From PSU: "After playing Sekiro: Shadows Die Twice I concluded that I needed a serious break from ultra-difficult games as the stress of these titles started to take a serious toll on me. Blasphemous was a title that I had been following for years and it didn’t long before the game would reveal itself to be another challenging affair. Thankfully, I took a shot and delved right into Blasphemous and what I got out of it is one of the better side-scrolling platformers I’ve played this year."
"The Wakefield-based (the UK) indie games publisher and developer Team 17 and Seville-based (Spain) indie games developer The Game Kitchen, are today very happy and excited to announce that their critically acclaimed hack’n slash action-platformer "Blasphemous", is now available for Android devices worldwide." - Jonas Ek, TGG.
Fantastic game. I can't imagine playing this on a mobile phone though. Far too difficult.
This article covers pixel Indie games that have a superior art direction and creative art style compared to several modern AAA titles.
VGChartz's Paul Broussard: "If you’re looking for a title with exploration, platforming, and some challenging combat, this is a great experience that adds to 2019’s absolutely incredible line-up of releases. The problem is it’s a bad Metroidvania, which is a shame because this is an article series about Metroidvanias. If I do a series on Souls-likes, expect Blasphemous to be at the top of the list, but as far as Metroidvanias go it rates pretty low because it hardly even attempts to be part of the genre."
i initially wanted to play it cause of the art style, too me a while to actually find it, but damn did i love the game and the lore
This game is dope