510°

Killzone 2 uses the SIXAXIS while you use your sniper

PS3-Sense writes "The open beta of Killzone 2 kicked off a few weeks ago and this also means we are getting some more information about the game. The SIXAXIS controller also has its integration in the game but then on a special kind of way. If you are using your sniper in Killzone 2 you need to keep your controller 'steady' to get a nice and good aim. If you move the controller, your sniper will be dancing across your screen."

Read Full Story >>
translate.google.nl
PoSTedUP6064d ago

think that heavenly sword has the best use of the sixaxis to date, even though i love the sixaxis for flying around in warhawk, heavenly sword is just epic, ah man i love that game.

Fishy Fingers6064d ago

Ah, I still remember the first time I picked up a dead body and throw it slo-mo style with the Sixaxis. Good times. Shame there was no multiplayer, could of had a lot of fun throwing with friends :)

callahan096064d ago

This is a cool feature. It makes good sense.

shingo6064d ago (Edited 6064d ago )

I swear this is a ****** excellent game. The gameplay IS just as epic as the graphics and sounds. For the first time in ages, I turn off my PS3 and get that urge of missing a game so bad and wanting to go back to play it. SERIOUS, REAL FUN. Guerilla Games has done something very astonishing to the PS3. Day 0 purchase! :D

NO_PUDding6064d ago

No, Folklore has the best Sixaxis use.

And there's still tons of games yet to go.

HighDefinition6064d ago

FlOw.

BTW, I can`t wait for FlOwer

solidt126064d ago

I still play HS sometimes just to use the after touch sixaxis with the crossbow. I love it.

Real Gambler6064d ago

Heavenly Sword, Folklore, Flow, Motorstorm, all great twists. And now this one, which is truly a nice twist as well.

Sadly, we won't see much use in multiplatform, but hopefully, in the future, we should see devs using this feature often. Crossing fingers.

Irving6064d ago

MGS4 has the best use of Sixaxis, bouncing boobs by shaking controller :p

remanutd556064d ago

am i the only one who thinks ratchet and clank tools of destruction makes the best use of sixaxis till today, i love it in heavenly sword, motorstorm, mgs4,uncharted , not so much in my favorite online multiplayer ps3 game: warhawk.

Rythrine6064d ago

Sixaxis with High Velocity Bowling was pretty clever as well.

PoSTedUP6064d ago

yea that was cool in folklore, but i had much more fun flying arrows into peoples heads multiple times be for they drop in slow motion.

@ real gambler- they use it in most ps3 games, MLB08 the show, folklore, resistance, uncharted etc.

@ remadnt- the ony thing i remember from R&C is when your falling/sky diving you use the 6axis to move out of the way of objects.

The Matrix6064d ago

This is a bad idea. I know I get emotional when I'm about to get a head shot and I want to move the controller in the same direction as the analog stick when I'm aiming.

The sixaxis can be fun to use but not to interfere with normal gameplay.

remanutd556063d ago

did you really play ratchet and clank tools of destruction or just the demo from psn? cuz if you want to unlock doors in tools of destruction you need to use the sixaxis, you use sixaxis to control the tornado launcher too

pixelsword6063d ago (Edited 6063d ago )

And Clank's gliding

Not just the HALO jumps and tornado gun.

Seriously, though; the aftertouch in Heavenly Sword is the best use of motion controls. Even Dark Sector tried to emulate it.

+ Show (11) more repliesLast reply 6063d ago
masterofpwnage6064d ago (Edited 6064d ago )

wow thats kool.

i thought at first it will suck wen i read the title
but wen i actually read it its pretty kool
know its up to u to keep the sniper steady

sweet

Panthers6064d ago

That is cool. If the sixaxis was more accurate and tight, I would say do that with all the guns crosshairs.

thor6064d ago

Another great use of sixaxis. Other good examples:

MGS4 - if you got too excited when hiding and you shook your controller up and down, your octocamo would turn off and you'd get spotted.
R&C - loads of minigames and litle things that really make a novel use of sixaxis.
Heavenly Sword - I thought this was really well done, even if it got a bit irritating at times.

This is probably the best use I've seen.

Tacki6064d ago

While I only played the demo, I do think Folklore used the sixaxis controls rather well. Though most of the time I think developers just tack on these motion controls. It's nice to see GG using it in what seems to be an interesting way. As long as it doesn't making aiming a real chore.

That sniper rifle in Killzone 2 is crazy good too. I don't know if that have different damage settngs in the beta but I've seen footage where one shot takes down opponents regardless of where they're hit. Seems like it could be a little TOO good... but then again I'm not in the beta. Maybe someone who is could share their thoughts on the game's sniper weapon?

thor6064d ago

Yep forgot about Folklore, there's another excellent use for sixaxis.

I'm not in the KZ2 beta, but I believe that KZ2 has an actual health system (shocking I know) so that the person who got shot in the leg or whatever and died might have had low health to begin with.

Warhawk has a 1-shot-kill-anywhere sniper rifle, but that's fair because it's so hard to use.

sinncross6064d ago

u cud also do the MGS4 thing during cutscenes... thats always cool :)

and Folklore was quite clever, but from what ive gathered in Killzone 2 the sixaxis is being used in cool ways.

First using the controller to turn valves, and now used to steady aim.

This is exactly how the sixaxis was meant to be used.. to compliment game play, not control it.

xhi46064d ago

this game just keeps on getting better and better........... ITS SO FRUSTRATING LOL

Bren866064d ago

I didn't notice this in the beta

Show all comments (90)
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

Read Full Story >>
thenerdstash.com
IAMRealHooman238d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX238d ago (Edited 238d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne238d ago (Edited 238d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro238d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken237d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown238d ago

They should finish Horizon story first

darthv72238d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken237d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya237d ago

Yeah, a remake would be pretty awesome

anast238d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood238d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX467d ago (Edited 467d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro467d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72467d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_467d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga466d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos466d ago (Edited 466d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23466d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000467d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin467d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole467d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix467d ago

A Resistance reboot will be awesome

Michiel1989467d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor467d ago (Edited 467d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

467d ago
Michiel1989467d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (52)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar771d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor771d ago

Can’t wait for their next franchise

SullysCigar771d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg770d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149770d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138771d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim771d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC771d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138771d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle771d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76771d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 771d ago
REDGUM770d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730771d ago (Edited 771d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger770d ago

thank you fps lover, I'm with you

talocaca771d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy771d ago (Edited 771d ago )

Kinda wish they move on from Horizon tbh.

lukasmain771d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright771d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)