A Knight’s Quest Review (TheSixthAxis)
TSA writes: "In what may be viewed as heresy I wasn’t the biggest fan of Breath of the Wild. I could appreciate the scope and ambition of its design, and the shift to a freedom of exploration but it did not scratch the Zelda dungeon itch that I was feeling and left me wanting to go back and replay the earlier games. Now that I’ve probably alienated most readers, I’m happy to say that A Knight’s Quest unashamedly takes its influence from the Golden Age of Zelda, from the N64 to the Gamecube, sharing as it does the series DNA of dungeon exploration and a world that opens up as you gain new objects and abilities. While it may not have the immaculate polish of Nintendo’s series, it has a charm and feel all of its own that makes it well worth checking out."











