Digital Foundry presents an updated analysis of Sony's latest PS5 reveal.
Iike a technology from stranger things.
DF - "yes, the PlayStation 5 development kit does look like this." interesting. would you assume this to be close to final concept with the console launching next year?
@ genkins given the fact that the next PS console will be called PSV. i'd say highly probable the concept is close to final.
@Tech5 Oh wow, I never realised that. I guess naming their second handheld the Vita wasn't such a great idea after all.
@ tech insane if this turns out to be correct. this very dev kit was taken with a huge grain of salt, now it turns out to be correct. only time will tell for the actual console.
I'm curious what building was the inspiration for this? Sony has a way of designing their consoles after architectural designs but then again this is just the dev kit.
For a DEV-KIT, yeah it looks ok
Can’t wait to see the games, they’re going to look and be so freaking good. Thinking about Rocksteady, Guerilla, Rockstar and Bethesda. All devs who will show larger gorgeous seamless worlds and are likely holding out for PS5/Scarlett.
Bethesda? I can understand the other devs, but Bethesda?
The guys behind Skyrim & FO4? Sure. Can't wait to play their next proper games.
This also the team behind Fallout 76, remember that game? This is also the team that has been told on numerous occasions "stop using your engine, its s**t" and yet they keep on using it. This is the engine that ties physics to frame rate. So on PC if you look down you could run much much faster. You know how Bethesda fixed it, capped the frame rate. Bethesda are a garbage developer that needs major overhaul.
Bad mouth Bethesda all you want. Bet money you'll purchase the next Elder Scrolls
@Sm00thNinja How are you able to defend them? This is the developer that releases games in a virtually unplayable state. And no, I wont be buying any of their games until they drop their crap engine.
Sm00thninja Were you at their by any chance cheering randomly?
They also did Rage, Dishonored, Doom, Prey, and the coming games of GhostWire: Tokyo, The Elder Scrolls VI, Starfield... has many people on the edge of their seats.
Not to mention Starfield which I am very curious and excited about
@killbill, Bethesda game studios make the Fallout and Elder Scrolls games. ID made Doom, Arcane made Dishonored and Prey. Bethesda publishers are separate from Bethesda game studios.
It was the Austin studio that put out 76, not the main studio. You should probably know that, if you want to dog pile on 76 more than it already has been, at least know what you're talking about. Was Fallout 76 a mess absolutely! Does the entirety of Bethesda deserve to be thrown under the bus because of it? No, that's ridiculous and the key thing to remember here is that no one makes games like the Elder Scrolls or Fallout.
Yeah it'll be great we will finally get a fallout title that looks like it belongs on ps4. /S
guys behind 76? sure, can't wait :D oh wait, 76 is biggest meme in gaming history. Skyrim? Blades says Hi for you :D and we have wolfenstein, rage on our hands too :D
They have more than one dev making games, Blades is the only game you listed that was made by the main studio and I doubt they had a ton of staff working on it when they have there new up in the works plus TES6.
Skyrim was outdated when it launched fallout 4 all home on last gen...bethesda lazy buggy crap devs
76 is the most fun I've had with a game I never played. Until the trial came along and I dipped my toe in as a platinum trophy holder of fallout 4 I'm no stranger to wandering the wasteland with no real direction. But this was so boring I couldn't play it longer than 2 hours even people in my household that don't game walked in and said what is that crap you're playing it looks boring
Naughty Dog Santa monica too... Cant wait to see what The Last of Us 2 will look like.
Sony Santa Monica
IF the development cost is more than what it was on the current consoles for the next gen consoles, what's the point in making it for the new X Box? It won't sell on the X Box.
Gamepass obv xbox aimt bought sells anymore
Take bethesda out of that what? Bethesda worlds look like ps3 games today
You said Bethesda but you really meant was obsidian but sadly they will never see a ps5 Dev kit
There is very little meat to this story and is mostly a lot of what gamers already know. The most meaningful item here are images of the Dev kit which are interesting. We also know a new controller is coming.
exactly what they needed, better rumble and resistance in the triggers in the controllers, like switch and xbox have.
Switch and xbox do not have adaptive triggers, switch uses hd rumble(haptic) as they call it for their controller but no feedback from the triggers at all, and the xbox pad has haptic feedback in its triggers only, no adaptive features at all, the ps5 pad will have adaptive triggers and haptic rumble.
The only downside I see to these adaptive triggers is who will use it? very few developers use the haptic triggers on the Xbox One X, and I think its the same with the HD rumble on the switch, most games just treat it as a generic rumble. Hopefully Microsoft also implements adaptive triggers, at least that way more developers will use the feature in multiplatform games.
I suppose it depends on how good it actually is, sonys studios and those 3rd partys that work with sony on ips will 100% use it, ms Is deff working on the same thing, no doubts there. https://www.windowscentral....
slightly different yes but they increase the haptic feedback to different levels which creates a varying difference in resistance and feedback, best of both worlds imo.
No not slightly different, completely different, the rumble motors in the xbox triggers do not cause a resistance change in the triggers, at all, it offers feelings of direction and degrees of rumble, that's it. https://en.m.wikipedia.org/... "Each trigger features independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit"
yep, the Switch HD rumble is pretty awesome as they can really pinpoint and add a real level of realism to the rumbling. With these older controllers it was on/off. Now they can program the intensity or only have specific areas of the controller rumble. It's pretty exciting.
“Adaptive haptic feedback” is just another buzzword Sony is using that is years late. “3D audio” is just atmos and “adaptive haptic feedback” is slightly upgraded rumble triggers. So much innovation!!!! Also this video of the unveiling shows that developers can adapt the amount of rumble in the triggers. He specifically says a bazooka will feel different than a sniper rifle and so forth. https://m.youtube.com/watch...
the triggers are haptic rumble, they can change the feel of the rumble and the direction it feels it's coming from, it cant change resistance!! which I've already explained, they do not have any resistance at all, which is what sony is doing with their adaptive triggers, adaptive rumble for the triggers is nothing like what sony is doing with the ps5s adaptive triggers.
@Ausbo Adaptive Haptic Feedback is the technical and generally understood term for what they are delivering. A combination of terms to describe what's going on. It's not a marketing term. A marketing term would be 3D Audio, or HD Rumble, or in the case of Sony, DualShock when they added rumble years ago, or sixaxis in the original PS3 controllers to denote accelerometers to determine position. Adaptive Haptic Feedback is in no way rumble. It's a completely different thing. It can be used to simulate rumble due to the mechanisms involved, but it is not rumble in and of itself. Haptic Feedback is step below force feedback, in that it can modulate the intensity of a control(button or input), or depending on the device, provide some sort of tactile response to something the player does...or basically push back. It can also provide force feedback if the mechanisms are strong enough to counter human strength, however, this is generally what falls into force feedback and is rarely referred to as Haptic. Adaptive means it can vary based on the programming of the software or hardware. It's not new, and I wouldn't really call it innovative. But Sony is the first to say they're bringing it to consoles in this way. Other consoles have implemented Haptic feedback in other ways, to varying degrees.
I turn all that crap off. 🙆
They are impressed by it. Will be a big leap from current gen for sure
Just hope Sony doesn't pull a MS and gives them "exclusive" access to talk about the system specs. Please don't do that....
Why does it matter who gets the story of the unveil?
It doesn't, he's just very sensitive.
Sony already did, with Wired.com
I dont know how Rich and them do it write stories and do speculation videos on hardware all the while knowing exactly what that hardware is, its amazing.
Amazes me sometimes too, lol but they are tech heads at heart so I am sure they love it.
I would!! Lol
I've said it before, some of us turn rumble off or any haptic feed back other than sound and video(although I know a few who listen to music while the playing and only use visual feedback.) I don't need to feel myself run,crawl,punch,jump,float, shoot ,shake...... etc. I'm good with just visual and audio feedback I just hope haptic feedback is NOT forced on us. I should be able to turn it off .....and not affect gameplay....... I know others gaming shrugged at haptic feed back and many turn off rumble all together. I would be more interested in how newer surround sound tech is being incorporated into gaming to truly immerse myself in 3D surround.
You can't get an analysis without anal!
If both PS5 and Xbox Scarlett can run every game at 60Fps 1440p-4K it will set a true next gen experience for console players.
THE HYPE TRAIN IS BOARDING PEOPLE
With Mark Cerny as the System Architect, I am pretty sure the PS5 is going to be a work of art.
I'm expecting a disappointment like PS4
I hope they learned their lessons but you never know. Both the Xbone and PS4's hardware and design were such overwhelming disappointments when they first were revealed that I almost couldn't believe it was real. Gen7 dragged on for way too long and then the next consoles to replace them also turned out to be complete shit out the gate and were actually weaker than my 5+ year old PC at the time which was also in dire need of a upgrade. How the fuck does that even happen.
Any Xbox fan does. Keep the crying river.
umm... is it just me, or is anybody else finding the new PS5 console designs UGLYYYYY? I hope this is just the developer console. It look absolutely atrocious!
Yes it's fucking hideous, but devkits design almost never reflect the design of the final product so odds are it likely won't looke like that at all.
The ps5 will be Sony’s last independently built hardware. If you know you know
It kinda looks like a projector you'd find in an early 2000 classroom
Could be the worst game console design.....
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