730°

Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

Crackdown 3 is an upcoming open world third-person shooter from Microsoft. It was one of the first games to be announced for the console but the first revealed gameplay for Crackdown 3 now shows a clear downgrade compared to the current version.

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gearnuke.com
chrisx2333d ago (Edited 2333d ago )

ya think? its obviously been downgraded since it's announcement with the power of the clouds slogan. that's where "crackdowngrade" came from.

abstractel2332d ago

It's been in development for ages, it obviously has had problems during development which could be from a multitude of reasons. But there's no denying this game is downright ugly. It's hard for me to even imagine how this game could come out in this day and age. There's no developer I've worked with, or talked with, that would accept this. Don't mean to be mean, I just don't get it. It's not even the technical side, the textures, lighting and modeling is so poor. Don't know what artists would even produce assets like these.

I wanted this to be good.

2332d ago
Potnoodle9992332d ago

@shaggy
Just wow.... do you really have such low expectations of a game that has been in development so long? Maybe it’s because of gamepass... as regardless of whether it’s good, everyone has it anyway. Sounds like a shit gaming environment to me, I’ll gladly pay £50 for my games if the quality is there. Currently playing resi remake (not £50 but close) and it is insanely good, next up KH 3. Can’t imagine there is anyone who would actually be anticipating C3 enough they would actually pay £50 for it, but they won’t have to will they! 😂

The Wood2332d ago

The Power of the Cloud. . . . . .

WilliamSheridan2332d ago

@potnoodle

Why would hoping a game is fun be considered low expectations? Let's see if the game is good, then you can talk trash AFTER you play it.

ZeroX98762332d ago (Edited 2332d ago )

Cell shaded games can be improved, proof is all the games that Cyber Connect 2 made during the last 10-15 years. They were able to bring the "Anime" style to their cell shaded games and it looks amazing, so Crackdown 3 has no excuse on this side, they could've done better.

darthv722332d ago

so what are we comparing it to? If you say pre-alpha then sure it looks like a downgrade. Who really thinks pre-alpha stuff is going to be the end all be all finished product? Sometimes the finished product looks better and sometimes it doesn't. It all depends on what kind of performance hit is involved with everything else you dont see.

Personally I like comparing games to previous releases in a series or those in a similar genre. In this case the game looks much better than the first two and if the destruction is as fun to make happen as it looks then to me it's going to be a blast. I love this kind of fun environmental mayhem.

AngelicIceDiamond2332d ago

Yeah its a shame. The games been past down twice. Which is the visuals have changed for the worse. They been focusing too much on the cloud tech. I feel this game was a catch 22. The cloud is real but everything else gets overshadowed. Or work on everything else but dump the cloud tech. Either way this game was backed into a corner.

Tech52332d ago

they don't talk about the characters getting face lifts though.

+ Show (5) more repliesLast reply 2332d ago
GTgamer2332d ago

I can't believe people tried to destroy spiderman for a goddamn puddle but are cool with this smfh.

2332d ago
GTgamer2332d ago (Edited 2332d ago )

@49miner sureeeeee it's not the same people Smfh and your Account was created 25 days tbh your probably one of them :)

2330d ago
Gamingsince19812332d ago

Some people seem to think it was downgraded to help performance .......but wasn't that the whole point in using "cloud power" , to increase performance without the console doing most of the work ?

gameslayer24112332d ago

How has no one pointed out the lack of a shadow on the MC?

343_Guilty_Spark2331d ago

Cloud stuff wasn’t there to improve graphic it was for mass environmental destruction.You sound ignorant and seem to be motivated to be inflammatory.

You need to cool it now like New Edition.

+ Show (2) more repliesLast reply 2330d ago
Kribwalker2333d ago

From pre-alpha footage to the latest footage there’s definitely a downgrade. From what we saw in 2017 to now is upgraded, but the early stuff is definitely not the same now. I’ll give it a go still, but definitely disappointed comparing the footage between them both. The final story footage doesn’t look like a 360 game like some folks try to say, but it’s not as good as their target renders

Jin_Sakai2332d ago (Edited 2332d ago )

This will be another mediocre Xbox exclusive to add to the list.

This is what you call a massive downgrade.

https://www.resetera.com/th...

MasterCornholio2332d ago

That's way worse than a few missing puddles in my opinion.

2332d ago
The_Sage2332d ago

Wow. Doesn't even look like the same game.

trooper_2332d ago

This game looks so bad, looool.

Gamist2dot02332d ago

Damn, the final release looks like a demo you would pitch before the game gets the green light for production.

DaDrunkenJester2332d ago

Those CD3 gifs are very interesting.. I'm pretty sure I have seen recent footage that has character shadows and such.

DaDrunkenJester2332d ago (Edited 2332d ago )

To add to my previous comment:

Edit: This footage from December 20th in IGN clearly shows character shadows:

https://www.ign.com/videos/...

And so does the footage here from IGN from just 4 days ago...

https://youtu.be/jRcmsxa8Bl...

I think there is something seriously fishy with the footage in those gifs...

Potnoodle9992332d ago

Wow haha

Can’t believe they made another bust 😂

Araragifeels 2332d ago

Sumo digital studio are horrible game dev. There is a reason why LBP3 was not a great game, Dead Island 2 is on hietus and new Sonic Racing was delay. Xbox should have gave the game to a better studio.

OffRoadKing2332d ago

G.E.F.G.P. Good enough for game pass.

+ Show (7) more repliesLast reply 2332d ago
Lore2332d ago

From what I saw whenever the player drives a car it looks as if it’s sliding on wet pavement. For a game that took this long to develop it doesn’t look like the physics are that of a 2019 title.

SpaceRanger2332d ago

In all honesty, I always felt like it was more of an art style change not a downgrade. It definitely has more of an arcade like game feel to it, and I think we’re all aware that many developers change artstyling to achieve better performance.

This is one of those games I’d say. An example of a downgrade is something like the first Divison where there was no art style change. Just simply a downgrade of the game overall in features and other visual components.

xX-oldboy-Xx2332d ago

No mate - this is night and day, they also went with one of the least taxing art styles possible.

It's just not good, no matter how you slice it.

5+ years in development remember. Don't forget SoT, SOD2 and now this - might be time for ms to throw in the towel.

2332d ago
AmUnRa2332d ago

"it was more of an art style change not a downgrade.."

O boy, i dont know what to say.. O wait i got it, its not a "art style change"., it is a 100% downgrade, do not care your spinning the reality.

xX-oldboy-Xx2332d ago

Shaggy2303 - but it doesn't look fun either, even people that have played are underwhelmed. I'd be jumping off the xbox ship and just let it sink.

frostypants2332d ago

You clearly haven't compared the early demos of the multiplayer to the new. It looks like a shadow of itself. It used to be that the graphics were bleh but the destruction seemed cool. Now the destruction looks way downgraded and the graphics went from bleh to barf.

+ Show (2) more repliesLast reply 2332d ago
mark_parch2332d ago

not sure what's going on with the shadows. I've seen some footage where the characters don't have shadows and other with shadows. maybe it's pc footage with the shadows turned off.

https://www.youtube.com/wat...
This footage has shadows

DaDrunkenJester2332d ago

The no shadows thing was a glitch. The game clearly has character and item shadows. It takes 2 seconds to look up other outlets gameplay footage to see this was just a glitch and it's sad that people are running with this.

NarutoFox2332d ago

Not looking good for the green team

rainslacker2332d ago

So it's an upgrade of the original worse downgrade

gameslayer24112332d ago

My Biggest issue is the lack of a shadow on the main character, that bothers me more than any style change or downgrade.

Morgue2332d ago

If N4G was still based on the bubble system you would've lost them all by now saying nonsense like this.

Kribwalker2332d ago

what nonsense?
https://youtu.be/0bxhmoNXnb...

the new footage looks better than the first real gameplay footage we saw here. It doesn’t look as good as the original Target renders at all (pre alpha footage that originally was shown) but it looks better than this link i gave you does it not?

+ Show (5) more repliesLast reply 2332d ago
ArchangelMike2333d ago (Edited 2333d ago )

It's not just a downgrade, it's a testament to MS's inability to harness their own tech to achieve their stated aims and goals with the Cloud this gen. It was an ambitious pipe dream, and props to them for trying. It is likely that the cost of adding cloud servers became prohibitive as the in-game destruction progresses across the millions of games being hosted at the same time. They said they had to spin up 14 additional servers within minutes of just one match starting, just to keep up with the destruction; not to mention the tens of thousands of matches, everyday, month after month when the game launches. No wonder they had to downsize the vision of the project. Anyway next-gen is right around the corner, I hope we'll see that original vision for Crackdown 3 come to reality some day soon.

https://www.youtube.com/wat...

@0:38 - The vision for the ultimate sandbox
@1:36 - 100% destructible environments
@1:42 - Connecting to MS Cloud played with 20x the computational power of Xbox One (not just 12x)

#livingthedream
#thepipedream

Daz2332d ago

Yeah this is true. It's not a downgrade. Just to ambitious tech demo. If no one see that video I think we would have a different reaction today
Or released earlier.

JesusBuiltmyHotrod2332d ago

It's still a downgrade..stop trying to sell something that ultimately won;t look or be like what you show at all. Companies need to get more flak for this.

Thundercat772332d ago

Wow what a spin. So this is how we are going to call this now?

For even less than this, people were ready to call downgrade on Spiderman.

SmielmaN2332d ago

This game has been the flag bearer for Xbone since t was announced. We have heard for years that this game was going to show the true power of MS Cloud tech.

This game is supposed to be incredible. I will reserve judgement until it’s released but I can say I’m very interested in seeing what MS can do with all this time and it’s Cloud tech.

They’ve sold millions of Xbones on this Cloud premise and the day will come when they show all those consumers that their trust was well worth the wait..... maybe.

sinspirit2331d ago (Edited 2331d ago )

https://n4g.com/news/148651...

Me 5 years ago - " if it only took about 15 to render this. 300,000(total numbers of servers) divided by 15 is 20,000. You really think an actual game will use this technology if only around 20,000 upon millions of users could take advantage of it? And lets not forget that thousands and thousands of servers are dedicated to PC use, businesses, Microsofts own business and products, video game servers, their marketplace, etcetera, then there is even less servers to use for this in the actual world."

I was very close to that 14 number lol. I basically gave an example of how 15 servers per match/game would be too much to meet the demand of millions of potential buyers of the game. Since the servers were low and mid-tier clusters from 2012, they are seriously not designed for heavy workloads like a video game. And, as you said. Not only does the destruction keep ramping up and up to require more and more, but it needs to be quick and snappy to accommodate it. They've added more servers and 14 servers per match is still too much lol..

In the same demonstration I commented about. They compared a high end gaming PC which should have been able to handle something like that. But, they clearly hadn't optimized physics to run on a GPU which held it back.. Which is misleading when they're trying to compare what a local machine can do when they gave their servers two handicaps. 1. Having it pre-staged. 2. Gimping the total capability of a local machine which does have the hardware designed for those workloads but they chose not to take advantage of it to compare one CPU to dozens upon dozens of their servers cpu's which they have not disclosed.

ArchangelMike2331d ago (Edited 2331d ago )

At this point I think there are really only two conclusions that can be reached, either Microsoft is just playing a smoke and mirrors game to sell units, or else they actually underestimated their capacity and capability, or are just not that good at harnessing the tech for gameplay purposes.

Cloud tech is brilliant for crunching raw data, like for research, or stock markets, weather patterns, even A.I. computations etc. But when it comes to gaming - especially multiplayer games then I don't know. I believe the results would be very different if they had only implemented the cloud destruction in the single player game - without the need for the extra multiplayer load. They would have had so much more bandwidth to play with.

NXFather2332d ago

Uh Oh, There goes gravity. Snapback to reality. Plowwp, its over now.

TK-552332d ago

It's a common thing this gen. Learnt early on to expect downgrades from the trailers even for the PC release. Dev's are just too afraid to push visuals like Crysis and Metro 2033 did.

BehindTheRows2332d ago (Edited 2332d ago )

It has absolutely nothing to do with 'fear' and each case is different. For starters, involving consoles means they have to dial back on many things (notice very few in-house games from each console manufacturer saw any "downgrades"). Crysis and Metro were pushed as hard as they were because they were very few sacrifices that needed to be made.

For Crackdown, the biggest issue was that it promised too much (and too early).

TK-552332d ago

"Crysis and Metro were pushed as hard as they were because they were very few sacrifices that needed to be made."

Such as?

BehindTheRows2332d ago (Edited 2332d ago )

@TK-55: Why hold back the visuals for the sake of the console version? Simple. Money. They make more money on the lower-end console versions. Why push the PC as hard as possible with those things in mind? The return won't be the same. I get the sentiment you're after, I'd also prefer harder pushed effects/visuals etc..., but that's just not reality anymore.

So, you ultimately answered your own question when you mentioned Crysis and Metro 2033 (though 2033 released on Xbox, it was a port).

xX-oldboy-Xx2332d ago

HZD, GOW, U4, U:TLL, Spider-Man and soon to be GoT, TLOU2 all look amazing. Pushing visuals to their limit on closed hardware. Just call a spade a spade and call ms out on their inferior (sometimes abysmal) game creation skills.

No wonder their all about services the last 2 years.

Doesn't something smell off at xbox?

JesusBuiltmyHotrod2332d ago

It always has? They have never been about the art of games at all...and it shows.

2332d ago
TK-552332d ago (Edited 2332d ago )

Are those games on PC? Not exactly able to push that far visually if they're not and that's not me saying they look bad but that they could go much further if they were on PC. Looks to me like you just wanted to turn this into a fanboy war.

Take a look at The Witcher 3 trailers and then look at the final product. We see what the PC can do so why remove those optional settings? Why make it so your games aren't able to push future hardware to their limit like Crysis and Metro 2033?

Picture_Dancer2332d ago

Yeah, but crackdown looked avarage, there was nothing to downgrade, but still they did it. Game from looking like pastgen now is looking like ugly pasgen title

BehindTheRows2332d ago

I explained them. Neither game was held back by console hardware. Every game has sacrifices, of course, but PC exclusives have less.

TK-552332d ago

Didn't make myself clear. What are the sacrifices that need to be made today when the industry is bigger than ever? Watch Dogs was Ubisofts biggest new IP, The Witcher 3 was CDPR's best selling game so why hold back visual settings for the sake of the console version?

If anything it was even riskier back then because the PC market certainly wasn't as big and sales expectations for the two examples I gave you were far lower and yet they pushed further.

+ Show (1) more replyLast reply 2332d ago
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690°

Tencent to buy Crackdown and Sackboy developer Sumo in $1.3bn deal

Tencent is set to buy Sumo Group in a deal worth $1.27bn (£919m), the companies have announced.

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gamesindustry.biz
Darkborn1437d ago

Tencent is really buying up everything. I'm surprised everyone is selling to them like this.

Rebel_Scum1437d ago

They want/need capital I guess.

darthv721437d ago

No way they are worth that much. They are a support studio. I guess tencent decided to throw them an insane price that Sumo would be crazy to turn down.

Its like the godfather. "Im going to make you an offer you cant refuse"

UltraNova1437d ago

Always the case.

Who owns the rights to Crackdown and Sackboy IPs though?

boing11437d ago

I've heard some time ago, that they created a special unit that has a mission to search for acquirable devs all around the globe.

-Foxtrot1437d ago

Going off their business practices they seem like a cancer in this industry

1437d ago
blacktiger1437d ago

chinese currency, no limit in printing, but they are selling in USD

PrinceAli1437d ago

Maybe because they're a publisher of games with a history of success loool..?

barom1437d ago

Even Microsoft can’t compete with that kind of money.

Zeref1437d ago (Edited 1437d ago )

Uhm yes they can.. What do you mean?

Zeref1437d ago

Money talks, Besides, those developers don't need to worry about income anymore.

enkiduxiv1437d ago

I doubt anyone that matters to the actual production of the games is getting a raise. The only thing that has changed is that now they can't buy any Winnie the Poo products for their kids.

senorfartcushion1437d ago

Well they’re allowed. America and China are leading the world in toxic capitalism.

n1kki61437d ago

As publicly traded companies it's either they sell and potentially get more, or tencent initiates a hostile takeover and buys at least 51% of the shares. These companies might not even be amicable to the buy out but opt to take it because hostile takeovers are terrible.

+ Show (8) more repliesLast reply 1437d ago
frostypants1437d ago (Edited 1437d ago )

Yep. A company that built itself by ripping off IP of small, innovative developers and out-marketing them. Tencent is everything wrong not just with gaming but corporate ethics in general, and the assymetric regulatory playing field we for some reason permit from the Chinese government. Egregiously corrupt companies like Tencent should be banned from the US market.

senorfartcushion1437d ago

The US market would take Tencent to dinner and have it naked on the bed by midnight if it could. America and China are as bad as each other

Lightning771437d ago

They can take Sumo those devs really aren't that great. Sack boys big adventure scored good however but Crackdown 3 wasn't great. They're 50/50 Sony will find a suitable replacement for Sack boy. MS desperately needs a suitable replacement for crackdown, if it's not already too late in terms of fanfare at this point.

Sumo to me isn't that big of a deal there are better devs out there.

senorfartcushion1437d ago

Crackdown 3 was cancelled and remade a few times. Hardly their fault.

darthv721437d ago

This is the same Sumo who made Outrun 2, 2006 Coast to Coast, Sonic Racing Transformed as well as Forza Horizon 2 on the 360. I think they are better than you give them credit for.

Wulfer1437d ago

You might want to walk this statement back. Why else do you think this game goes for over $200 now?

https://www.ebay.com/p/5144...

1437d ago Replies(1)
ScootaKuH1437d ago

I'm surprised Sumo are valued so high

solideagle1437d ago

yeah, thats what I thought. $1.3 billion is very high, Insomniac sounds like a bargain deal for Sony!

chadwarden1437d ago

And they likely bought Housmarque and Bluepoint for even less than Insomniac.

phoenixwing1437d ago

at the two above me,
it's easy to sell for less when you know you're in good hands business and culture wise. I mean sure you could scratch out some extra money elsewhere but are all the people you know going to be taken care of when you get bought out? Sony takes care of them. Basically you can tell who's a scheming money scumbag by what ceo's/execs choose to be bought by. In the end money talks but there's extras to consider sometimes.

roadkillers1437d ago

I am as well. They do not own any IPs from my understanding...

DOMination-1437d ago

Me too! After looking them up, it seems like they were the parent of other game studios: Lab42, Red Kite, Sumo India, The Chinese Room and PixelAnt Games and also have some cryptocurrency technology.

They may also still hold the IP for back when they were Gremlin Interactive.. back in the Amiga days they were really a dev of some repute.

ScootaKuH1437d ago

Gremlin. Now there's a name that takes me back. Ocean as well.

Teflon021437d ago

They're not, it's likely them just throwing money around to make sure they have no opposition. Sumo is a valuable developer as they've assisted in alot of great games. They did LBP3, Sackboy, Sonic Transformed, I believe Assisted in both ModNation Racers and LBPK, Team Sonic racing, just to name the few off the top of my head that I own.

+ Show (1) more replyLast reply 1437d ago
IRetrouk1437d ago

I honestly thought ms or Sony would have nabbed them, seeing as they have worked for both on their respective ips, colour me surprised.

Bennibop1437d ago

It's a lot of money for a group with no ips, what would they have worked on to keep so many studios and staff employed. For now at least they continue working on ips for the likes of Sony and Microsoft.

IRetrouk1437d ago

Sony and ms have more than enough ips to keep em busy, the price would have been an issue though, that I agree with, just surprised is all🤷‍♂️

frostypants1437d ago (Edited 1437d ago )

Tencent doesn't exactly pride themselves on original IP anyway. They just steal someone else's. They only need developer drones.

Sephiroushin1437d ago

They have enough to make them busy but there is no point in buying the studio that high, they could just make the developers some offers and thats it... heck every single developer could just quit the studio and with what is tensen left? no point in buying a studio with no IP you dont own the developers

IRetrouk1437d ago

I already agreed that the price was high, still don't take away that they could have been used, and be useful to either ms or sony

Show all comments (86)
80°

Xbox Cloud Gaming PC Preview/Hands on Impressions (BETA) - CG

Microsoft recently released their Xbox Cloud Gaming PC Beta which allows users the opportunity to stream Xbox games to their Windows 10 PCs or laptops. This follows on from being able to use the cloud gaming on mobile devices which works very well but is limited to the size of your screen. Having the option to play Xbox games with a larger display has its obvious benefits.

Read Full Story >>
cramgaming.com
1522d ago
280°

Crackdown 3 8K 60 FPS - Possible at Low-Medium Settings with an RTX 3090

CG writes: Nvidia’s claims that the RTX 3090 can render games in 8K at 60 FPS, ring true for us in this video. We put the game Crackdown 3 through its paces with some interesting results.

Read Full Story >>
cramgaming.com
bunt-custardly1714d ago

If you've ever super-sampled anything you would know why it can make things look better.

bouzebbal1714d ago

Let's talk about powahhhh of da clawwdd for a second 🤣did they give up with this thing?

bunt-custardly1714d ago

Oh right, I didn't get the joke sorry, it just clicked. Hmm, is Crackdown 3 really that bad/universally hated especially as it's on gamepass?

SullysCigar1714d ago

My attempt at humour could have been clearer, in hindsight..!

Yeah, sadly Crackdown 3 had been hyped so hard and so long by Microsoft, that when it launched as a mediocre game, it got panned. It was mainly the broken promises about the power of the cloud I think that did it. This was the 'cloud power' poster child for years and it all amounted to nothing, which is a real shame, because if they'd realised their initial vision it could have been special.

bunt-custardly1714d ago

I do remember the original vision where entire buildings could be demolished but wasn't that feature relegated to the multiplayer mode? For me, Crackdown 3 comes across quite generic. I suppose if it had the full destruction in the story mode that would have been bad-ass. If Red Faction Guerrilla can do it why not CD?

FanboySpotter1714d ago

Crackdown 3 was made for crackdown fans. Hated by non crackdown fans. Enjoyed by crackdown fans.

MadLad1714d ago

I played it on PC for a little while via gamepass. It's not nearly as terrible as people would try to make it out to be, but it's the definition of a "meh" game.
There's fun to be had if you're bored.

+ Show (1) more replyLast reply 1714d ago
andy851714d ago

It's good it's possible but who would pick this over 4K60 on ultra? It would look far better

IanTH1714d ago

100%. This is obviously just showing what can be done with the current highest end hardware, rather than what should be. And if you're splashing out for an RTX 3090 over a 3080 for gaming (small performance delta if not using that huge buffer for productivity), then I guess you'll also consider splashing out for an 8k screen. And, I mean, you'll want to be able to do *something* with it lol.

outsider16241714d ago

Let's be honest here, even with extra high settings at 8k 120fps... it'll still look like crap. Sorry.

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