Grant Kirkhope, the composer of Banjo-Kazooie: Nuts & Bolts, explains what he thinks the issue was with the often-criticized Xbox 360 title.
I actually liked it for what it was. But then again I'm not a Banjo fan. I actually hated a lot of the N64 style games that all followed the same Mario 64 style. Except for Conker.
I really enjoyed this game, the building was fun, I thought it was a well made platformer.
I kind of agree. The game had many new ideas that would have worked better in a new IP as people wouldn't be so upset that Nuts & Bolts played so differently from the older titles.
I seriously hate how angular the redesigns are for so many of the characters in the game The X06 trailer built people’s hopes only for the final release to ruin those dreams
Damn right it should have Can we just get Banjo Threeie and write this game off as Kazooies bad dream or something. An in game joke.
I actually liked this game but yes I agree, I'm not even a Banjo fan but I can easily see how it felt like a kick to the nuts for Banjo Kazooie fans.
I see what you did there...clever I suppose.
It really should have. It is a stain on Banjo-Kazooie's legacy. Best we all just pretend it didn't happen.
Most of the original designs were so round, why’d they have to redesign everyone with sharp angular edges? Banjo in particular looks like he’s unnervingly staring into my soul
I agree, it should have been a new I.P. and it would have been more successful too.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.