260°

Former Bioware GM opens up about difficulties of Frostbite engine

At Reboot Develop Red, Aaryn Flynn compared EA's internal engine to an F1 car -- "very delicate and very hard to manage".

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gamesindustry.biz
Shubhendu_Singh2038d ago

Imagine Zenimax forcing all their developers to only work with Creation Engine (Fallout).

We get it EA that sharing tech among all your teams would immensely save cost and labor but what good is that if final product is shit. RIP Mass Effect. You're one of the richest publisher on this planet, give your devs some freedom.

DaDrunkenJester2038d ago

Hence why I'm so so so glad they didn't force Respawn to use it for Jedi Fallen Order. In fact it feels like EA didn't have any involvement in that game and it shows.

2038d ago
Profchaos2038d ago (Edited 2038d ago )

Yeah EA is probably now scratching their heads wondering why a single player game without an online component not made with frostbite and not following the woke storytelling script has become successful.

Heads Will roll for this one at head office

2038d ago
Profchaos2038d ago (Edited 2038d ago )

Every game made with the frostbite engine has one glaringly obvious issue they all look the same and everything is kind of plasticity looking. It looked great in the bf 4 days but competition has surpassed it now

When bf hardline looks like the same game as mass effect there's a problem

110°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr12h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo6h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac5h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

Vits5h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits43m ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba763h ago

Best controller I’ve ever used I even like more than my dual sense edge

PRIMORDUS1h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy011d 13h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK17h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

160°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran81d 1h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

mastershredder8h ago(Edited 8h ago)

Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.

The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.

gold_drake8h ago

quite honestly, i havent been able to stop thinking about it ha.

i keep playing it

__y2jb5h ago

He’s massively overrated and writes terrible dialogue.

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