Yoshinori Kitase spent some time talking about what has been going on behind the scenes. The team he put together to work on Final Fantasy VII Remake is made of many of the original game's core team members overseeing a fresh young cadre of developers. Kitase noted since Final Fantasy VII was a "defining title in the history of video games," the pressure is on his team to "make something incredible."
What that means in terms of the high-level design philosophy is that the team is treating Final Fantasy VII Remake as a main numbered game in the series. In other words, it's as if they are developing Final Fantasy XVI, but it has the same story skeleton as Final Fantasy VII.
A year packed with major releases for Xbox consoles, PC and Game Pass.
ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.
I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.
Sigh.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
That kind of dedication is great and should be respected, but I hope this doesn’t mean that we’ll have to wait forever for Final Fantasy XVI to come out
Yeah, must be why it's taking so long lol.
In all seriousness though, the combat really sold me. I was somewhat worried, but it looks to be a good reimagining of what Final Fantasy VII was. Day one buy.
Good because FF15 was ass
It's all up in the air really but looking on the brightest possible side, meaning that the FF7 remake will be brilliant, it's a good template for future games. Mash up of ARPG and turn based combat in a semi open world setting.
I hope they flesh out FF7 with crisis core and before crisis as free story!! DLC like in FF15