90°

Square Enix is Making Final Fantasy VII Remake as if it Were a Main Numbered Game

Yoshinori Kitase spent some time talking about what has been going on behind the scenes. The team he put together to work on Final Fantasy VII Remake is made of many of the original game's core team members overseeing a fresh young cadre of developers. Kitase noted since Final Fantasy VII was a "defining title in the history of video games," the pressure is on his team to "make something incredible."

What that means in terms of the high-level design philosophy is that the team is treating Final Fantasy VII Remake as a main numbered game in the series. In other words, it's as if they are developing Final Fantasy XVI, but it has the same story skeleton as Final Fantasy VII.

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destructoid.com
PhoenixUp2186d ago

That kind of dedication is great and should be respected, but I hope this doesn’t mean that we’ll have to wait forever for Final Fantasy XVI to come out

TheOneWhoIsTornApart2185d ago

I don't think we are going to have to wait for the entire FFVII remake saga to be finished before they release FFXVI. Since they are treating each one of these as a full numbered FF title the next one in line is FFXVI. That has probably been in development longer than the second part of FFVII remake. I would expect that in the next couple years.

Lionsguard2185d ago (Edited 2185d ago )

I highly doubt XVI is anywhere on their radar. They have both teams from KH3 and FF15 on FF7 and the remake has two teams working (over 200 people). One to complete the current chapter and the other team working on the second. They'll probably do this for another 5-10 years for all we know. There's no way they'd dedicate a whole other team for XVI. They know they need to pump VII out fast.

PhoenixUp2185d ago

I didn’t say that would be the case but since FFXVI hasn’t been announced yet it’s likely we won’t see the game on shelves until 2024 at possible earliest

septemberindecember2186d ago

Yeah, must be why it's taking so long lol.

In all seriousness though, the combat really sold me. I was somewhat worried, but it looks to be a good reimagining of what Final Fantasy VII was. Day one buy.

Nacho_Z2185d ago

It's all up in the air really but looking on the brightest possible side, meaning that the FF7 remake will be brilliant, it's a good template for future games. Mash up of ARPG and turn based combat in a semi open world setting.

Horseygamer2184d ago (Edited 2184d ago )

I hope they flesh out FF7 with crisis core and before crisis as free story!! DLC like in FF15

130°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

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generacionxbox-com.translate.goog
Lightning771d ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex8h ago

Aren’t those games made for different audiences though?

Lightning7713m ago(Edited 10m ago)

Yes but what if you want both?

Not everyone can buy both.

Reaper22_6h ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

Lightning7710m ago

You want another Doom The Dark Ages scenario? I'm surprised Oblivion and Expedition 33 did well with a simultaneous release. Clearly that fatigue was definitely felt with Doom.

They need at least 2 weeks apart.

coolbeans1h ago

You're talking about a first-person RPG and a third-person action game though. So, it's a bit different than EA putting Titanfall 2 and Battlefield 1 back-to-back.

ravens528h ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

V9upped3h ago

PS should copy Xbox and actually develop some games for PS5 😂

dveio2h ago

I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.

Sigh.

V9upped1h ago

As is normal in this industry

dveio45m ago

Yeah.

I must have skipped those years being frozen in Area 51 in which 75 billion dollar acquisitions of around 25 original multiplatform IPs were already normal.

V9upped40m ago

Xbox, PlayStation, Take2, Ubisoft, EA are mostly made up of purchased studios and games.

Nintendo are the only ones not doing tons of acquisitions.

70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing3d ago

How about an official level editor for Boltgun?

jznrpg20h ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac4d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.