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Destiny 2: Shadowkeep - Armor 2.0 feels like one step forward and two steps back | PC Invasion

Destiny 2: Shadowkeep arrives in October and Bungie has provided more Armor 2.0 details. I can already see potential problems down the road.

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pcinvasion.com
HaVoK3082109d ago

I have the exact same concerns. One step forward, and two back seems to be Bungie’s motto. That, and minimal effort for maximum profit. Micro-transactions has made developers incredibly lazy. Bungie and Blizzard are the greatest offenders. Now we find out that streamers/influencers are granted better odds than the rest of us, when talking about loot boxes.

lildudexst2109d ago

I’m good there not much grind left in me . The game is just boring at this point. Free or not it a dead game

SPEAKxTHExTRUTH2109d ago

It’s definitely not a dead game.

70°

What If... Destiny 2's Gambit Was a Hit?

In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.

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gamerant.com
Christopher29d ago

Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.

100°

Why Destiny 2's Endgame Has Now Suddenly Become Harder

Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.

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gamerant.com
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Destiny 2 Heresy May Be Starting Off on The Wrong Foot

Destiny 2's Heresy is about to be released, and it's already lacking an important part of new seasons and Episodes.

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gamerant.com