A concept artist for Cyberpunk 2077 is using his skills to make incredible Metal Gear Solid character art, showing the raw talent of CDPR.
Begone, game-key carts. Full cartridges just work better and here's why.
I didn't bother buying any game key carts for my system despite my preference being physical.
I brought the mkw bundle and that was a digital code but I wasn't going to pay double for the game
I got yakuza 0 digitally as the key card made zero sense to me it costs more and its just a digital game in disguise (I never sell my games anyhow)
...obviously. If a game is 64gb or less, it should release on card. If it exceeds 64gb, the key card comes into play. It does suck that Nintendo wont support smaller cards, SW1 games came on anywhere from 8gb to 32gb cards. The cost of using a 64gb card for a game that would fit comfortably on a 32 or even 16 may not be cost effective for some smaller devs. Hence the use of the key card.
Then again, its taking a page out of Sony's book. They mandated the use of DVD media for all games a few years after the PS2 released. Until then, they supported games on CD. Then when it came to PS3, no game was allowed to use DVD, they all had to be bluray regardless.
Now with PS5, they only use UHD media, no regular bluray for games allowed. Even if the game is smaller than a DVD. So i can see Nintendo trying to standardize their game cards. If devs dont want to pay for the use... the key card is for them.
Cyberpunk 2077 on the Nintendo Switch 2 is all there and as fun as you remember, but still offers a downgraded version, making concessions to not compromise on the overall scope.
Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.
If only Konami could understand the importance of Metal Gear franchise now.
Either hire devs and designers like these to form a Solid team to develop future MGS games or just contract CDPR to make the next game. Platinum games did MGRising.
Or if Konami can't plan out the future of MGS, sell the IP to Sony. They'll do a whole better job at it.
That doesn't look very good. It makes make me appreciate Kojima and his team more.
"these feel right out of Hideo Kojima’s metaphorical sketchbook."
Or, you know... Yoji Shinkawa's literal sketchbook.