Twinfinite: "One major issue I've been reminded of over the past few days is just intrusive its mini-map is in The Witcher 3."
I'm assuming they don't know you can make the entire UI smaller, including the map.
You wouldn't have to assume anything if you'd read the article.
Looks awful baity to me. It's not at all intrusive to begin with, and if the MM is bothering you, reduce it or turn it off.
No one with any sense reads anything from Twinfinite. If you had any sense, you wouldn't be submitting them here.
I'm convinced that most users here have 10 accounts just to give downvotes haha The article seemed fine in the title and it's fine to read. Not clickbait at all, not in the sense that we know it can exist. You have a 1:2 ratio for simply saying "you don't have to assume anything if you read the article" lol Pure N4G right there lol
Twinfinte. No thanks,
They’re fishing for clicks I think. This game is almost 5 years old and they’re deciding to make their grievances now?
Yes, fishing and baiting for clicks with an article that states exactly what it is in the title. Writing about it now because, as I said in the article, many players including myself are returning to the game after watching the show. I like writing about and sharing my experiences with games I am passionate about. That is why I have made a career out of writing about games actually, you may be surprised to hear.
the Witcher 3 is over
I turned it off when I played. Although going through regions became less convenient having the screen clear of it was a welcome improvement. One of the best UI implementations I’ve seen was in HZD, contextual, tap a button UI (along with mission marker) appears, a few seconds later it all clears away. Would be great to have that for the witcher, last time I played health bar would still appear if less than full.
Turn it off?
«The twinfinite.net Posts Are The Worst, so Get Rid of Them» P. S.: You can disable minimap and make UI font/element smaller/bigger in the game options. It's much easier and faster than writing another «DO AS I SAY» post.
Why didn't you just turn it off. You didn't have to make a whole article about it
I hope this is a S/
The combat is the worst thing in the game.
It is not that bad like people keep making it out to be. The combat is just fine for an RPG game. You can't expect it to be at the level of games like DMC5.
Wait why not? Why can't we get something like the combat in DMC 5 in an RPG game? Okay, that's a bit high of a standard, let's say maybe something closer to it? If DMC combat is a ten then give us a 7 or 8? Or is that too much to ask for? What about games like Doom that are focused on giving you one of the best FPS shooter experiences in recent years can we not expect it to have a good story too? Is it that absurd of a concept? No, it's not. The combat in the Witcher 3 sucks. The only reason I didn't play the game on Deathmarch was that I couldn't instantly fill my health after a fight by meditating because crafting potions takes too much time for me and I find that much more convenient. That's literally the only reason I switched it back down. That is the sign of a bad combat system.
In your opinion
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