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460°

Anthem's Waning Playerbase Is Starting To Create Matchmaking Problems

Anthem is currently in limbo, with BioWare pushing back a number of its roadmap objectives while simultaneously trying to fix what currently ails the game (loot, loot and more loot).
Since players don’t know when fixes are coming, interest in the game appears to be tapering off at an increased pace, and that’s starting to come with a few noticeable issues for players that remain.

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Community2241d ago
Alek832242d ago

SURPRISE! Releasing an unfinished product and making it worse every patch leads to players leaving your game, which leads to matchmaking issues.

rainslacker2240d ago

Things are changing I guess. They could manage that last gen for a while, but i think with more choices, people aren't just jumping on the next big thing because it's coming from a big name. There's a limited market to go around, and the more new IP's that show up, the more that aren't going to make a dent in the market. It's going to be a hard lesson for those publishers who don't diversify their portfolio, because if they happen to not have that one hit every 4-5 years which does phenomenally well, then they're going to be scrambling to find something to make money, while their investors start going to greener pastures. EA's been hit with a few high profile failures the past few years, and I'd like to think that they'd learn from it, but they have a long history of looking at the data, and coming to the completely wrong conclusion, and end up going harder at the things which are not going to be best in the long run.

shadowraiden2240d ago

well the big difference was we have Destiny 2 which is an amazing spot now after Forsaken Expansion and Division 2 which is also doing well so why play such a shitty inferior product that has nothing going for it at all

WelkinCole2240d ago

Blame EA. They rather not give money to EPIC than give Bioware the tools to give gamers a better game.

slavish02241d ago

They better ad crossplay since they basically have no road map. At least the few people that stay can suffer together 😂

Alek832241d ago

Yeah, I am not sure why this is not in game yet. Would at least solve the matchmaking issues, until more people leave anyway.

HTFY2241d ago

Agreed. It is tough finding GM3 groups on PC.
Not that it matters, 1 is still the fastest/best loot farm.

Still, since there is no PvP whatsoever, cross play is a must.

pandehz2241d ago (Edited 2241d ago )

We Are Family.

Kidding, got disowned long time ago when 2 of the 4 Javelins didnt even appear on the lvl rewards.

HTFY2241d ago

You know, they go and promise better communication only to go completely silent again.

The crap loot system, poor story, boring gameplay, and lack of QoL stuff are not the only things killing this game. BioWare seems to actively want to kill their own game. Now EA is announcing patches while Bioware just retweets the announcement? What is going on.

Alek832241d ago

Tell me about it! This is utter nonsense.
Their CM, @Darokaz is literally tweeting how frustrated he is with Sekiro after promising more Anthem communications, then retweets EA's tweet about the patch hours after EA tweeted it.

Pathetic.

HTFY2241d ago

Yeah. That pissed me off. I tweeted back at him and told him Anthem players are having the same issue because of lack of content and loot.

Germaximus2241d ago

This is a person that clearly never even played the game. Yet others that also haven't played the game will sit here and agree and act like they know wtf they're talking about.

HTFY2240d ago

You are a sad little basement dweller, aren't you? I have more hours in the game than their own CM, and probably you.

Alek832241d ago

LOL nice article, I especially like this:
"But barring the unlikely scenario of Anthem being a disaster, it’s safe to say the franchise will be around for a very long time."
Soooo. Things are about to get interesting.

pandehz2241d ago

The 1 year...sorry 10 year plan was to...

Sgt_Slaughter2240d ago

"10 year plan" any company executive who hears this in the future should stop everyone immediately and say NO because that's never a good idea.

kayoss2240d ago

Lets try to aim for the 10 weeks milestone before thinking about the 10 year plan. Baby steps.

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350°

Marathon Development Update

Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.

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title should match the source article, don't make up your own. Remove Marathon, thats for the original, 2026 is the one
Emilio_Estevez1d 1h ago WhoDisagree(0)Agree(0)
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darthv721d 1h ago
Jin_Sakai23h ago

Probably best just cancel it. The game has flop written all over it.

-Foxtrot1d 2h ago

Yeah, you can delay it as much as you want but you ain’t gonna wash that stink off.

Killer2020UK1d ago

It will lessen though and possibly make all the difference if it launches in a state that rectified a lot of the issues people had with it. A LOT of ifs of course.

RaidenBlack22h ago

If you really gotta play ... play the better extraction shooter this year : ARC Raiders

ZeekQuattro1d 2h ago

Delaying the inevitable. Bungie hoping the negative publicity will blow over. 🙄

darthv721d 1h ago

They can't cancel it until a themed controller has been released first... like concord.

ZeekQuattro22h ago

I anxiously wait for that and a Marathon Secret Level episode.

GamingManiac18h ago

$10 says it'll have the stolen artwork on it lolol

dveio1d 1h ago

If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.

So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.

Tacoboto1d 1h ago

"Doubling down on the Marathon Universe"

They're doubling down on soul, thank goodness this feedback illuminated that for them...

RaidenBlack22h ago

and N4G was littered with comments like : Marathon looks really good, maybe you're a hater and the likes blah blah ... especially under articles which compared it with Arc Raiders ....

1d ago
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160°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

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Lightning773d ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex2d ago

Aren’t those games made for different audiences though?

Lightning772d ago (Edited 2d ago )

Yes but what if you want both?

Not everyone can buy both.

franwex1d 6h ago

If you want both, then buy both. What difference does it make if you buy one now, and the other one later? Just get the one you really want first. I know $80 is expensive, but it’s not THAT expensive. If you’re skipping paying the gas bill due to trying to buy a game maybe don’t buy either one yet and wait a few months when they’re cheaper? They won’t eat into each other’s audience. Even Microsoft knows.

Reaper22_2d ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

Lightning772d ago

You want another Doom The Dark Ages scenario? I'm surprised Oblivion and Expedition 33 did well with a simultaneous release. Clearly that fatigue was definitely felt with Doom.

They need at least 2 weeks apart.

coolbeans2d ago

You're talking about a first-person RPG and a third-person action game though. So, it's a bit different than EA putting Titanfall 2 and Battlefield 1 back-to-back.

Petebloodyonion1d 14h ago

Last I checked, Ninja Gaiden was published by Koei Tecmo and not MS.

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ravens522d ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

2d ago Replies(2)
dveio2d ago

I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.

Sigh.

2d ago Replies(2)
dveio2d ago

If you look closer again, then you'll notice that I, at any point, didn't even mentioned the adjective "bad".

But you.

2d ago
Lightning772d ago

The "sigh" means your displeased. Don't make excuses why is it bad?

dveio1d 23h ago (Edited 1d 23h ago )

Nope, 'displeased' ain't the feeling I had when reading that article.

But speaking of pleasure:

Are you personally pleased with that line-up Xbox have in store for you in the Series' fifth year?

Edit: I didn't downvote you.

goken1d 12h ago

To be fair “sigh” could also mean relief, happiness… although it is also often interpreted as some form of negative expression

Lightning771d 22h ago

Still making excuses. What's the issue with this?

1Victor1d 14h ago

@light:” What's the issue with this?”

The issue is your thickness a reasonable player would buy one of the two game that are close to each other release and at minimum get it to halfway/finish it and then buy the other at a later time🤦🏿.
Not everyone try to break the speed run record on every game 🫩

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80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

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HyperMoused5d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19925d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon5d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.