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190°

Quantic Dream's Next Game Engine Will Be "Cross- Platform and Even More impressive"

David Cage has dropped some tease about their next project confirming that they are working on a new engine that will be cross-platform and it will be “even more impressive than anything” they have done in the past.

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twistedvoxel.com
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Community2331d ago
gangsta_red2332d ago

"Quantic Dream is dropping PlayStation exclusivity after the end of their three projects deal with Sony Interactive Entertainment"

So it was a an exclusivity deal with Sony. Interesting, I seriously thought they just chose to work with them for each of their games.

Obscure_Observer2332d ago

Can´t wait for their next project!

Nyxus2332d ago

They did choose to collaborate with Sony. I'm not sure where this site got the information there was an exclusivity deal. It could be, but I don't see it anywhere in the actual interview.

2331d ago
DaDrunkenJester2331d ago

Well unless they change up their game style I still don't care about playing David Cage "games".

2331d ago Replies(1)
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70°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
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Community3h ago
Neonridr6h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo0m ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

60°

From Sale to Switch 2 - Shift Up Rewarded the Dev Team After Stellar Blade 3 Million Sales Milestone

Shift Up once again proves that they appreciate their team, as they have just rewarded their developers with new Nintendo Switch 2s to celebrate the Stellar Blade sales reaching 3 million.

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Community12h ago
80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
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Community12h ago
Goodguy011d 7h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK11h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.