Dark Souls has proved to be a revolution in the action genre, but this revolution seems a lot more samey than what's come before. Dive into why every action game seems to be a Soulsborne first and foremost.
Demon's Souls* Edit: plus Demon's Souls did applied realistic physics and damage realism. So there is a serious penalty with wrong moves, it is like Gran Turismo of action games.
Once you play a game like dark souls it's hard to play anything else. Partly become its such a rewarding experience when you kill bosses you actually feel like you have achieved something
I agree with you After playing dark souls , bloodborn and demon souls I feel I don't existing about other games I just want new souls games and this is why Iam SO exciting for anything about elden ring
They already don't.
Challenge is fun. Exploration is fun. The genre isn't really one I understood until I actually beat one of the games. I realized what a superior experience these games provide. Nioh is also an amazing game. These games are just so good, that any other game that tries something different better be really good as well. Games like Bayonetta 2, Astral Chain, and DMC5 have done well while offering different mechanics, so it isn't every game, however the game structure of Soulsborne is timeless, and almost always rewarding in some way.
Wish platinum remastered some of their games
I mean … a lot don't.
I would not call ir action game.
Lol they don’t, if you look at the gaming landscape there actually aren’t that many Souls like games in comparison to an FPS or a fighting game and both of those have TONS of action.
They should as it's an excellent format!
And not every action game needs to be an RPG...or a battle royale...or a survival...or a MOBA...or a [insert genre here]. This article is nonsense. Not EVERY action game is Souls-like, even if the author wasn't using "every" in the literal sense. Souls-like games have become their own subgenre of RPGs. It's as natural as if someone made a racing game, or simulator, or a [insert genre here].
Well the alternative is to copy the superior extreme action hack and slash games like Devil May Cry and Ninja Gaiden. Those games require a level of programming skill and knowledge a handful of developers can pull off. Imitations range from okay (Lords of Shadow) to mediocre (Dantes Inferno) to garbage (insert generic hack and slash game) Souls combat is way more simple and you dont have to program in complicated inputs and jumping air combos and animation cancels and different difficulty modes with varying enemy aggression etc. Its a safe combat style to program for that any developer can be safe with.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.