Game director reveals that the Nintendo Switch port of an Xbox Game Studios game runs better than other versions.
If a game runs better on weaker hardware then wouldn't that be on the devs?🤔
Read the article. 🤷🏾♂️
It’s still not better. One is inferior resolution while on PC it’s 4k
it has nothing to do with performance. Read first, then comment.
If you can write, why can't you read first?
Clickbait title for FTW!!
I kind of have a hard time taking articles like this since I've seen so many claims about this, despite the only reason they really claim it is because of portability, or it's from an old game.
But in many cases, yes. Mostly because they dont optimize or they overshoot their expectations with the design. Sometimes it's the hardware, but not often
Since everyone said read the article to you let me clip it out.
“Mahler credits this to the optimizations that have been done for the Ori Switch port.”
With or without reading the clickbait titled article slavish0 got it exactly right that it’s on the devs so why waste time reading it?
And it only took them ten years (FFXIV) to do it. “Mahler pointed out that the team at Moon Studios has been working on Ori for about a decade now, and so they have been able to improve on it with its re-releases and the like.“
Maybe try this title:
Ori updated by devs to run 60fps on Switch. Will developers share the love to previous owners?
Then the article can add:
After reaching out to devs they said ........ about a free update to the first title before the release second game.
No only that they probably sell better also. Xbox should just go 3rd party and be done with it.
Then what would be the point of having an xbox console, if everything MS offers can be experienced elsewhere?
That’s something you need to ask Microsoft because that’s where they’re headed.
I kind of think that was his point.
That being said, if they did go 3rd party, then the point of their console would be to bridge the gap between PC gaming and console gaming, as long as they treat their console more like a PC by allowing it to basically be a laptop/desktop hybrid.
MS needs to be the go-to hardware for budget PC gamers. If they want to be successful they need to present the case of why buy a low-end or budget gaming PC for $300 - $500, when you can get a Xbox for $499 that outperforms that budget PC (besides maybe a $500 used PC), that has GamePass, MS Office, Minecraft RayTracing, and more built-in, while still letting you access your favorite PC apps like Steam, Epic store, etc... And for those of you who are console gamers, you still get the simple to use and navigate console-like OS.
That's a direction they can own and hands down dominate. The steam machine failed because there were too many of them from too many different manufacturers, but here we are 5 years later, MS already has a multi-million following with Xbox console gamers, and over 80% of PC gamers use GPUs that are on par or below the Xbox-X performance currently (according to steam survey), so those PC gamers have a choice of more performance than what their budgets could normally afford, or spend $100 - $200 less for much less performance, but the comfort of a traditional PC (modding etc...).
With 90m steam users confirmed at the beginning of this year, that a total of 72m PC gamers MS could target to join their Xbox family, and even getting 1/5 of that audience which is a much more likely starting point in a perfect world, that adds an additional 14.4m users to the Xbox user base which is a huge boost to Xbox sales.
MS needs to get out of the traditional console race (like Nintendo did with the Switch), and do something they can be different at in order to capitalize on profits and market with no competitor.
You get the games for $60 on other platforms...
On XB, $150 gets you everything for a year from XBGS...
What you are describing is an Nvidia shield/steam machine... I could see it work but we already have two failed examples...
What is the point of having an xbox now?
Microsoft doesn't care about their console, they care about their service.... The service is the key. Consoles don't make them money, buying games and accessories does. Therefore they (ps4, Nintendo, Xbox) don't look at the console as the profit driving part of their business..
MS already confirmed going forward not other platforms thts not MS platform would never have xbox exclusives, I guess they learned fast from this mistakes.
Maybe read the whole article as to why this came about:
Moon Studios has been working on Ori for about a decade now, and so they have been able to improve on it with its re-releases and the like. Furthermore, optimizations that were done for the upcoming sequel, Ori and the Will of the Wisps, were able to be applied to the Switch version of the game.
Actually, you’re supposed to only read the headline and then comment on what you see.
@Ausbo I think those two disagrees did not get your sarcasm......Because I think the other 33(agrees) are snickering out loud!
@Jin that is not going to happen, its a Sony fanboys wet dream.
Competition is good for the industry, it creates innovation and improvements.
If there is only 1 console manufacturer, there would be no need to release new hardware.
“its a Sony fanboys wet dream.”
I’m sure PlayStation fans are dying to have Microsoft’s mediocre exclusives. Smh.
no but they are dying to see Microsoft fail, i do not know why, i do not want any of the 3 to fail
“Implying that you would ne happy playing Halo or Forza on your condole of choice. But then in a later comment you say:”
"I’m sure PlayStation fans are dying to have Microsoft’s mediocre exclusives. Smh"
“Implying that you don't want any of Microsofts exclusives.”
“That's almost as fast a 180 as Microsoft spate of 180s from a few years back.“
That’s because I’m speaking in general and not for myself. It’s not that hard to figure that out.
"Xbox should go 3rd party"
"nobody wants Xbox's mediocre exclusives"
@Jin_Sakai Your comment its sound like you want to play an Xbox games but, don't want to buy Xbox lol.
in the future xcloud will be running a PlayStation app because in a streaming world Sony can’t compete with ms or googles server farms. I hope n4g is around then so I can laugh at the likes of you
This article came out not even a week ago and N4g and you already forgot, lucky for you I'm here to correct you .
So why weren't there any updates to the XB1 and PC versions then?
Too busy working on the sequel that comes out in February I guess.
Because no one is playing it on the Xbox. It is an old game and they know that could sell very well on switch.
I don't see any reason to even make a discussion about it but whatever makes you sleep at night.
Shaggy it is an old game. It is a wonderful game but it is old alrady.
It's a 4 year old game on Xbox... No one is playing it now.
So basically, the developers implemented updates used for the forthcoming will of the wisps for the switch port version, that the xbox one version does not have, thus increasing performance.
Nothing to read here
The title is extremely misleading. The article says it also runs better on Switch than it does on PC because they've been able to apply new optimizations to it since it's the latest version of the game......
"According to Mahler, Ori's sprites on PC and Xbox One run at 30 frames per second, but on the Switch, the animations have been updated to 60 frames per second. Mahler credits this to the optimizations that have been done for the Ori Switch port. "
Not that it will help allot seeing how blurry the game is in docked mode and even in portable mode. It’s really cool the game is in the Switch but it’s absolutely the worst way you can play the game..
Can't PC just pull it to 60fps with brute compute force?
That's not how it works with sprite animations
I'm not very good at explaining but i'll try.
Every frame is 1 handmade sprite.
So 30 frames is 30 different sprites.
They made the game to show 30 sprites per second.
Let's say you want 60fps. Where do the 30 other frames come from? It doesn't magically appear, they don't exist because they're made by hand.
Some games might even show that it's running at 60fps or you might bruteforce it(it's possible)
but you'll only see 30 sprites per second. You won't see 60, because there aren't any frames to make up the 30 extra frames.
So basically for them to move to 60fps. They had to create 30 more sprites.
That's as best as i could explain it.
3D games don't have this issue.
Thanks seems pretty easy to fix since they clearly created the "frames."
It's not easy... They can't just press a button and it's done. This is all handdrawn.
They would need to create 30 additional frames for every single movement for it to "look" 60fps.
The only reason Switch got those additional sprites is because a lot of the animations will look the same in will of the wisps which is 60fps.
So they just ported it to the Switch version since they were working on both.
They probably will update to 60fps in the future but I think they got their hands full at the moment.
Only the sprite animations run 60 fps, not the whole game.
You can't have 60fps animations in a 30fps game, but you can have 30fps animations in a 60fps game.
Basically, the game is 60 on all platforms, but the only platform with 60fps animations is the switch.
I'm not surprised. There's a reason they stick to only gears, halo, and forza. Xbox base is pretty notorious for only playing shooters, racers, and sports games.
Someone just made a stupid.
You didn't read the article before commenting did you? You merely read the misleading title and jumped with excitement.
He didn’t even read the title correctly, lol.
Why is this listed for PS4 in the article? It isn't on PS4! It doesn't even say Xbox One. It says " out Now for PC, PS4 and Switch" !
The reasons is VERY SIMPLE why Ori runs smoother on the Switch at 60 fps and at 30 on XB. CUZ of the CPU cores on the Switch are not the shit "jaguar cores" that resides on XBOX(or PS4)
This is DIRECTLY why on next-gen consoles running on the advanced RyZEN cores, frame-rates will not be an issue. nuff said. Mike drops. Next article please
And how does that explain the PC version also being "lesser" than the Switch?
Because it's a sprite based game locked to 30. Sprite animation doesn't increase based on how powerful your system is.
Did you read the post I was responding to?
"Outperforms xbox one and pc" why is pc missing from the title? Lol
Edit: nvm just saw fallenangels comments
Title is misleading. It’s actually about how the devs put more optimizations and work into the game for Switch (doing animation cycles at 60 FPS instead of 30 on Xbox) AFTER the game had already been released for Xbox. It’s not that the Switch just runs it better and the Xbox version could run the same optimizations.
I personally like to add that the switch version also runs a quarter of the resolution of the one X version which is native 4K.
Headline isn't truly accurate. Basically, additional work was put into the game to make it run differently on Switch , not that the hardware is running the game better. They could have gone back and done additional sprite work to the other versions as well possibly, but chose not to. Could have been too costly, or difficult to patch without rebuilding the game, as they were already doing for the Switch version.
Anyways, been said already, just reiterating if someone missed.
Actually, the headline is 100% true. As it stands, regardless of the reasons, the switch version literally performs better than the xbox and PC versions.
Sure, they 'could' go back and patch those versions but as of right now, they haven't and they are inferior in regards to the overall performance.
Sure, but they only mentioned Xbox in the title and people here only read titles and not articles and are using it to bash MS and Xbox. It's deliberately misleading.
@Tedakin - how is it misleading? I get that you don't want to see people bash MS because they refuse to click and actually read the article. However, the headline is correct. The game runs better on the Switch than on the Xbox. I don't see any errors or it being misleading in any way.
Looking at the responses, never fails. Just another attempt by many to bash MS and Xbox.
5 years from now everyone is going to want to be game streaming and Xbox xcloud is going to be the most consumer friendly best functioning of any platform. They dont need to worry about hardware. Everyones going to be fighting for streaming when it becomes good enough.Just like how everyones fighting for the movie streaming platforms and music.
Theres a reason sony just partnered with MS to use MS server structure for sonys version of cloud streaming.MS will win either way and we both get easy access to the top 2 gaming brands
Best on Switch
Except I'm sure for the resolution which I'm guessing is terrible on Switch.
So, the devs worked on what they already had and improved what they should of accomplish from start.
I am sure they didn’t try to push the switch like the Xbox. Not a fanboy of either. Next up : mobile version of game performs better than pc version. Sheesh.