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Metal Gear Solid 2 Bridge Intro scene recreated in Unreal Engine 4 with Ray Tracing

Today, Erasmus Brosdau shared another video showing a part from the Metal Gear Solid 2 intro in Unreal Engine 4 with Ray Tracing enabled.

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Jimboms999d ago

Wow, I just remember that traffic being a blur on PS2. That's incredible!

Crazyglues999d ago (Edited 999d ago )

The question then becomes should we be remastering old games with a new engine and ray tracing... would really be amazing to replay some older games that gamers loved playing with this new world of technology that can bring those games back to life in a whole new way / almost to the point that it would feel like a brand new game...

999d ago
Movefasta1993999d ago (Edited 999d ago )

This...is...insane! If konami remake mgs 1-3 next gen with raytracing ill forgive them and buy whatever trash they decide to put out next like mgs survive 2.

Shane Kim999d ago

Konami should have remaked MG1 and 2 or MGS1 instead of pouring millions into MGS5.

neomahi998d ago (Edited 998d ago )

Ray Tracing is what PS5 is based on? The next generation of consoles is moderately advanced lighting? Why should we be excited then? Where's photo realism? High resolution textures instead of SNES resolution textures? That's next gen huh? You want $600 for that, eh? I'm not sold then. Another generation of ports, yippee.......