Here is an analysis of the frame rate (Quality VS Performance ) of the game GRID Autosport for Nintendo Switch
Nintendo is investigating Switch 2 backwards compatibility issues for several racing games, including GRID Autosport, TT Isle of Man: Ride on the Edge 3 and WRC 9.
Not entirely true.
I had this issue with Grid Autosport, it crashed about 5 times in a row at one of the beginning logos. I finally tried another game, then tried Grid again... and it worked!
So it's not working well, but it eventually does work. I did a handful of races no problem once I got the game going. So yea, hoping for a patch soon bc it is a pretty good racer to have handheld!
There are hundreds of beautiful mobile games to sift through. Here is Hardcore Droid's list of the 10 Android games with the best graphics.
A number of new deals are up and running on the North American Switch eShop. These include Alien: Isolation, Aragami, Bloodstained: Ritual of the Night, Donut County, Everspace, Fate/Extella games, Fuser, Gone Home, GRID Autosport, Horace, Summer in Mara, and more.
Shadows, Lighting, Reflections, and crowds (both people and birds) are turn down to the minimum, but since it's all about the racing, it's not a bad sacrifice to get close to 60fps, that being said I wish there was something more they could do to get the game to be a stable 60fps.
But it looks like they took the updated mobile version for Quality Mode, and used the low settings mobile version for Performance Mode.
Last played this on PS3 (surprised this is the first time it's been ported for newer consoles) so this looks much better in comparison.
It's wonderful they offer both settings and let the player select which they prefer.
Seeing as the high-res pack isn't available for the game yet (they say it will be available on day one) this video is pretty much pointless.