Twinfinite: "One major issue I've been reminded of over the past few days is just intrusive its mini-map is in The Witcher 3."
For World Book Day, here are 10 video games that feel like reading a good book—emotional, thoughtful, and unforgettable stories.
I would have included the Uncharted games as well. Good list though.
Haha it is not lost on me that two of the games in the top four were already novels before they were games
Even 9 years after its release, The Witcher 3 remains one of the finest RPGs ever. Its detailed world and ingenious quest design have yet to be surpassed by another in the genre. The next-gen update released in late 2022 was a significant visual overhaul, adding ray-traced lighting, upscaling, and frame generation to an already pretty world.
Actually just picked this up yesterday on Steam, since it's $9.99 for the game and all the DLC. I've owned it for years on Playstation, but honestly never put a whole lot of time into it. Though I knew I had to play through it one day because I loved what I did play. It runs so buttery smooth on PC. Still a really beautiful game with everything maxed out settings-wise at 4K.
According to CD Projekt RED, The Witcher 4 map size and quests will be "more or less" the same as The Witcher 3.
Good. This bodes well for minimal open world "bloat", but enough to be a meaty living experience driven play.
While all other studios are looking to expand and make games bigger, the new woke bunch, CDPR composed of mainly women, want to keep things simple. FANS, SPEAK UP NOW!
Quality over quantity is what I'd ask for nowadays
pointless vastness is done n dusted ... all open world devs should focus on details and density more ... looking at you Todd for ES6. No need to expand more than Skyrim. Its aptly big. Just cram in more details.
I'm assuming they don't know you can make the entire UI smaller, including the map.
I turned it off when I played.
Although going through regions became less convenient having the screen clear of it was a welcome improvement.
One of the best UI implementations I’ve seen was in HZD, contextual, tap a button UI (along with mission marker) appears, a few seconds later it all clears away.
Would be great to have that for the witcher, last time I played health bar would still appear if less than full.
Turn it off?
«The twinfinite.net Posts Are The Worst, so Get Rid of Them»
P. S.: You can disable minimap and make UI font/element smaller/bigger in the game options. It's much easier and faster than writing another «DO AS I SAY» post.