Why cant we have something in between sometimes? Where's just this very simple PVP probably reusing a sectioned off peace of a level from a single player like they used to do
These are the best character builds in Clair Obscur per character.
generally, it doesnt matter until after the half way mark, but will be more important later on
I’ve been beating every single boss with my build… except phase 2 Simon… can’t believe they made that menace
I have never bought a PC game at the full price of $60 at launch. Very few console gamers can say the same.
Oh yeah it's expensive, one needs to have around 3x - 4x the money to play games that work better than on a console. It is probably worth it, because you can do other stuff with PCs as well (although everybody already has a PC or laptop with which they can do that other stuff.) Probably costs more in electricity as well. Even still, I'm thinking of buying an elite gaming rig, because I want the best of the best.
Especially if you're willing to cut corners. Get yourself an old Dell office PC for $200 off of ebay, pop in a video card, upgrade ram and/or psu if necessary, and you're playing the latest games on the cheap.
Idk, to build the desktop I wanted its roughly $3500-4k and that's not including peripherals. I rarely buy games at full price so I don't see how I would be saving.