Talisman: What Went Wrong?
Gus Mastrapa writes, "It’s not often that game companies go out of their way to talk about their failures. But when they do they offer us new insight into the way games are made and the unique problems and pitfalls that publishers and developers encounter. That’s why I got in touch with Adam Boyes, Director of Production at Capcom Entertainment, to talk about the cancellation of Talisman."











