There's a problem with WRPGs that continues to grow with each new release, and most games in the genre tend to fall victim.
It may be years away, but whenever it arrives, Fallout 5 needs to improve on its predecessor in several areas.
They really need to get rid of weapon mods and bring back more unique weapons that are hard to get / find
They won't improve it other than a slight graphical upgrade. They have always been better at live action than making games.
Only way it could improve is taking it away from Bethesda and regroup Classic Fallout (1&2) devs with decent budget and time to make it.
Weirdly undercooked, despite resolution and frame-rate improvements on console.
So PS5 is the only version that has any real improvements and that's in the quality settings, those modes are busted on the Xbox.
For PC they added ultra widescreen and then broke everything that the mods fixed.
They did give us some basic new missions and some boring weapons though, so thanks I guess.
I never once tried quality mode, I only use performance mode on SX. So I cant even tell if there was supposed to be a difference or not.
Should have got a finger out and remade Fallout 3 and New Vegas as a duo.
With the new show, it would have sold MASSIVELY.
Bethesda should have been more on the ball with contracting other studios to make spinoff Fallout games. Hell, if they just got the New Vegas team back for another one it would have been an absolute triumph.
I have a theory that Bethesda has a major insecurity about other studios outdoing them though (especially after Starfield) so would explain why.
Playing through it on PS5 Performance and it looks and moves great imo. I’m in the Institute, just finished the Cabot House sides. No hiccups or bugs as of yet.
The Nerd Stash: "In Fallout 4, there are a wide variety of melee builds, but you'll need the best weapons for the job in order to dish out the most damage."
A super disorganized article.
I think most of us have run into the issue with selling off loot before you know that it will be important later. It's to the point where I'll just Google "loot to keep in _________" before playing. And it's not exclusive to your typical WRPGs. I screwed up in games like HZD and RDR2 doing this same thing.
To the larger points raised, so far in my playthrough of OW, it's striking a nice balance of open world freedom of Fallout and something more straightforward like Mass Effect. The Worlds are manageable, as are the side quests.
The problem is there isn't enough of them. Way too many JRPGs. Most of which are mediocre.
The problem with gaming journalism FTFY.
Without reading the article.
Since PS2 generation, my complaint is always the same. That the font is too small, and unfriendly stats menu design, like reading a newspaper.