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280°

Why Overwatch 2 is such a groundbreaking sequel

Overwatch 2 is coming only around four or so years from the original. While this seems odd and unique for Blizzard, Overwatch 2 is doing something more sequels should learn from.

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FallenAngel19841669d ago
CorndogBurglar1668d ago

Like what? Creating new characters and maps for the same exact game and then charging $60 for it instead of just releasing a proper expansion for the existing game?

Magic_Spatula1668d ago

Exactly. Everything they showed could have just been an expansion. Nothing about it warrants a new full priced game. Story mode, co-op missions, and a perk system. All of that could have easily been add-on content, but Activsion Blizzard gotta get them sheep somehow.

FlyingFoxy1668d ago

Valve did the same thing with L4D2, that game basically could've been an expansion as well. They were quick enough to rush that out to make money.. and now that we actually want a new title in the series we hear nothing of it.

NoneYuh1668d ago

They didn’t even say if/what it will cost. The game has been out for 3 years and has released multiple events/characters and maps for free. So even if they charge $60 for this large story expansion then I don’t see the issue. Especially when pvp will be cross compatible so there isn’t a split up of the player base.

Salooh1668d ago (Edited 1668d ago )

They could of released this ''sequel'' 2 years ago. I lost my interest with this studio. I'm probably buying it since i still like overwatch, i will give them the benefit of the doubt but i highly doubt that my final impression will change, so my expectations of overwatch 3 is 0, they chose quantity over quality and i don't appreciate that.

spicelicka1668d ago

Not to mention a game that was already overpriced. Most games at $60 have a campaign, multiplayer mode, a lot more content, and graphics far superior.

DonDon30001665d ago

You know the price? How so?

CorndogBurglar1665d ago

Psychic powers. You should get some. They are useful.

DonDon30001665d ago (Edited 1665d ago )

@Cornball Sucker: Side Kick powers? Get behind me boy. You're delusional. It'll be $30 expansion for OW1 players, $40-60 for the noobs.

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KeenBean3451668d ago

The only reason they are letting players transfer over cosmetics is because the game isn't changing at all. Same art style and almost identical character models. It just looks like a $30 expansion that loads of games get (Warframe, Paladins, Fortnite, etc) that they will charge $60 for, nothing groundbreaking imo

Germaximus1668d ago

LOL Literally could have been done in a patch.

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80°

Overwatch 2 ditches another PvE game mode

Blizzard Entertainment has recently announced the discontinuation of the Hero Mastery Gauntlet mode in Overwatch 2.

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LG_Fox_Brazil5d ago

They will probably focus 100% on the pvp because if Marvel Rivals steals their spot it will be very hard to recover it

jeromeface4d ago

Marvels IP roster is much more interesting than overwatch's... and I'm willing to bet a better developer than actvision/blizzard. If Rivals has a PvE mode its over.

200°

Let's Be Real, There Is Nothing "Micro" About Microtransactions Anymore

Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.

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Terry_B23d ago

Yup..this is 100% the sad truth

z2g23d ago (Edited 23d ago )

The elephant in the room tho is personal accountability. It’s easy (albeit basic) to blame the big, bad corpo, but microtransactions wouldn’t be where they are if gamers didn’t spend money on them. As it stands the MTs usually make more than the game. Publishers know raising game prices will cause backlash, so they do MTs to compensate. But the adult conversation is consumers determine the success of products with their wallets. So if MTs are a huge thing, it’s because we as consumers told them we like them by giving them a lot of money for them. So if you don’t want them to be a thing, convince your fellow gamers to stop buying them and expect that games will be decently more expensive. You all can disagree all you want, but reality is a bitch, and eventually you have to live in it.

anast22d ago

Trying to convince people is the least realistic thing. If we are trying to be adults, actual action is what changes things not "convincing campaigns" on platforms owned by the people 'you' are going against. It's madness and idealistic.

ApocalypseShadow22d ago

Easier said than done. I've told gamers for years to not buy micro transactions, expensive dlc, etc. Gamers bought it anyway. Didn't fit on a DVD that would have fit on a Blu-ray disc.

I also told some gamers to not pay for online like Xbox Live because it would force the rest of the industry to only offer playing online if you pay for it. Told them not to support a broken console that Red Ringed. To not support Xbox One because Microsoft tried to take away game ownership and how you play your games. To not pay for a console by one manufacturer where a, now 3 trillion worth, didn't make enough games at the level of Nintendo or Sony who are worth less money.

How much of that did you support anyway with your money then go back and read your comment again.

notachance22d ago

yeah that was like telling people not to do drugs or alcohol, these game companies invested a lot of money in researching about how to make people buy MTs, from creating mechanics like loot boxes, purposely make the game grindy, all the way to menu designs and what color and sound effects played when gamers bought MTs.

It was specifically engineered to take advantage of vulnerable and prone to addiction people.

bradfh22d ago

@z2g
People always struggle with issues like drinking, drugs, and gambling. But in games, especially those played by kids, microtransactions are another way companies take advantage of them. It's a problem that needs addressing.

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S2Killinit22d ago

I recommend everyone read this article.

My suggestion is to name these transactions, what they ARE: Hidden-fees.

isarai23d ago

I mean except for the amount of content you're paying for.

Hugodastrevas23d ago

There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")

-Foxtrot23d ago

The devs wouldn’t get that though, that shit goes straight to the higher ups who do f*** all let’s be honest.

Hugodastrevas23d ago

Probably, but I wasn't as cynical back then and €5 wasn't a big ask to get the guns with grinding instead of renting them, and the game was good (still is on the PS5/4)

CrimsonWing6923d ago (Edited 23d ago )

I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…

I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.

CantThinkOfAUsername22d ago

That's just Blizzard. Unlike Bethesda's $0.99 horse armour, Blizzard's first microtransaction, Sparkle Pony, cost $15.

Phoenix7622d ago

Bethesda out did themselves a few years back with 76. They released a Xmas bundle for half price on day of release! So, was meant to sell for only $12 from day 1, but tried to convince everyone it was half price, by marking it at $24!

Shane Kim23d ago

As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.

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60°

Overwatch 2 Season 10 midseason patch brings big updates for Tanks

Tanks are getting some hefty buffs for the Overwatch 2 Season 10 midseason patch. After a lot of community discussion about the role feeling the worst to play for a while, the development team is changing some numbers to make these brutes harder for the enemy team to take advantage of.

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