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Review: 'Resident Evil 2' is better than most horror movies | Omaha

You won't get the complete experience unless you play the game with both characters.

SuperSonic911939d ago

Have been saying this thing lately.
Until Dawn has revolutionized horror games. Same with Bloodborne.
Horror games seems to expand the games market with young adults.
Storytelling in video games cannot be matched by movies.

kevnb1939d ago

You must be pretty young.

Eidolon1939d ago

Primarily action role-playing, souls-like. but a good defining sub-genre in terms of the feel of the game, direction, art music, atmosphere, horror is pretty spot on.

Imalwaysright1939d ago

In what way did those games revolutionized horror games?

Eidolon1939d ago

Until Dawn, only because you can choose a path. Bloodborne was an amazing game perioid, but not a Horror game primarily. RE2 didn't revolutionize horror games either, at least not the remake. I would say RE PS1 games are the father of survival horror.

PaleMoonDeath1939d ago

Evem more so on Harcore, best experienced on the first playthrough. Stellar game.

Eidolon1939d ago

It was a touugghh run first playthrough, but finally beat it just beat a few hours ago. It was actually kind of fun learning fast ways to getting from one save to another, while collecting and conserving as much as possible, just to save some ink ribbons. lol. I have loads save soooo many times to do this.

Lord_Sloth1939d ago

Most horror movies are trash.

Imalwaysright1939d ago

If you want good horror movies you have to watch movies from the 70s and 80s.

masterfox1939d ago

And this is just one game of ton of awesome games that were released in the PS1 era.

SuperSonic911939d ago

The groundwork was laid back then.
PlayStation is a platform of immense variety for all ages.
I am glad they change the face of gaming from just kiddie games.

carcarias1939d ago (Edited 1939d ago )

I think they did a fantastic job with this game BUT I have to say I was disappointed by the difficulty settings. Normal is a breeze in general and the lack of ribbon system takes most of the intensity away from it since you're never in any danger of losing progress. Therefore I found myself not even caring what was around the corner.

I quit my playthrough as I left the Police Station since I wasn't enjoying it. I restarted on Hardcore. Immediately the 'classic' tension came back but, unfortunately, having zombies often take soooo many hits to kill (seemingly a random number?) and, more importantly, having their bites take you straight to danger was just frustrating rather than exciting for a bunch of reasons. Moderately higher zombie damage on Hardcore, compared to normal, would have been the sweet spot for me.

I unlocked Tofu on the original but I'm not sure I can even bring myself to complete Claire's campaign. I hope any future remakes that play like this have a Classic mode in between Normal and Hardcore. Still, it's a great game.

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70°

The best horror games on Xbox Game Pass

Got an Xbox and a Game Pass subscription and want something spooky to play? Here are the best horror games on Xbox Game Pass.

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130°

The art of difficulty: What’s the best way to make games harder?

There are many ways that a game developer can choose to raise the difficulty in their games — but which ways are the most effective?

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DefenderOfDoom271d ago (Edited 71d ago )

A great example on how to do difficulty in a video game is DOOM ETERNAL. Started playing on ULTRA VIOLENCE but then I started playing on NIGHTMARE after a couple hundred hours of playing on UV . What makes DOOM ETERNAL fun, is on Nightmare, the enemies are very aggressive ,but they give you the tools to defeat difficult enemies , you just have to learn how to use them .

FinalFantasyFanatic71d ago

Doom Eternal was so tough, but it felt so amazing to finish that game, even when the enemy feels unfair and gang up/box up into a corner.

Nacho_Z71d ago

Personal dislikes are bullet sponges and bosses with regular enemies thrown in. Just make the boss hit harder if it's too easy.

thorstein71d ago (Edited 71d ago )

I think Helldivers 2 really gets it right. If enemies are easy, they swarm. If they're high level, they tend to have good defense and need strategems to take down...or bait.

I never feel too angry if I die by swarm because it is usually my fault for not checking my 6. I don't even mind dying if a teammate drops a bomb on the swarm that is gutting me.

I don't like cheap deaths. When the game allows you to progress only to hit you with an enemy that is suddenly immune to all the things you've unlocked and mastered is just dumb. If the game doesn't do hit boxes right and you get killed in lame ways it is dumb.

The screenshot is from Elden Ring, a game I really enjoyed, but the scaling was silly. I didn't do the Eligtree til late game so it was goofy difficult. I thought the Elden Beast was rather cheap. Not a fun skill based match, but just cheap enemy. There was no sense of, "oh it defeated me because I did this or I did that" like all Souls/Borne games.

Crows9071d ago

Don't handhold. There you go. every game is immediately harder and more rewarding.

DarXyde71d ago

1. Intelligent opponents that don't have some set, optional strategy to win and requires more critical thinking.

2. Game provides players with the knowledge and tools about a game world to stand a chance (or at the very least, the opportunity to gain the knowledge and tools).

3. Don't insist on enemies having much more health than the player arbitrarily. Sometimes, you'll have more durable enemies who are armored or inhuman which I would say is fair. The best approach to this I can recall in recent memory is Naughty Dog games: You're extremely vulnerable without armor and can get picked off pretty easily, but your enemies are pretty beatable with the right weapons and strategies where you can't just brute force it. That said, ammo is in short supply, so you engage at your own risk.

4. Depending on the type of games, make resources more scarce without necessarily making enemies bullet sponges. It simply means you'll have to choose your battles carefully and have damn good aim. Like Uncharted. If you're not good at headshots, Crushing is a rough time.

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150°

The 7 Best Video Game Remakes of All Time

Remaking video games is not a new trend, but it is more popular than ever. Which are the best video game remakes of all time?

shinoff2183105d ago

It's a crime star ocean 2 remake isn't on this list. Jeez

kevco33104d ago

There's so many remakes coming out these days, I'm sure many people's favourites won't have made the cut!

jznrpg104d ago

I agree with you. It’s was so good I finished it way faster than I wanted to.

ApocalypseShadow104d ago

Where's the 2D love? Like Strider and Bionic Commando Rearmed? Some of my personal Remake favorites.

LightofDarkness104d ago

Those games were excellent, especially loved that Strider reboot back just after the PS4 released.

got_dam104d ago

Links awakening was fun, but it STILL runs very poorly. Slowdown all over the place.

DefenderOfDoom2104d ago (Edited 104d ago )

For a 90s video game remake I would put QUAKE 2 at the top. Nightdive did a amazing job . And Machine Games added awesome new content.

Soy104d ago

Dead Space over Mario All-Stars, esp since All-Stars was just a graphical upgrade. Otherwise.....can't quibble much with that list.