280°

Square Enix eyes its own subscription service

Square Enix is the latest AAA games studio that wants to launch its own subscription service.

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Community2209d ago
phoenixwing2209d ago

Saw this coming a mile away i just had comments today about how square enix would be next on the subscription craze

fiveby92209d ago

As long as I can still just buy individual titles and play them on my PC or console then I guess I don't care. But if the content is only available via a subscription I guess I'll likely never play it. The subscription model is not my preferred method to play games.

Cmv382209d ago

Sony tried to protect us from this lol. I won't be surprised in 5 years especially with the heavy push from streaming of at least 10 separate companies with their own service.

phoenixwing2209d ago

Yeah its definitely feeling like sony didnt want consumers dealing with a subscrption nightmare

DaDrunkenJester2209d ago

How did Sony protect us from this when they were the first with a subscription based streaming program?

fiveby92209d ago

Well Sony didn't allow EA to supply their own subscription service on their platform at the time.

darthv722209d ago (Edited 2209d ago )

@five, I think Sony kept EA off the PSN because the selection of games wasnt up to snuff for what they were charging.

Square, on the other hand... they have some pretty lucrative RPG's and other titles that exceed what EA was offering. So it's more a matter of value for that sub than anything else.

@shadow, those who arent interested in owning tend to rent. That is where the streaming side comes into play just like those who stream music and movies/tv. there will always be those who want to own and for them, they can still buy their content.

ApocalypseShadow2209d ago (Edited 2209d ago )

I said this many times in the threads over and over of the fracturing of the market where every publisher now has a service. And instead of getting one for one price, now, if you want to follow your favorite games, you may have to pay more out of pocket with all these subscriptions.

Some of these gamers don't listen. They didn't listen about horse armor, they didn't listen about paying for Xbox live, they didn't listen about paying for worthless micro transactions and dlc that should be a part of the game already.

And now, you even got knuckleheads thinking a streaming service is going to benefit them when it means a loss of game ownership, no trading, no lending, etc.

Either there's influencers out there pushing this nonsense to create change in the industry or they actually believe the nonsense they're spewing which is going to hurt us all.

Edit:Darth, you're one of the defenders of all this nonsense. I bet you were defending EA access like it was ambrosia.

quent2209d ago

Like they protect you by making you pay to play you're games online ?

chiefJohn1172209d ago (Edited 2209d ago )

No one is forcing you. It's called options

indysurfn2208d ago

The problem is what does Square have? Most people that like them enough to subscribe like turn based JRPG's. Square is slow going 'back to their roots'! At least EA has shooters to satisfy shooter fans. They know their audience. Square is still 20 years later trying to convert their audience. While other companies are taking over....cough FALCOM cough.

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rainslacker2209d ago

A lot of people saw this coming a mile away. Ever since EA did it, people were saying how every publisher would go this route, and eventually, you'd have way too many services competing for attention.

It benefits the larger publishers which have more to offer, but smaller pubs won't be able to compete because their content is too niche, or there isn't enough of it, so they'll be at the mercy of bigger services to pay them for the content.

I don't really mind the services themselves, so long as they don't become the norm for game distribution, while traditional models go by the wayside.

But, I think the more that come, the more the market is going to be oversaturated, and possibly implode in on itself.

phoenixwing2209d ago (Edited 2209d ago )

@rainslacker

I agree with everything you said. I don't buy services i buy games up front.

Blu3_Berry2209d ago

I guess this is the new bandwagon everyone will be jumping on. The only subscription service that seems very good so far is game-pass. I don't see other publishers doing nearly as good.

SamPao2209d ago (Edited 2209d ago )

Because they unify everything like on a console. Its not publisher bound. Same with gold, ps+ and PSNow. You get a lot from a lot of sources. But if every publisher starts doing this...instead of platforms... I really hope it backfires 10fold. So we can have everything in one place again. Or a few places...
I understand why they would do it though...

rainslacker2209d ago

Subs like this tend to better for the consumer when they combine content from different sources. The more fractured the market for these services get, the less value they become for the customer, as there is more chance for publishers to not agree to other services to promote their own. As of now, we're looking at EA, Ubi, and now maybe Square who won't put their prime content on Game Pass if they'd prefer to have their own. if MS feels that this is somehow holding back their own service, they could end up refusing to allow these services on their console, further fracturing the market.

Maybe it's just worst case scenario on my thinking, but I'm not really seeing how all these publishers can have services that are successful, and it's more likely only the bigger ones with the more mainstream content will survive.

Shikoku2209d ago

I'm not paying for 3-4 different subscription service on top of the 3 I already pay for so these publishers aren't going to get the kind of money they think they will

Shane Kim2209d ago

And then we have movie subscription as well. Do they think we sh*t out money?

2209d ago Replies(1)
spambot08152209d ago

not interested, i prefer pay per product over pay per time.

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290°

Former PlayStation Boss Says $80 Games Are Amazingly Affordable

PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.

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Misquotes Yoshida. He does NOT say $80 are amazingly affordable. Facts matter.
Eonjay5h agoWhoDisagree(0)Agree(0)
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jambola1d 8h ago

value inside the product does not have any impact on how afforable they are

Eonjay14h ago

He never said anything about affordability at all. He only commented about the perceived value that a game can have to a player that gets many hours out of it.

Again, as with many other forms of we are disrespected and lied to.

Title says Yoshida said $80 games are amazingly affordable. This is a lie.

CrimsonWing6914h ago

Perceived value is subjective, so how do you even argue for it? If one person says $500 was worth it because they played a game for six months, what does that mean to someone who didn’t share that experience or see that value?

This is exactly where corporate thinking falls apart. The value is defined by them, and then they twist the logic to defend it from a purely internal, out-of-touch perspective.

I’ve never based the price of a game on how long I’ve played it. There’s a standard price range that consumers feel is fair. If it were truly based on time or value, Resident Evil 2 Remake would cost $20, and Final Fantasy VII Rebirth would be $1,000.

Eonjay11h ago

@Crimson

"Perceived value is subjective, so how do you even argue for it?Perceived value is subjective, so how do you even argue for it?"

I think his point is that it is subjective.

thorstein10h ago

Why is tech4gamers allowed to publish here. The lying is constant with them.

pwnmaster30001d 7h ago

I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.

But I will never accept it and would rather keep the price now or even better PS360 price lol

isarai1d 6h ago

On the surface ye that makes sense, but when you realize the budgets are very comparable, you realize it's kinda stupid and overpriced especially when it common for it to be released unfinished

Extermin8or3_9h ago

Not really, movies that have similar budgets have the box office where if they arent a flop- they typically make all their money back or a profit. Movies have a much wider audience. Games however just have that release and have a smaller market.

PapaBop8h ago

Are many people buying movies for $20-$30? Outside of the more dedicated movie goers who have a physical collection, I imagine most rather scoff at that and stick to things like Netflix instead.

DivineHand1257h ago

You also have to take into consideration that most games are enjoyed by one or two people, while movies can be enjoyed by a group of people who are either friends or family.

Another thing is that the value of an entertainment product cannot be judged based on its length, but how it makes the user feel when it is all done.
An example of this is Ubisoft games. They can last close to or exceed 100 hours, yet many people hate on them for doing things to pad the length of the game, while Uncharted 4 and other Naughty Dog games average about 15 hours in length and are hailed as some of the best games of all time.

gold_drake20h ago

said by the guy who probably had a high 6 figure income

Eonjay5h ago

He never made the comment. Welcome to the internet.

gold_drake4h ago

..have u watched the video at all?

welcome to the internet indeed.

Petebloodyonion15h ago

The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.

In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.

Extermin8or3_9h ago

Individual movies yes, the movie industry as a whole? No, the movie industry is dwarfed by the behemoth in terms of revenue that gaming is.

DoubleYourDose1h ago

The $80 buffet and the $20 meal both come out the same end.

FACTUAL evidence14h ago

Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.

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190°

While Layoffs Hit the Industry, Nintendo Retains 98% of Staff Including 78 With Disabilities

TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.

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Jin_Sakai2d ago

Because Nintendo makes great games.

Yesyes1d 7h ago

It’s unreal that people are downvoting this when they consistently have the best scoring games on metacritic.

2d ago
rlow12d ago

Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.

2d ago Replies(1)
drivxr1d 23h ago

Well, when your games remain full price many years after release.

And you make profit off of outdated hardware.

I would be shocked if they couldn't afford to retain their staff.

lodossrage1d 20h ago (Edited 1d 20h ago )

I didn't want to say anything but drivxr is right.

Nintendo always sells at a profit because they purposely use tech that's always 5 or more years behind. And it's also true their games hardly ever get price decreases.

Don't get me wrong, it's great they kept most of their workforce, but making a point to have your tech specs behind everyone else affords that luxury.

Darkegg1d 18h ago

I don’t think it’s their purpose to use old tech. It’s their purpose to make value of software and know their value. Nobody makes games like them that’s for sure. I just don’t appreciate their customer unfriendly policy.

It’s not impossible to take their status. Companies need to have a selection of 8-bit and 16-bit. Now imagine a split screen for 8 player game for SNES Mario kart and selling at $9.99. The problem is that it doesn’t make profit. So many companies won’t invest in “old” technology. Everyone guns for triple AAA modern technology software but honestly we can enjoy modernized 16-bit creative ideas that allows 8-player mayhem. It’s a pipe dream, possible but impossible.

Shane Kim1d 18h ago (Edited 1d 18h ago )

If they ended up kicking people out after all of that stated above, it would be truly shameful.

DivineHand1251d 14h ago

Microsoft, Google, Amazon, Tesla and Meta are all trillion dollar companies yet they are laying people off in large numbers.

I believe the reason Nintendo layoffs off less workers may be a result of their culture. It seems Japanese companies believe in giving their workers long term or life long employment opportunities and will exhaust all options before laying off workers. This is something we don't see much of in the west unfortunately.

Rdeal1d 8h ago

might be something to do with the fact all those companies hire more than 20x the employees than Nintendo

LoveSpuds1d 14h ago (Edited 1d 14h ago )

What the hell are you talking about? It has nothing to do with how profitable they are. Its completely cultural, MS and Sony make stacks of cash and still lay folks off. Nintendo chose not to lay off staff for the same reason their execs took pay cuts to increase staff pay instead; because they value their staff and view them as colleagues, and respect them as such.

If Sony weren't so US centric I fancy they'd fare better too, they should get shot of US and European leadership and go back to when Japanese execs were running the show if you ask me!

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60°

Bandai Namco Entertainment America Inc To Rock San Diego Comic-Con

This should make fans attending the ahow event happier as Bandai Namco is bringing some interesting game experiences to the convention.

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