The secret mission within the quest for Outbreak Perfected, Zero Hour, has been solved overnight! As if figuring out the entire quest to unlocking Outbreak Perfected wasn't enough, Guardians have been working overtime to figure out how to activate the catalyst on it to make it even better. This guide is for Void, meaning that there could well be other mission completions required for Solar and Arc in following weeks, we won't know until the next reset.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
Destiny 2's Heresy is about to be released, and it's already lacking an important part of new seasons and Episodes.