You're allowed your opinion, but i fail to see how anyone can come to that conclusion other than just to be edgy. I mean seriously this?
"She wasn’t a half-baked idea to attempt to rip off a famous film series; she was revived, but was given a great deal of depth and is a relatable character, and her relationship with Jonah drives the reboot. There’s no relationship in Uncharted, in my mind, that matches that intensity and realism."
Funny cause it was pretty much unanimous in agreement that Lara as a character fails to make sense especially in the shadow of the tomb raider where everyone was saying if it weren't for Jonah the game would be devoid of ANY character. Meanwhile Nathans relationships with Elena and Sully evolve and get very fleshed out by 4
You know what i was going to go through and argue all your points but really it's so awful this article kinda defeated itself with contradictions in nearly every sentence. Like if you want to like TR more than Uncharted thats fine, but if you're going to justify your opinion at least learn how to properly argue. Nearly everything you state is ironically opposite or just plain untrue, not a single good point is made here.
But how though? Cause ive played the first two, and while fun, i dont see how it does "everything else better" puzzles are uninspired, tombs are petty much nonexistent till the 3rd game, gunplay is fine but hasn't really evolved since 2012 and just feels dated now, and set pieces are nowhere near as grand and well designed.
I loved uncharted games. But tomb raider is great too. I've all 4 uncharted games not lost legacy. Only played the original reboot if TR and not the 2 sequels
Because it has weapon upgrades and you can develop the character, and there’s more exploration. That apparently makes TR gameplay “objectively better” lol.
There’s also exploration in Uncharted altough it is not its focus, and U4 expanded on that. Oh and Golden Abyss had a ton of it and it was pretty good using The Vita’s features. Drake is already a professional thief. He does not need XP points to develop. The weapons do not need upgrades either. If ND wanted it, they would have done that. And they did that with TLoU which is a more grounded game. Uncharted is suppose to be fun and accessible without RPG BS.
And there’s gameplay too but it is often dismissed by these TR fanboys for its cinematic presentation. He says” i play ganes for the gameplay” lol ridiculous. As if Uncharted doesn’t have any
I would have to disagree, I couldn't even be bothered to finish the last Tomb Raider as I lost interest way to quick. To say it does 'everything else better' is a bit over the top. The other guy has a point, the tombs in the first two felt like an add on almost to justify the games title.
The difference is, I can remember great things from Uncharted 2 and fact Uncharted. When it comes to Tomb Raider, I remember better things from the originals than the reboots. Don't get me wrong, their good games, their just not memorable good games.
Tomb Raider and Uncharted are actually kind of difficult to compare. One is clearly an action adventure/ platformer/ puzzle. The other emphasizes survival more. Uncharted, in my opinion, does not pretend to be anything it is not. It's a series of grand scale adventures across the globe that are greatly enhanced by the narrative. Dangling from planes, jet ski shootouts, traversing the sea, epic train shootouts. It's a thoroughbred action game through and through.
Tomb Raider places more emphasis on survival. Amusingly, I would argue that The Last of Us does survival far better... but we're not here to talk about that.
As a game, I think people can make an argument for both series, depending on what you like. For me, I like Uncharted more. Tomb Raider, in my opinion, is a kitchen sink of ideas that works, but it's difficult to know exactly what the game cares about the most: story? Stealth? Survival? Gunplay?
Also, I think the combat mechanics of Uncharted work much better. Traversal mechanics, I would understand giving Tomb Raider the nod.
People are allowed to disagree. Being a fanboy is a potential reason for saying one is better than the other, but I disagree with Tomb Raider being better.
The 3rd shits all over the first 2, combined. just started playing it and tbh its brilliant, couldnt help think how much it's trying to be uncharted, however so far this iteration is actually holding it's own against uc4 (gameplay wise).
This is just another PlayStation vs xbox fanboy worthless discussion...
Follow your feeling.. TR has a good survival additions more if that's what you like. Uncharted is more of the blockbuster production with a high attention to detail..
Get what is right for you and spare us this war crap
I respect your opinion but it's wrong ...nothing Tomb Raider offer that is better and gameplay wise Uncharted 4 /LL is by far some of the best most fun 3rd person shooter/action games this gen ..if not the best
Score wise uncharted is on another level from both gamers and sites
So yeah i respect your opinion but i don't agree
If you play games for gameplay then why do you play TR? because its gameplay isnt nearly as fun as Uncharted's or as epic. The new TR is a good drinking game though, for every time Lara slips or falls down something you take a sip of beer, I promise you, you will be hammered before you finish the first act.
Gameplay has much more variety, puzzles may be uninspired in the first two, but at least it offers variety and are still better than any in Uncharted. Open areas to explore for upgrades and crafting, a sense of progression as you acquire more items that unlock other paths, side missions, using your bow for zip lines and much more, hunting for crafting etc.
There is just so much more involved in TR gameplay wise then Uncharted. And the final one takes it to even greater heights with much more focus on tombs and fun puzzles.
I understand the crafting, upgrades, and general progression, it certainly has tons of that where Uncharted does not, and if thats what you prefer then yeah i totally get that. Thats the kind of argument this article SHOULD have, instead its like a bunch of 8yr olds arguing on a playground.
Uncharted has Multiplayer, more refined gunplay, story, lore, it also has puzzles, open areas as well to explore in U4 and lost legacy, vehicles, etc
The only thing Uncharted doesn’t have is upgrades, hinting, and crafting, but that’s because it does not focus on Survival elements, just like TR does not focus on story and action and set pieces and lacks what uncharted has (even if they tried in the first game *cough*). It’s fine to choose one over the other if you like survival, but you are trying to hard to dismiss Uncharted and being a fanboy. So much for “loving both”
There’s next to no enemies in Shadow to even use those upgrades on, making the majority of cosmetic at best. You don’t need to put silencers on anything when every weapon variant has a silenced version already. There’s even a silenced shotty.
You don’t need to hunt or do sides unless you’re a completionist like me. It’s just more busywork (swing from this object x times, pull down that y times, jump in water z times). On the surface it may seem deeper, but the challenges just amount to a second checklist on top of the trophy list we already have, with twice as many collectibles I’ll never read.
Yes SotTR has more systems but in the Jim Sterling sense, they don’t really do much of anything. You can make yourself invincible in Deadly Obsession just by endurance plants; you’ll never need laser scopes/whistling arrows/extra wood from pickups etc. The amount of times I could hang a guy from a tree you can count on one hand. You don’t need the “upgrade” to that skill tree. I’m speaking as a fan of both. I’ve even done Temple of Osiris and Lara Croft Go, heh.
"Gameplay has much more variety, puzzles may be uninspired in the first two"
You dont get points for half assed attempts. Do it right or dont do it at all.
@P_Bomb I agree. The lack of combat in SotTR was bizarre, especially since, as you say, they had a lot of skills and systems made for it.
My experience was similar to yours it seems; I got the tree hanging skill, thought that there were going to be lots of Batman Arkham style combat situations......but nothing happens. Not even the much talked about camouflage mud got used that many times.
I pretty much stuck with the same assault rifle the whole way through too. There's just no real need for weapon variety because the combat situations, when they do pop up, don't really call for it.
VGCulture and Darklink constantly Wrote articles hating on U4 back in its time and triggering fanboys. Not sure why everyone is falling for this. This is just one of those articles.
Let it GO already! Uncharted had its run and it was successful while TR is still finding its identity. Guess TR fans will stay mad forever
It does some things better than uncharted for sure, just like Uncharted also does some things better as well. They both have their difference but To say TR has better gameplay is not fact. After all some people like to dismiss Uncharted’s Cinematic set pieces and action which is its biggest strength to say TR has better gameplay because it focuses more on exploration, which is not necessarily true. Better systems? Uncharted does not focus on RPG and upgrades and also does things differently and better. So?
It depends of what you like. I prefer Uncharted’s action and even U4 focused more on exploration And bigger environment, which did not take away from its main focus and was better for it
The new Lara has less character development than the original. The first TR game way back in the day didn't have her as a deep character either, and her character growth came through 2 decades of releases.
I think TR has good game play, and generally is pretty fun to play, but the story isn't anywhere near as deep as UC after the first game. TR story depth is about as deep as UC1, but TR story depth has pretty much stayed there for all the games.
Tomb raider is good but Uncharted is on a different level. It looks better.. Gameplay is alot better and the set pieces are top notch The franchise is simply outstanding.. Shadow of TR was a joke... UC4 was way before then SOTR and it was way better.
It's not better than Uncharted but it also doesn't deserve the unjustified hate it gets either. The last three have been really good, solid games but Uncharted is undoubtedly better. It's nice to have TR bridging the gap now that Uncharted story has been told.
Phantom disagree.. I love when they pop up randomly. 😂
As in, durp durp no one will notice,
The only fact you have to look at is the re-booted series dropped in sales through the 3 iterations, not climb.
The attachment to the series went down.
The games had to go on sale weeks after release to get traction.
This is what tells you the true opinion.
The game cookies uncharted.. and uncharted was born from the original versions of tomb raider.
Uncharted's strength has always been story telling, set pieces and brilliantly mixing gameplay, cinematics and set pieces. I found the new Tomb Raider trilogy to have better stealth and adventure elements than Uncharted. However, I think Uncharted's gunplay is a bit better than Tomb Raider's. There were times in Shadow of the Tomb Raider that I felt almost like the predator; and the game would have been even more engaging if it was better paced with a stronger story.
I wouldn't call the two series the same. The reboot trilogy of Tomb Raider has a much stronger emphasis on adventure, crafting, exploration and light RPG elements than the Uncharted series.
Uncharted 4 really improved the gameplay, but before that the shooting mechanics were terrible, specially in UC2. The simple fact that Tomb Raider is M rated makes it much more fun to kill enemies, as they react better to getting shot. Uncharted substitutes that with dust coming out of them, it just doesn't feel realistic.
Overall uncharted is better because it's just amazing in so many other ways, but not in the gunplay department.
agreed. I thoroughly enjoyed the whole tomb raider reboot trilogy. Uncharted I never played until it was on ps4 with the collection, but the first one felt so rough, i couldn’t get into it. I took my time and finished it and started part 2 but really struggled to get into it because of the gameplay. I even bought part 4 when it was on sale, but haven’t gone back to part 2 to finish it yet
The older games, I can see how a debate can be formed although they are quite different if you look into it more however the new reboot trilogy are not on the same level as Uncharted
Exactly, the first in the new trilogy was a great 1st step, but it just never went anywhere after that and they really did bare minimal to add to each iteration.
me too. I remember playing tomb raider 2 way back when and was like “this is what the hype is about?” and couldn’t enjoy it. The new ones tho, i thought they were a blast to play
Dude, if you posted this when Uncharted was taking the gaming scene by storm, you would have been crucified by the community. As it stands, you’ll be getting a polite disagreement from me as I still think the Uncharted series updated and refined the better aspects of the Tomb Raider series up to that point, and even with the reboots, I still think it’s the better series from a mechanical and narrative standpoint. But hey, you’re sure as heck entitled to your opinion just as I am to mine.
Hopefully, people will just read the headline, laugh and move on. I don't think that will happen though, and I think that's what the author is counting on.
Without Indiana Jones and tomb raider I don't think there would be uncharted but without the success and quality of uncharted I doubt square would bring back TR
UC tries to be like Indiana Jones in game form. TR tries to be like UC, but really failed to capture the magic that ND did with UC.
TR is a generally fun game. I didn't dislike them overall, but I found their stories to be really weak. This wouldn't be so much a problem if the dev didn't make such a big deal about how much they wanted the story to be good, and then tried to pass it off as Lara being a strong female character due to the sudden influx of gender politics in gaming. It failed to have a good story, and a strong female character.
The hell are you talking about? TR was and has always been heavily inspired by Indiana Jones. TR has been Indiana Jones in game form since 1996 and concept wise there aren't many differences between TR and Uncharted the main differences being Uncharted's heavier focus on action, character development and storytelling. Uncharted also had gameplay mechanics that fit the standards of a new generation but TR would have eventually introduced them with or without Uncharted as that was the direction the whole industry went in namely the modern cover/shooting mechanic courtesy of Gears of War and the over the shoulder view and aiming system that you see in pretty much every third person game with shooting mechanics courtesy of RE4.
TR wasn't much of a adventure with antagonist until later in the series. You were basically just exploring tombs, with some connection to either something mystical, or historical. UC was more like IJ in the fact that there was more mystical connections to ancient legends being true.
I never thought of IJ when playing TR, and I probably wouldn't have with UC either, except the dev specifically cited IJ as an inspiration.
There was no reason for TR to actually follow UC design elements. there was no reason for them to start using the set pieces. The platforming was pretty much what UC did. The gun play didn't have to pretty much mimic UC, because the original TR didn't. TR takes more from UC in it's reboot, than UC takes from the original TR. Even if TR was inspired heavily by IJ, there is no reason to deny the rest. The entire industry didn't go in the direction of the cover shooter. Not all TPS were cover shooters. In fact, most of them weren't.
"TR wasn't much of a adventure with antagonist until later in the series" Natla says hi.
"The platforming" TR Legends says hi.
"TR to actually follow UC design elements." Such as?
"there was no reason for them to start using the set pieces." TR had setpieces well before Uncharted ever existed. Not as over the top but it had them.
"The platforming was pretty much what UC did" Bullshit.
" The gun play didn't have to pretty much mimic UC" Uncharted? Don't you mean Gears of War and RE4?
"The entire industry didn't go in the direction of the cover shooter" Max Payne, Mass Effect, Sleeping Dogs, Hitman, GTA, Vanquish, RE6, RDR, Splinter Cell, The Division, The Order, Dead Space 2, Watchdogs... all have cover shooting mechanics and similar aiming systems. Gears and RE4 are some of the most influential games of all time for a reason. Why does Uncharted get to be inspired by them but TR doesn't?
It's funny how long time Tomb Raider fans don't like the new Lara and are severely disappointed in CD's direction of the trilogy. Yet, they love the first game in the new Trilogy.
I'm a long time Tomb Raider fan. The new trilogy was ok but I don't think the character has anything to do with the original Lara Croft for example and I love the old TR games and I'm just ok with these new ones. Not as crazy about them as I was with the originals in the 90's. Still, my favorite TR game is Tomb Raider III Adventures of Lara Croft from 1998.
I would concede that it wouldn't hurt if Uncharted had a little more straightforward traditional gameplay like timing and aligning jumps because it does make that stuff a bit easy but it does so much else so well.
Fair enough if you don't like them but those characters and the journey they've been on is up there with the best in gaming for me. Love those guys, written and acted to perfection. The puzzles are always fun and satisfying to solve and because of the top quality world building they always feel natural to the environment.
Gun play is solid and because of the series' flair for cinematic moments usually exhilarating. Calling them wannabe films is doing them a disservice because the day to day gameplay is solid and fun.
In my opinion Tomb raider reboot tried to be too much like uncharted... I played the first one and couldn't get through raise of the tomb raider, it's not a bad game but It felt like it was trying to hard to be uncharted and it was not doing great at it.. my opinion though.
They have a similar premise, but that’s it.
TR (the newer ones) are cemi-open word whereas Uncharted is linear & story driven.
Saying that I don’t think you can compare the 2 side by side.
However having played them all. Uncharted 4 stands out heads & shoulders above the others.
For me UC4 was the weakest. I honestly found myself very bored, the story was kind of weak with some forced in elements, and the semi open areas just felt like filler.
I wouldn't say that it's written to cultivate discussion. More like this article was made to attract people to your site. We already seen the type of material you produce and we know why you choose topics that are pretty controversial.
As for if TombRaider is better than Uncharted from my experience the older Tomb Raider games were better while the newer ones took a lot of inspiration from Uncharted. I personally enjoyed Uncharted more than TombRaider and in general the Uncharted games are more critically acclaimed than the newer Tomb Raider gamer.
There's nothing wrong with writing an opinion but be honest as to why you wrote in the first place along with all the other articles designed to generate clicks for your site.
Edit: Mind you there's always an option to create a user generated blog on this site if your only goal was to generate discussion on N4G.
When the story segments kicked in with UC, I was excited to see what would happen. Nathan would say something, sometimes quippy, sometimes serious, sometimes building character, so on and so forth. It pushed the story forward, and generally was pretty good. The set pieces had action, and the game play implemented in each iteration just kept improving. Hell, in UC4, some of the set pieces you wouldn't even recognize as a QTE style set piece because the game play elements were so well ingrained into them that it all seemed so fluid. The clock tower followed by the chase along the road and bridge were an absolutely stunning display of set piece design.
TR, whenever the story segments came up, they just weren't that interesting. Half of them had Lara being all melancholy or pessimistic, or other times acting like a bad ass which was contrary to her overall character which whined about everything. It was like watching a teen drama version of tomb raider, where she's nothing but a drama queen. When Nathan had doubt about himself, it made sense to the story surrounding it. Overcoming that doubt is what made the story interesting. When Lara had doubt, it was just another day ending in "Y". She overcame said doubt in the most shallow of ways, and in the end, still ended up with unresolved conflict. The whole trilogy was pointless from a story perspective, while each UC game could be taken as it's own story, and be just as good as all the others....with the first being more shallow. Set pieces in TR are kind of pedestrian compared to other games, even outside of UC. Gears 1 had better set pieces IMO, and TR plays more like Dragon's Lair, where failing to do the required action meant death, rinse, and repeat.
TR has great game play. It is a fun game overall, and certainly worth a play through. But, outside of having more game play mechanics, it doesn't do anything better than UC for what shared mechanics they have. The graphics aren't as good, although some pc versions have great graphics if you have the proper hardware. The animations are significantly better in UC. Music is better in UC. Everything is just more fluid in UC, and shows that ND is a master at their craft. TR is a good game from a quality dev, which seems to struggle to really know where it wants to go, or what it wants to achieve, even though the devs like to talk about all the things they've achieved with the game.
It sounds like I liked the rebooted Tomb Raider trilogy more than most, I really enjoyed those games, but they were still some way behind the Uncharted series in my opinion. Uncharted games are easily amongst the best games I have played in respect of characters and story, there are very few games that had me hanging on every plot twist and cut scene.
You're allowed your opinion, but i fail to see how anyone can come to that conclusion other than just to be edgy. I mean seriously this?
"She wasn’t a half-baked idea to attempt to rip off a famous film series; she was revived, but was given a great deal of depth and is a relatable character, and her relationship with Jonah drives the reboot. There’s no relationship in Uncharted, in my mind, that matches that intensity and realism."
Funny cause it was pretty much unanimous in agreement that Lara as a character fails to make sense especially in the shadow of the tomb raider where everyone was saying if it weren't for Jonah the game would be devoid of ANY character. Meanwhile Nathans relationships with Elena and Sully evolve and get very fleshed out by 4
You know what i was going to go through and argue all your points but really it's so awful this article kinda defeated itself with contradictions in nearly every sentence. Like if you want to like TR more than Uncharted thats fine, but if you're going to justify your opinion at least learn how to properly argue. Nearly everything you state is ironically opposite or just plain untrue, not a single good point is made here.
I'll say that Tomb Raider defo has better gameplay and design than Uncharted.
It depends what Tomb Raider you are talking about
The older games, I can see how a debate can be formed although they are quite different if you look into it more however the new reboot trilogy are not on the same level as Uncharted
The new Lara is awful and horribly developed.
Dude, if you posted this when Uncharted was taking the gaming scene by storm, you would have been crucified by the community. As it stands, you’ll be getting a polite disagreement from me as I still think the Uncharted series updated and refined the better aspects of the Tomb Raider series up to that point, and even with the reboots, I still think it’s the better series from a mechanical and narrative standpoint. But hey, you’re sure as heck entitled to your opinion just as I am to mine.
Without Indiana Jones and tomb raider I don't think there would be uncharted but without the success and quality of uncharted I doubt square would bring back TR
Uncharted series is on another level