Halo: Reach reportedly has some major issues with it's sound. The PC port is plagued by audio glitches when character talk and when the player fires a gun.
The audio issues are not limited to the PC version of the game. I've been playing on Xbox One X and Reach suffers from muffled sound when firing guns and volume issues with character voices, which seem to range from impossible to hear one minute then incredibly loud the next. I hope they fix it, because the game looks and plays fantastically at 4K 60 FPS.
We've slightly updated the article to reflect said problems are also present on the Xbox version of the game. Thanks!
Huuuuuuge! Haven't had any issues with sound yet.
@Unspoken ***"Haven't had any issues with sound yet"*** Then you're the only person in the world that is not affected. https://www.eurogamer.net/a...
Yes, it's slightly difficult to tell the difference when you aren't directly comparing each system configuration with a fine toothed comb, magnifying glass, and laboratory equipment. Also doesn't help with a properly calibrated surround sound system tuned with normalized volume. The sound difference is noticeable from the first iteration of the game and I believe I heard they are already working on a fix.
Yeah I noticed it on launch on my PC. Everything seemed fine, but the guns seemed muffled. The servers, visuals, and everything else are perfect though.
I havent played the original, so I cant really tell But I have noticed the sound mix is weird sometimes
You will never get bored playing halo. Can’t wait for next one. Hopefully you can play chief for the whole chapter.
I can't stop playing it! I've spent all day in multiplayer...i just keep saying "one more, this is my last one)
Whats your gamertag I have One X and an Alienware Alpha how do you want to lose?
Haha...well if you're that good, I'd rather play together instead of against you. Too often they pair me with bums... https://screenshotscontent-...
I can't stop playing it! I keep saying "just one more match, I'm done after this" haha
Only time I stop playing halo is when my hands give out or I fail to pay the electric company.
I'm having some problems with sounds on xbox but my main problem is the fact that me and a friend have been looking forward to playing co-op campaign and it is unplayable due to the lag. How can this be happening again after the original mcc launch. We tried multiplayer and it was perfect so why the hell can't they use dedicated servers for campaign.
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