Here is an analysis of the frame rate (Quality VS Performance ) of the game GRID Autosport for Nintendo Switch
Shadows, Lighting, Reflections, and crowds (both people and birds) are turn down to the minimum, but since it's all about the racing, it's not a bad sacrifice to get close to 60fps, that being said I wish there was something more they could do to get the game to be a stable 60fps. But it looks like they took the updated mobile version for Quality Mode, and used the low settings mobile version for Performance Mode.
Actually the game is based of the PC version not the mobile version
Really, then they must have used the PC version for the updated mobile version, because it is like for like the exact same settings as what the current mobile version offers, and the performance mode looks like the old mobile version with the missing shadows etc....
Last played this on PS3 (surprised this is the first time it's been ported for newer consoles) so this looks much better in comparison.
It’s bAsed off the PC version which is better than PS3 version
It's wonderful they offer both settings and let the player select which they prefer.
Seeing as the high-res pack isn't available for the game yet (they say it will be available on day one) this video is pretty much pointless.
Hopefully that doesn't affect performance because I love the "Performance" option and with further patches it'll be a steady 60 (crossing my fingers for that)
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