In 1998, ‘Jagged Alliance’ Developers Threatened a Walkout And It Worked

In 1998, ‘Jagged Alliance’ Developers Threatened a Walkout And It Worked

JamieReleases|7 years ago|Industry

From Vice: "Yesterday's organized walkout by Riot Games employees is an almost unheard-of labor action by games industry workers, but it's not without precedent. Developers have been dealing with unethical or irresponsible labor conditions for about as long as people have been making games—believe me, I know this firsthand both as a career developer and someone who served on the board of the IGDA—and many of the dynamics driving labor action at Riot have cropped up at other studios, at very different times in the history of this industry. In interviews for my book about the development of the brilliant 1999 PC tactical RPG Jagged Alliance 2, I learned about a similar labor action."