Push Square: Dead or Alive 6 finds itself in this slightly awkward middle space where it's certainly a sequel, but it's not nearly the jump that we were expecting -- especially since it's been almost seven years since Dead or Alive 5. The new additions to combat are welcome but they're not exactly exciting, and the overall package is reasonably robust, but let down by tedious grinds and a terrible story mode. As a fighter, Dead or Alive is still fun, punchy, and accessible, but as an upgrade on the already solid Dead or Alive 5: Last Round, it feels underwhelming, and even a little rushed.
Dead or Alive 6 was supported by the developer for one year and we've heard nothing for an entire year after about what is happening with the series.
They added how much $$$ worth of DLC costumes? I think a lot of fans are probably sick of this practice other than the die-hards or those with deep pockets. Unlike other fighting games, adding more costumes brings nothing new to the table. The core game is very much the same as it was on release. With the free to play Venus Vacation or whatever it is called, there is a real chance they could add plenty new fighters from there, but they choose not to.
DoA is becoming a meme at this point. It used to be a fighting game with some sexy fighters, now it’s the other way around. Rather go to a porn site. Cheaper.
Usually i didnt care about the DLC because the games were packed with enough content on there own imo. But 6 is a f#@king disgrace, not only is it the least amount of constumes i've ever seen in a fighter period, they are the lamest and most generic bland outfits in the series. Seriously when Zack only has business suits and some ufc shorts, you done messed up. So much of this game screams of low effort, really shook my confidence in team ninja
Doa 3,4,5,6 were just DOA 2 with more characters and more sexy costumes anyway. Even Tekken evolved more.
Koei Tecmo has stopped supporting Dead or Alive 6 with new content but Marvelous is ready to throw fans a bone via Senran Kagura: New Link.
DLCs can end up being more expensive than the games themselves but these 10 titles are taking things way too far.
Why do people expect things that developers work really hard for, for free or close to nothing?
I thought Sims was going to be more expensive. I am surprised about the cost of the "simulator DLCs" and not surprised about Star Citizen.