Warriors Orochi 4 Ultimate director and producer Tomohiko Sho is looking forward to dramatically improved processing speeds.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.
The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.
R-e-a-l-l-y? Wow. Didn't know gaming bolt.
But seriously, we definitely need good A.I. or just interesting A.I. where NPC's have certain routines in a created world, but can bend and do things we wouldn't expect. And don't necessarily play like a human opponent.
Like an RPG. Companion characters jump in to help you fight an enemy, switches their own weapons or magic with what they think is best, change their own clothes or ask you for items they might need. Have their own skill trees to improve fighting abilities but it's different every time you play. They may pick a different skill than last time. Suggest alternate paths to a destination, randomly say they need to leave to go buy something at the shop or see their wives or kids and tell you they will meet up with you later. And while you heading out of the town to a mission, they call out your name down the trail and say "wait up." Or, " you weren't going to go kill that dragon alone were you?" "Your wife would kill me if I didn't save your hide like I always do." Which leads to small back and forth banter about things or laughing. Basically, beyond Skyrim type design.
Enemies regroup, may even run away leaving the missing open. Or stalk you by hiding amongst the trees or fly overhead(like the same dragon) until they see you're at your weakest if you didn't heal and they attack. Or their relative is chasing you for vengeance which gives you choices of wether killing them or not by taking it out.
This besides aging of characters, buildings and environment foliage. More interaction with objects, more areas like buildings to walk in and out of. And damage to environments that aren't game breaking but stay until trees grow back or buildings rebuilt.
Don't care for bigger world's. I care for better, denser worlds for next gen.
Breaking news, the ps5 is a Sony console, it can also play games better than the ps4 which is also a Sony console.
Déjà pu: The feeling I've heard this shit before
GAMINGBOLT EXCLUSIVE:
PS5 TO BE FASTER THAN PS4
Without reading let me guess, gaming bolt?