170°

Massive MD on The Division: You Have to Create a Monster Game to Cater to All, Other Games Struggle

Massive boss David Polfeldt said that to cater to all tastes for The Division, you have to create a 'monster' game and it is a challenge for other games in the same genre.

Meanwhile, Massive doubled its size from The Division 1 to The Division 2, and they have their own culture separate from other Ubisoft studios.

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codelyoko1887d ago

Perhaps that is the issue, developers shouldn't be forced to cater to everyone.

Livingthedream1887d ago

Nope but if you want to make money, then it doesnt hurt.

cogniveritas1886d ago

In business you're forced to cater to your customers if you want a profit and want to continue to exist. Otherwise it's just a hobby, then no one can force you to do anything.

eddvdm1886d ago

Totally agree with you. When you try to please everyone, you end unpleasing everyone - we all have our sides.

That being said, TD1 was one of the few games IN MY LIFETIME of 25 years of games that surprised me when I said to myself "no way I'll ever like this game". They really did a fantastic job, but I only experienced the game v1.8+, and I know people who invested time and money since v1.0 had a really though time until there.

I've played TD2 private and (now, playing) open betas - they brought everything that worked very well in TD1 (well, then worsened some minor things WHY) so I must say it`s a very good game - well polished and thought. I don`t agree about they trying to please everyone to be honest.

ccgr1887d ago

Yet many indie games still do well

Alexious1887d ago

Indie games have no obligation to cater to an exceedingly wide audience, though.

cogniveritas1886d ago (Edited 1886d ago )

That's because some Indie's haven't earned a wide audience yet. But IF they ever catch on and grow, good luck with the growing pains because some of your original fan base will feel betrayed if you do too much that's new, accusing you of catering to a newer fan base that wasn't there in the beginning. And another portion of your original fan base will abandon you if you keep on churning out the same old thing, accusing you of playing them for a fool, expecting more money for the same effort.

KaiPow1887d ago

Woah, I had no idea they were making an Avatar title.

Livingthedream1887d ago

Ubisoft always does great work.

averagejoe261886d ago

So this game will be an empty mess like the first one. Got it.

eddvdm1886d ago

You mean this after v1.8 update? I must say I completely disagree, if so. It's not the most content-filled online game around, but we almost don't have good AAA coop games, this one brings so much fun to the table, and 5+ modes with fun global events... idk, maybe you played it at its very start?

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70°

The Division 2 Year 6 Season 1 PTS Patch Notes, Schedule, Download Size Revealed

The Division 2 Year 6 Season 1 PTS patch notes are now available, as the test begins this April 26! Download size, schedule revealed too.

BeRich2332d ago

How many people play this currently?

110°

Garry's Mod Removing All Nintendo Content From Steam Workshop After Takedown Request

The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.

gurp4d ago

first emulation, now this
even though I don't play Garry's Mod, it is still bad

Inverno4d ago

I was reading it's all just false reports from a troll who's done things like this in the past and not Nintendo themselves.

-Foxtrot4d ago

Well the games creator Gary Newman confirmed it himself on Twitter.

Inverno3d ago

Seems that's still being debated.

70°

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises

Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.

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Jingsing4d ago

Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?