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170°

Massive MD on The Division: You Have to Create a Monster Game to Cater to All, Other Games Struggle

Massive boss David Polfeldt said that to cater to all tastes for The Division, you have to create a 'monster' game and it is a challenge for other games in the same genre.

Meanwhile, Massive doubled its size from The Division 1 to The Division 2, and they have their own culture separate from other Ubisoft studios.

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Community1908d ago
codelyoko1908d ago

Perhaps that is the issue, developers shouldn't be forced to cater to everyone.

Livingthedream1908d ago

Nope but if you want to make money, then it doesnt hurt.

cogniveritas1907d ago

In business you're forced to cater to your customers if you want a profit and want to continue to exist. Otherwise it's just a hobby, then no one can force you to do anything.

eddvdm1907d ago

Totally agree with you. When you try to please everyone, you end unpleasing everyone - we all have our sides.

That being said, TD1 was one of the few games IN MY LIFETIME of 25 years of games that surprised me when I said to myself "no way I'll ever like this game". They really did a fantastic job, but I only experienced the game v1.8+, and I know people who invested time and money since v1.0 had a really though time until there.

I've played TD2 private and (now, playing) open betas - they brought everything that worked very well in TD1 (well, then worsened some minor things WHY) so I must say it`s a very good game - well polished and thought. I don`t agree about they trying to please everyone to be honest.

ccgr1908d ago

Yet many indie games still do well

Alexious1908d ago

Indie games have no obligation to cater to an exceedingly wide audience, though.

cogniveritas1907d ago (Edited 1907d ago )

That's because some Indie's haven't earned a wide audience yet. But IF they ever catch on and grow, good luck with the growing pains because some of your original fan base will feel betrayed if you do too much that's new, accusing you of catering to a newer fan base that wasn't there in the beginning. And another portion of your original fan base will abandon you if you keep on churning out the same old thing, accusing you of playing them for a fool, expecting more money for the same effort.

KaiPow1908d ago

Woah, I had no idea they were making an Avatar title.

Livingthedream1908d ago

Ubisoft always does great work.

averagejoe261907d ago

So this game will be an empty mess like the first one. Got it.

eddvdm1907d ago

You mean this after v1.8 update? I must say I completely disagree, if so. It's not the most content-filled online game around, but we almost don't have good AAA coop games, this one brings so much fun to the table, and 5+ modes with fun global events... idk, maybe you played it at its very start?

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60°

F1 24 Q&A - Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support

With two weeks left before the launch of F1 24, Wccftech interviewed Codemasters to discuss some of the improvements fans will find in the game.

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Community1d 18h ago
Dfooster1d 12h ago

So it looks like they have abandoned unreal for future iterations of the game and are sticking with ego. So that means no decent VR support on PC and none on console seeing as the ego can't handle it properly. I think I'm done with this franchise it's turned into fifa with a hefty price tag and no innovation from one year to the next. Time for someone else to have a go at this licence

70°

Japan: Nintendo death threats suspect charged by police

Japanese police have charged the man responsible for sending death threats to Nintendo.

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Community1d 21h ago
ZeekQuattro1d 8h ago

All that because a canceled event. Dude needs to rethink his life. Videgames ain't that deep.

gold_drake1d 7h ago

i dont quite understand the motivation behind that sorta thing.

70°

Nintendo’s new job opening hints at innovative packaging for future products

Nintendo of America has posted a fascinating new job opening that could signal significant changes for the company’s future products.

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Community2d ago