True hand-based input for VR will unlock new mechanics for VR developers and creators alike. Hand tracking on Quest will let people be more expressive in VR and connect on a deeper level in social experiences.
Unreal Engine VR is a new mod tool that brings VR support to tens of thousands of Unreal Engine titles and for free.
Praydog is amazing..not only made a lot of modern Resident Evil games to work in VR, now its Unreal engine games...definitely a talented guy
Escape from Galaxen is set to be the first title published by Billete Cohete, and is designed to be an entry point for the Meta Quest 3.
Cloudhead Games has confirmed that Pistol Whip Quest 1 support is to end in September, once the current season concludes.
Reminds me of Kinect finger tracking. Market a video that looks way more perfect than it actually is without any of the embarrassing glitches. At least they didn't give the impression of playing air instruments with perfect accuracy.
That's pretty awesome for a stand alone doing this so early in VR's life if the tracking is like that and way better than Kinect already. So many options now to have for gameplay without a controller and with a controller.
Impressive for a company I don't really like. Go on with your bad self Facebook. Casuals will love the basic nature of hand tracking without all the buttons. Wish Sony was pushing the envelope more like this. PSVR with its dual cameras could pull this off for simple 180 degree gaming.