Top
160°

Quantic Dream's PC Releases Signify a Major Shift For the Company

Quantic Dream's PC ports signify the company's intentions to be become a multiplatform developer and "boutique publisher."

Read Full Story >>
dualshockers.com
Oculus Quest Giveaway! Click Here to Enter
The story is too old to be commented.
gangsta_red7d ago (Edited 7d ago )

"David Cage confirmed that Quantic Dream had actually been looking to expand and break free of PlayStation exclusivity since “around two years before the release of Detroit,” "

Wanting to still expand their reach and user base despite PS4 being in the lead spot for consoles. Puts a lot of things into perspective right there.

More power to them, hopefully their next game will be interesting and not just an ego project filled with familiar eye rolling tropes.

quent7d ago (Edited 7d ago )

This is nothing new as indigo prophecy also came to PC , along with omikron nomad souls

Christopher7d ago (Edited 7d ago )

What perspective other than the one mentioned of it reaching more people?

Do we just ignore the successful posts discussing the record breaking sales of the game on PS4? Best selling of their series of games ever or some nonsense like that?

It's pretty common that platform successes by second parties tend to lead to them going third party (From Software, Insomniac, Remedy, Quantic Dream). Implication of perspective other than that seems like we're making this out to be of more import than it really is, let alone a sign of issue with the platform it was on.

gangsta_red7d ago (Edited 7d ago )

"Do we just ignore the successful posts discussing the record breaking sales of the game on PS4? "

As successful as they were with Sony and David Cage still had plans to break away from Sony two years before Detroit. Are we going to ignore that in favor of whatever point your trying to make?

It was also the rumor that this dev was going to be bought by Sony. Something a lot folks thought since Sony was the one that put them even more on the map even in the first place.

David Cage didn't even mind if it would happen.

https://www.shacknews.com/a...

But let's just put all that aside just to start or imply something that will truly go no where on here.

Christopher7d ago

***As successful as they were with Sony and David Cage still had plans to break away from Sony two years before Detroit. Are we going to ignore that in favor of whatever point your trying to make? ***

No one is ignoring it. I even said "... other than the one mentioned of reaching more people?" He wanted to leave Sony to have a larger market reach. We all kind of get that.

My question was about what other item is there to digest and how does it all add up to "Puts a lot of things into perspective right there."?

What's the perspective?

1. They didn't leave Sony two years ago because they couldn't and yet Sony supported them for a game that they then went on to sell the most of out of any of their previous games?
2. That success and support by Sony has enabled them to finally leave Sony and their funding so they can make their own way?
3. Because Sony didn't buy them, it means Sony doesn't respect their work?
4. Sony not buying them is bad for Sony or is a sign of a failure of Sony?
5. Something else I'm just not getting at all?

Why dangle such a sensationalist bit of text without any specifics to your meaning?

gangsta_red6d ago

"What's the perspective?"

The perspective is no matter how much success QD had, no matter how comfortable they were with Sony, even as close with ties with Sony, QD still wanted to break away.

It would have been easy for them to stick with Sony and release their games also on PC as other third party developers have done who have made games console exclusives for Sony.

Why exactly couldn't they have done just that?

"Why dangle such a sensationalist bit of text without any specifics to your meaning?"

What's sensational about it? Besides you constantly leaving your "implied" remarks. My comment was exactly what I meant and nothing more.

Christopher6d ago (Edited 6d ago )

***The perspective is no matter how much success QD had, no matter how comfortable they were with Sony, even as close with ties with Sony, QD still wanted to break away. ***

Because they wanted a greater market reach... That's all in the thing you already mentioned. Everything is there. It's even less than Insomniac's reason in that they wanted to make their own IPs since they were already doing that.

***easy for them to stick with Sony and release their games also on PC as other third party developers have done***

Isn't that exactly what they're doing? Are they suddenly not going to develop games for PlayStation? You think their years of working with Sony are just going to be thrown out the window?

***What's sensational about it?***

The fact that there really is nothing else to it and yet you made it out to be "a lot of things to put into perspective."

gangsta_red6d ago

@Christopher
"Isn't that exactly what they're doing?"

No....it's not. They're leaving their close relationship with Son. It would have been just as profitable (less of a risk) for them to stay with Sony and also release their games for PC. But even with their success with Sony and that option to release on PC they still chose to leave that comfort zone.
Does this mean they'll stop making games for Sony, don't be ridiculous, of course not.

This isn't a Sony first party developer that bought their independence like Insomniac did. This developer was always a third party developer and could have easily stayed in their comfort zone with Sony and kept the perks and benefits that Sony provided them.

"You think their years of working with Sony are just going to be thrown out the window?"

You think that Sony is going to give them the marketing push and exposure for their console that they would have received before?

"The fact that there really is nothing else to it and yet you made it out to be "a lot of things to put into perspective.""

That's funny, because we both listed a "lot of things" that would describe their perspective. And honestly, there really wasn't much more to my comment than that, nothing *sensational*, nothing *implied* or anything else extra you like to tack on.

Christopher6d ago (Edited 6d ago )

***This isn't a Sony first party developer that bought their independence like Insomniac did. This developer was always a third party developer and could have easily stayed in their comfort zone with Sony and kept the perks and benefits that Sony provided them. ***

You're kind if contradicting yourself here. You agree people leave these deals for greater market reach, thereby greater profit potential, but you're also selling that they would make more profit by not expanding on that market reach?

I also don't get how they would "stay with Sony" and release on PC. That's not with Sony, that's just standard console exclusive deal like many JRPGs. They wouldn't have Sony marketing behind them then.

It sounds like you're playing both sides of the argument to try and make both fit how this is good but also how they could have been fine and therefore implications that it wasn't that good.

It's not making any sense to me how you can argue for them staying with Sony but then say implications of that exact same thing obviously isn't as good.

gangsta_red6d ago (Edited 6d ago )

@Christopher
"You agree people leave these deals for greater market reach, thereby greater profit potential,"

I agreed that first party developers like Insomniac who pay for their independence from publishers do this for greater market reach and profit.

QD was never a first party studio, they could have at any time done exactly what they are doing now (like From Software, Remedy) or they could have stayed with Sony and also release their games on PC for that wider reach. They again made the decision to not go with Sony but to publish their games for PS4 and PC (and perhaps Xbox) (even though they haven't mentioned Xbox or announced any of their games for that system).

"I also don't get how they would "stay with Sony" and release on PC."

SFV instantly comes to mind, that was on PC and PS4 and was pushed and marketed by Sony. JRPGs are a different beast as those games do not appeal to a lot of western audiences. QD games on the other hand do and have great marketing appeal in the west, which is why you see TV commercials and other advertisements for their games.

"It's not making any sense to me how you can argue for them staying with Sony but then say implications of that exact same thing obviously isn't as good."

I think you're confusing yourself with your own thoughts of what I'm "implying" and making this discussion more complicated than what it really is.

Christopher6d ago

So the gist is, QD could stay with Sony and make money or they could go third party and make money, but because other companies who had marketing deals and nothing else, this had a lot of implications about something that these other companies who have done the exact same thing don't have.

It's really easy to make any statement when you throw everything and the kitchen sink into it as a way to explain this one company who specifically said they left solely to reach more gamers, let alone have implications because of conflicting items that your cherry pick to support an argument but ignore when it doesn't support your argument from another company doing the exact same thing.

Or, now hear me out, we could just take exactly what they say as the reason and not try to design some other reason around why it is more than that when there's so many companies doing so many things for their own reasons?

IRetrouk5d ago

Qd want to reach more gamers, nothing wrong with that, I dont know how that puts anything into perspective though, a game maker wants their games to reach more gamers....
Insomniac was never first party, they never had to buy their freedom from Sony or anyone else, just finish their current contract.

+ Show (6) more repliesLast reply 5d ago
Apocalypse Shadow7d ago (Edited 7d ago )

Basically:

Quantic Dreams, who's not a Sony 1st party developer, used to be a MULTI PLATFORM developer, had many successes with PlayStation, probably made a lot of money with Sony, now wants to see if their PlayStation exclusivity success can translate to multi platform success.

Insomniac, who's also not Sony 1st party, did that and still does with VR on other platforms. But found that Spider-Man gave them their biggest success story. "Take from that what you will." "I'll leave you to decide what to make of it." "Interpret that how you wish." Lol!

It's their choice but good luck Cage. I enjoyed and will continue to enjoy your games from Omikron, that I still have on Dreamcast, on into the future.

gangsta_red7d ago ShowReplies(11)
BLizardXD7d ago (Edited 7d ago )

Apocalypse Shadow - "But found that Spider-Man gave them their biggest success story."

the Spider Man franchise has been around for 40 years....
people buy it's products all the time.

Apocalypse Shadow7d ago

They bought more of it on PlayStation.
https://www.google.com/amp/...

One. One platform. PS4. What do you got?

FishTank7d ago (Edited 7d ago )

@ Apocalypse Shadow
"Quantic Dreams, who's not a Sony 1st party developer, used to be a MULTI PLATFORM developer, had many successes with PlayStation, probably made a lot of money with Sony, now wants to see if their PlayStation exclusivity success can translate to multi platform success.

Insomniac, who's also not Sony 1st party, did that and still does with VR on other platforms. But found that Spider-Man gave them their biggest success story."

so Quantic Dream should make a marvel game. borrow their story and characters.

Apocalypse Shadow7d ago (Edited 7d ago )

Based on mostly all third party success this generation on PlayStation, it wouldn't be smart to exclude Sony next Gen and run to streaming services or think casuals are going to buy their games more than core single player gamers.

The only thing Quantic is going to get on PC is nude mods.

gangsta_red7d ago ShowReplies(2)
NarutoFox7d ago (Edited 7d ago )

@Shadow
Totally agree with you.

Elda7d ago

I know exactly what you're saying...lol! Though let them test the waters to see if it works for them otherwise they may be back to make those exclusives.

+ Show (3) more repliesLast reply 6d ago
hulk_bash19877d ago

Good luck to David Cage and QD, I hope they find success. I'm glad Sony was willing to let their IPs release on PC to support QD's move back to Multi Platform development. I bet the potential extra sales for those IPs didnt hurt their decision either.

Elda7d ago

Glad to own these games on the PS4 through PS+,I'll play them again on the PS5 where the games will run even better.

Nerdmaster7d ago

Broke free of PlayStation exclusivity, and now has an Epic Games Store exclusivity... Not a great evolution...

Show all comments (39)