190°
9.0

The PS4 DualShock 4 Back Button Attachment is a great upgrade at a great price

The PS4's DualShock 4 controller now has two more buttons with the addition of the Back Button Attachment. The $30 accessory is the perfect complement to the original controller and adds two buttons. The design is a little bulky, but it's still a great accessory for the price.

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NecrumOddBoy1985d ago

This thing is getting stellar reviews. What would be it's best use (I am not a competative online gamer).

Abnor_Mal1985d ago (Edited 1985d ago )

I'm planning to get one, as I said from the beginning it will be great for them I play shooting games and have to aim and hold my breath at the same time using the right stick for both. Same for running with the left stick and then having to press and hold the same stick to sprint. I'm always in fear that the stick will snap when I do so. Plus for the price of thirty dollars I'd that is still the retail price o the U.S. then it's not a steep price to pay for added comfort and continued longevity of the conteoller.

BlackDoomAx1985d ago

You can let your thumbs on the sticks all the time. Useful in most games.

WickedLester1985d ago

For me it will be using them as the L1 and R1 buttons. This will eliminate the index finger movement, going from L2 and R2.

rainslacker1984d ago

We're apparently getting a whole bunch of them at work, so likely I'll be able to snag one to bring home. Sometimes my job has nice perks.:)

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TFJWM1985d ago

PS5 controllers will have this built in. It will allow ps4 controllers to have the same functionality and work with the PS5.

HICK1985d ago

Do you have a link to this information? Or are you just speculating?

Kumakai1985d ago (Edited 1985d ago )

Pretty cool. I’ll probably pick up two.

Contrary to the article tho, the biggest advantages of the ms elite controller and the paddle buttons but the ability to control the expo curves of the sticks (response time) and store a second profile to a button position so you can be snappy for FPS games and slower for racing type games or whatever at the flick of a switch. You can also adjust the throw length of the triggers on the Elite. So doesn’t really put them on the same page but still - seems like a great ds4 add-on.

deadfrag1985d ago

Very true!But people that are saying contrary and putting this in the same level has having a Pro Controller most likely never player with a Pro Controller like the Elite or the Astro!

lio_convoy1985d ago

The word "great" was used twice in a single sentence. Was it too hard for the author to come up with another adjective? Okay, Gensie, this might help you out. http://adjectivesstarting.c...

SamPao1985d ago

I think that was on purpose. The usage of the same adjective twice gives the sentence a tone that cannot be achieved by using different ones. It gives the word more focus and is also very often used in this case.
So yeah
Whatever

Kubark1985d ago

Believe me folks, this a tremendous upgrade at a great price. The incredible men and women who created this attachment, let me tell you folks, these people are incredible. It's going to HUGE I tell you, YUGE.

AshleeEmerson1980d ago

We are Gamers... Is it really that serious?

80°

Even the Meta Quest can be an Xbox — Leaked images show an Xbox-branded Quest 3S

Windows Central writes: "CEO of Microsoft Gaming, Phil Spencer, had previously been vocally opposed to the idea of a native Xbox headset, stating in 2019 that 'nobody's asking for VR' on Xbox. However, Microsoft's marketing strategy for the Xbox Series X|S generation has shifted with the rise of Xbox Cloud Gaming and the 'This is an Xbox' marketing."

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shadowT1d 10h ago
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mooreneco219h ago(Edited 9h ago)

Ah, a contributing factor to Meta dropping PSVR2 support for Beat sabre! Microsoft’s always stuck with the modus operandi of “if you want an original idea steal someone else’s” and try to destroy markets they cannot win in. They are doing to to console gaming and now trying VR!

OtterX9h ago

It's like a rich kid who pays the smart kid to do his homework for him.

*Yea, such a shame about Beat Saber dropping Playstation support btw. :\

OtterX9h ago

The XBox way. Hardware, even game development companies.... let them do the hard work of building things, throw them some money, then slap an XBox logo on it!

Jin_Sakai9h ago(Edited 9h ago)

Good old fragmentation. Just what Xbox needed.

IRetrouk9h ago

Looks nicer than the standard one

PapaBop6h ago

This is probably nothing more than a branding attempt to show Xbox really is on all platforms. The Quest already has the Xbox Cloud app that supposedly works great. Would be cool if Microsoft actually entered the VR space in a larger capacity but if they was doing that, I imagine they'd have showcased it at their summer showcase.

Vits3h ago(Edited 3h ago)

Yeah, it's basically the same idea as the ROG Ally Xbox. Just a regular device that gives you access to the Xbox library and carries the brand, but nothing really special or groundbreaking beyond that. It’s not some custom Xbox hardware, just a repackage of existing tech with a logo and some software perks.

Now, when it comes to VR, Microsoft actually made a pretty serious attempt with something called Windows Mixed Reality. It wasn’t just a headset, they were aiming for an open ecosystem. They had APIs for developers, support baked into Windows, and even tools to convert regular desktop content into VR environments. On paper, it was a solid play. But it never caught on, third part support was half-baked and basically only Samsung headsets were worth anything. After about five years of trying to push it, they gave up and shelved the whole thing.

The bigger issue here is that VR just isn't ready for the mainstream. People love to hype it up, but at the end of the day, it’s a hard sell unless it’s cheap enough to feel like an impulse buy and even when you can do that, you need to support it with software. Making it a extremelly expensive segment for any company, just look at Meta, bleeding literal billions every years trying to get this stuff off the ground, and they are the market leaders.

320°

Japan: Nintendo Switch 2 already outsold lifetime sales of Xbox Series X|S and PS5 Digital Edition

The Nintendo Switch 2 has proved to be a success the world over, however, one nation which is particularly keen on the Nintendo’s latest platform is naturally Japan. Recent sales data has shown that…

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shadowT1d 9h ago

biggest console launch ever!

CrashMania1d 4h ago

yeah nothing is gonna dethrone nintendo in japan, especially if there's a handheld involved.

1d 3h ago
goken16h ago

Wow… Nintendo is champ in Japan, but the speed of sale is remarkable.

Proves that console gaming isn’t dead yet not by a long shot.

gold_drake1d 2h ago

not surprised, the switch is relatively cheap in japan.

1d 2h ago Replies(2)
DivineHand1251d 1h ago

I guess the resistance against always online and digital only consoles is BS. The people have voted with their wallets.

NotoriousWhiz1d ago

What are you talking about? Switch 2 is neither always online nor digital only.

DivineHand12523h ago

Nintendo can literally block your Switch 2 console from accessing their online services at any time. When that happens, it becomes a brick. You won't even be able to play those games that use game key cards that are not installed on the console. Some users who have been blocked tried factory resetting their system, and when they tried to boot it up with a new account, they are stuck.

Speaking of game key cards, the majority of third party publishers have opted to use those instead of loading their full game on those cartridges. Imagine having a library of game key card games and going on a long trip but not being able to play a particular game because you need to connect to Nintendo servers to download the game first. It is not like the old days where you just plug in and play.

Game key cards make sense for large games like GTA, Red Dead, or COD, but I don't see why publishers who have games with sizes less than 32 GB need to use that option.

Profchaos20h ago

If you try to mod your system it could get banned from online play like every single system since the ps3 and xbox

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130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion2d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg23h ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler892d ago

Hope they use his vision in the game

Inverno2d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman1d 8h ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof1d 23h ago

I wouldn't hold my breath on "bold".

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