130°

Remedy’s ‘Control’ Ending, Explained

The ending of Control has been met with mixed reviews by some and confused looks by all. Whether viewed positively or negatively, the ending is — without a doubt — an incredibly convoluted and important part of the narrative.

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Eldyraen2121d ago

Spoilers of course:

I think it plays back on the Rule of Three that is pretty common in Control—the three tugs of lightswitch cords, the three key puzzle rooms of the motel, etc. So the three visions of the director’s death are in fact three separate realities in regards to the Hiss Invasion. Perhaps harkening back to Dylan’s ramblings and visions of what they showed him—namely a reality where there was but one child, and he had been a girl (Jesse as a lonely child reality).

So in that sense, the Hiss could sort of be the sum of all realities that never were. The voices bleeding into each other could sort of be a product of this as well. It’s not really a single voice or mind so much as a Collective (think Legion, biblically speaking—“We are One”).

If you go down that route, the Janitor is likely a different divinity, or similar cosmic/inter dimensional being.

“Grow bighter. Around one constant, they revolve” could then also be the one true reality that alternates are created from (the Pyramid being the symbol for our reality, as that’s also the only door that the FBC could ever open within the hotel).

But then Polaris is also called a “copy of a copy of a copy” by the Hiss at one point... so they might have a closer relationship then we currently know.

I think Remedy does ambiguity well however.

On a side note: the Alan Wake Easter egg where the entire storyline is tied into an object of power (the Lighthouse) is so cool. And would fit in perfectly actually. Was one of the best hidden notes for sure.

2120d ago
AK912120d ago

I liked it but I felt like too much was explained about the story and the world my favourite parts of the game in terms of the narrative was in the early portions of the story when I had no idea what was going on, nonetheless I do like how in the end you never truly 100% know what's going on in the oldest house.

*SPOILERS BELOW*

That being said in terms of gameplay the last section was kinda underwhelming I was expecting to fight a Hiss infected Dylan along with the waves of enemies the facts they just threw a bunch of enemies at the end made the gameplay part a bit lame since I had been doing that multiple times prior to the final encounter, at least a few of the sidequests had really difficult and challenging boss fights but I kinda wish the mainquest had that too.

70°

How the Remedy Connected Universe does the multiverse right

ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.

SimpleSlave7h ago

They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.

Do it, Microsawft. Don't be cowards.

280°

Control 2 Confirmed As Action RPG; First Game Receiving Free 2025 Update

Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.

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noisypixel.net
RaidenBlack215d ago

eh?
They better not mess much with the Max Payne Remake(s)

Yui_Suzumiya214d ago

Yeah but this was announced before the Max Payne Remake after all

LucasRuinedChildhood214d ago (Edited 214d ago )

What does "unlocking some previously released content" actually mean though? I would imagine it should be "previously unreleased content". Bit odd.

DaReapa214d ago

Right. Especially since the Ultimate Edition supposedly contained everything.

raWfodog214d ago

I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.

jznrpg214d ago

You can make that statement for any game. It’s called gameplay loop. Not everyone is going to enjoy the same loops but all games are repetitive by nature

RedDevils214d ago

Agree it was very boring game. Could not get into it. Remember me the game I played on PS3 is still better than this.

Chocoburger214d ago

These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.

Please don't be an Ubishit style filler game.

Yui_Suzumiya214d ago

Hopefully it'll be more like Mass Effect

Amplitude214d ago (Edited 214d ago )

Remedy doesn't really make mistakes. It'll be good, I'm sure.

Inverno214d ago

So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.

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190°

Remedy is leaving Epic in the dark place to self-publish Control 2

Remedy will self-publish Control 2 as part of a new "strategic cooperation agreement" with Annapurna. A press release accompanying the announcement says Annapurna will provide half of Control 2's development budget, and in return gains the rights to adapt Control and Alan Wake for film and television.

TheNamelessOne296d ago

Devs backing EPIC didn't last long. I just can't understand why ... /s

porkChop296d ago (Edited 296d ago )

This isn't about the store. Epic published the game on all platforms. They want to self publish because they couldn't recoup Alan Wake 2's budget.

Killer2020UK296d ago

...because Epic chose to restrict its PC release to the Epic store and completely restrict it's physical release until later this year.

Vits296d ago

It’s connected, though. They couldn’t recoup the costs because Epic restricted the places and formats where the game could be released, literally removing the biggest PC distribution channels from the equation. And they also sold the game cheaper than a traditional full release, solely to support their statements at the launch of the Epic Games Store that PC games would be cheaper if it weren’t for Steam.

RaidenBlack296d ago

Dang, nice ... Alan Wake II is an amazing game
Can't wait for Control 2 and Max Payne Remakes

DustMan296d ago

Not sure why your getting down voted because you found Alan Wake 2 amazing. I'm in the same boat as you. Can't wait for Control 2 & the Max Payne remakes. Max Payne 1 & 2 were some of my favorite pc games from my early teens lol.

RaidenBlack296d ago

Coz N4G logic.
You cant praise a game if its got no physical release, not releasing on PS etc

isarai296d ago

Maybe this time we'll actually get a day 1 physical release

JEECE296d ago

And hopefully Steam/GOG options on PC.

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