BY PHANTOM: Why should someone who has worked hard and grinded day in, day out to build up enough resources to gain quick repairs, be in the same game world as people who have purchased the kits with real-world money instantaneously?
Trading scams are a common occurrence in Fallout 76. Be on the lookout for certain camp elements that make them stand out and never respond to someone telling you to come back.
Fallout 76 has seen many changes over the years but the veterans agree there is one addition that was a real game-changer.
Missing a lootable item was part of the game. Random and chance helped make Fallout so much fun and interesting. This just makes it lazy and disconnected to the simulated events. An interesting feature, but Where are all these veterans that agree so hard?
Fallout 76 players have seen a rise in issues plaguing the servers with the main issue being the "post player join failed" error.
Just put in a different fallout. I hope they turn this into a single player game after their done milking people
One of the most well thought out and factual article I've read on micro transactions. I've hated the practice because to me it's just wrong unless it's a F2P title.
What gets me is the ones who say "if you don't like it don't buy it" well I don't but enough do, more than enough and it's really conditioning a generation to just accept it as "this is normal."
That's why I rally to those companies that still deliver solid FULL games. Games that are not only incredible to experience but are of some of the best quality. On the flip side that's why Im so anti certain companies. They want to deliver games that seem so sterile and cut content to sell to customers in the game stores.
I lump the GAAS, loot boxes and micotransactions into the same pile because they all exist together in one form or another.
The devs who came from the mobile game model really played s hand in getting the attention of the suits.
Microtransactions are the worst thing that has happened to video games this generation and because of them now games are being designed with them in mind.
Here’s the thing, until people stop buying them they will always exist. It’s a market and a multi-billion dollar one at that.
If people didn’t buy them then publishers wouldn’t waste their time on them.
So long as they're just cosmetic or can be obtained for free in game idc.