Sifu, Control, Avatar: Frontiers of Pandora, and others, despite being third-party games, offer best-in-class haptic feedback on the PS5.
The 2023 Ubisoft open-world game looks shockingly good.
It absoluty is not and it's not even close. I platinumed the game and it is nowhere near the best looking game on the console. What a laugh
The only part that looks that good is when you first exit the facility in the beginning. After that it all looks the same...well at least for the first few hours which is all it took for me to get bored.
The last Mystery game in the Epic Games Store giveaway for December 31 is Sifu, the popular roguelike martial arts game.
Pc/Pc handheld with free online, free games from epic store and much much more vs console with paid subscription for online and those so called free games tied to it
nice to get this 2 days after when its not available anymore lol just delete this post
Digital Foundry addresses the bizarre trend to PlayStation 5 Pro upgrades that can look arguably worse than the standard PS5 version.
The most concerning thing about this is it seems that the more demanding games that run at lower base resolutions are the games that tend to struggle with PSSR. Moving forward until the release of the PS6, games are going to continue to be more demanding as they push the hardware even more. Devs may have to opt to not use PSSR until the kinks can get worked out.
If developers can't do their pro patch properly they shouldn't release one until it's right. It's just making it look bad and Sony should step in.
$700-$800 we’ll spent. There was someone saying to turn off PSSR for Gran Turismo because it made trees blurry and had poor visual effects. Im pretty sure PSSR was one of the big selling points here.
Sony released a console upgrade without a first-party "launch" title.
They are severely understocked on their proprietary disc drive.
The best example of the Pro's impact - Rebirth - is so transformative partially due to just how bad the base version performance mode is.
It seems now there are more "bad" examples of Pro upgrades than there are good. I wonder if Sony will respond in the coming weeks and months to do something for these early adopters being delivered inferior experiences and some an inability to play their physical library... Something like Nintendo's 3DS Ambassador Program
I think the GTA V PS5 upgrade has some impressive haptic feedback and other utilization of the dual sense features.
Like, rain hitting you has a distinct feel, parts of the road do as well, fun fire feels crunchy and different depending on the gun (SMG vs Shotgun, for ex.), but I always get a kick out of the phone conversations coming out of the controller and if you have the lights off in the room and the fuzz is chasing you the controller does a good job of doing the red and blue lights that kind of light up the room and just add to the fun.
Borderlands 3 makes very good use of the triggers. Each gun feels unique.
One of the best features of the ps5