Polygon: "If you’ve never experienced VR, or have and weren’t fully convinced by the other hardware on the market, I think you’ll find Nintendo’s Labo VR kit worth checking out. At worst, you’ll spend a few hours having fun putting together some charming cardboard toys and seeing what parlor tricks your Nintendo Switch can do with them. At best, you’ll dive into one of the most inexpensive, yet engrossing, VR experiences out there."
BLG writes: "The Nintendo Switch has sold more than 100 million units since its debut and it shows no signs of slowing down. While the Switch and Switch OLED are amazing right out of the box, there are a few Nintendo Switch Accessories that can enhance your experience in some useful and sometimes unique ways."
Having been out since 2018, Nintendo Labo VR isn't a new thing, but it has been criminally underutilised. With a staggering amount of potential for Switch owners.
Skyrim vr on the switch???? I honestly couldn't imagine it. It ready looks a blury mess on psvr. So imagine what a switch vr port would look like.
— Nintendo Labo:
Nintendo Labo is an ingenious combination of technology, cardboard, and creativity on Nintendo Switch, yet it didn't sell and is now being forgotten. Why?
It was imaginative, creative and unique. But ultimately, just another Nintendo gimmick. Tech demos.
They dabbled in it, made high profits on what is basically, expensive paper. AR Mario Kart will be following right behind it and Labo VR that they didn't fully support. Because the RC Kart only works for one game. Just like most of the Labo.
Power Glove and Virtual Boy will have a new friend in the closet to sit next to that eventually, will getting trashed or donated.
They were tech demos sold with pieces of cardboard. Anyone could see this wasn't anything more than just a one off thing
Nintendo charging so much for cardboard makes it a no buy for me.
vr here vr there vr everywhere
I swear to fuking god. EVERY single god damn VR article, even the “positive” ones always start so negative on VR. The first paragraph on this article?! “VR has been a tough sell, people don’t have the playspace and there isn’t any compelling software?”
Like seriously?! Have these media journalist ass hats never played LoneEcho, Astro Bot, RE7, Borderlands 2 VR, SuperHot, Robo Recall, Firewall Zero hour and countless and countless more?!
"I cannot understate how impressive Labo VR is." What ?
I know I have to allow for my perception of things to be incorrect until I've tried it to confirm, but this writer sounds like he's never actually used VR (his reply in the comment section infers he has, but I remain somewhat skeptical). Saying things like "If you’ve never experienced VR, or have and weren’t fully convinced by the other hardware on the market, I think you’ll find Nintendo’s Labo VR kit worth checking out" really stretches the limits to me.
If you weren't fully convinced by Rift/Vive/PSVR, this $40-80 cardboard kit will? That seems to fall into hyperbolic territory. How will a perhaps surprisingly good, but still overall worse, VR experience be something that will be a good fit for a person who has already tried VR and disliked it? I don't understand how that works. I'm interested in giving it a shot though - I love VR in all its incarnations - but I'm keeping my expectations pretty low. Sounds like the best experience would be the $80 kit, but that sounds pretty pricey for a Google Cardboard/GearVR-esque experience. I'll keep an eye out for a sale a bit down the line.