Ubisoft CEO Explains Why UbiArt Framework Isn’t Being Used As Much Anymore
Ubisoft CEO Yves Guillemot recently explained why we haven't seen much of UbiArt Framework, the engine that powered Rayman Legends and Child of Light, recently.
Ubisoft CEO Yves Guillemot recently explained why we haven't seen much of UbiArt Framework, the engine that powered Rayman Legends and Child of Light, recently.