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200°

Destiny publishing rights change to prove if publishers are to blame for bad business practices

With Destiny publishing rights reverting to Bungie, the developer has a change to prove that the negative stigma surrounding AAA publishers is correct and that it forces microtransactions in games.

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Community2350d ago
Tetsujin2351d ago

"No matter what Bungie ultimately does, this will be a telling moment in gaming. If the developer turned publisher winds up removing or changing the microtransactions for the better, the negative stigma surrounding huge publishers will have been proven right. If it winds up not changing things and doubling down on these manipulative practices, then we will know that developers are just as prone to falling into the allure of increased profits."

I don't want to be "that guy," however I see this nothing more than some sort of marketing tactic to hype the 3rd game due to the shortcomings of 1 and 2. I did play the first game; quit after the release of Dark Below (since I saw all this coming); and skipped over 2 entirely even though PlayStation Plus had a base version of 2 for free. From a customer stance, this is a good move on Bungie since now they control the fate of the 3rd game; from a business standpoint, something else is going on behind the scenes we don't know about, and I don't want to be a part of it.

Fist4achin2351d ago

Who knows what's to come for Bungie, but I think being away from Activision is a good thing.

TheSaint2350d ago

I'll give them a chance to redeem themselves. Not holding my breath tho.

CorndogBurglar2350d ago (Edited 2350d ago )

I don't think there is anything behind the scenes. The deal with Activision was always a temporary one with an end date. Activision didn't buy Bungie or Destiny. So once the deal ended they took their toy and left so they could publish on their own.

Bungie has never really published their own games before, they've always been a part of a bigger company. In the past it was Microsoft. I don't know about their previous Marathon games before Microsoft.

The point is that they have always really been tied down and forced to do what other companies wanted them to. Now they don't have to. So now it really is a telling time for gaming. If Bungie keeps Destiny exactly the same, with the same selling tactics then we'll have no one to blame but Bungie. But if they release Destiny 3 with more content and make the expansions cost less and get rid of MT's then we'll know that publishers really are the ones with all the control around those things.

chrono12052350d ago

Think they made the base game on PC free too. Just saying, don't know if it was Activisions call or Bungies call.
But let's see what Bungie does with their new freedom.

rainslacker2350d ago

This needed to be proven?

That said, it can also be done by the devs as well, but for published games like this, the publisher will agree to whatever the dev may want, and usually will implement their own things as well.

Teflon022350d ago

I really don't think Activision makes a difference in Destiny's case. Destiny's issues aren't things you can necessarily put on Publishers. It's a developer level issue I think. In alot of cases the Publishers do create issues like the EA and Star Wars titles. But I just can't figure how this ones on Activision

Shiken2350d ago

Do you have any odea how much content was cut from the original game on Activision's request? Entire story arcs and cutscenes were taken out, and re released in Taken King. In an interview, it was stated that Taken King was supposed to be the end of the first game...BEFORE DLC but it was changed at the last minute. There are still concepts that were removed that we have not seen in the final product to this day.

I am not saying that Bungie will be a saviour to their IP for certain, but Activision was a huge part of the problem for sure.

Gameseeker_Frampt2350d ago

That isn't what happened at all. Kotaku had a very good article about what happened with Destiny 1 and all of the bad choices were solely Bungie's fault. It was Bungie that butchered the story and removed story arcs and cut-scenes, not Activison. Let us also not forget that after Bungie butchered Destiny 2 that it was Activision's studio Vicarious Visions that stepped in and fixed most of the mistakes made by Bungie.

https://kotaku.com/the-mess...

CorndogBurglar2350d ago

Its actually quite easy to believe that Activision wanted Bungie to release the base games with little content in an effort to sell as many DLC expansions as possible, as well as adding MT's. That is most definitely something the publishers would have some control over. Maybe not entirely, but it's very possible it's part of the deal. That doesn't mean that Bungie didn't agree to it though. All I'm saying is that publishers can definitely push for those things when signing the deal or decide not to publish the game if they don't come to some agreement with the developers.

I think it falls on both publishers and developers. The publishers for wanting these things to be like this, and the devs for essentially selling their souls and agreeing to it.

All I'm saying is we have no way of knowing exactly what Activision wanted,nwhat Bungie wanted, and what negotiations took place to get the end result we got. For all we know Activision could have originally wanted something akin to Battlefront 2 and Bungie was able to talk them down to what we have. (Activision has never been that bad before, so I doubt it. I'm just saying making an example.)

Rachel_Alucard2350d ago

The Eververse was added because for at least 6 months of Destinys 1st year there is no money coming in outside of the product selling to late buyers. Activision wanted bungie to produce 4 dlcs a year plus the yearly expansion and this was too much work so they cut it down to 2 and added the Eververse to sustain the rest of the profits. Activision only cares about potential returns so Bungie had to produce something to keep the flow going.

Tankbusta402350d ago

Destiny 3 will be the same DLC, micro transaction garbage its always been. NOTHING will change...They will not make story driven games or even a "Spiritual Successor" to Halo.

Don't get your hopes up folks

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110°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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Community7h ago
senorfartcushion7h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

Nightcrawler896h ago

Hope they use his vision in the game

Inverno5h ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Pedrof5h ago

I wouldn't hold my breath on "bold".

50°

Warner Bros. Games Restructures Development Into Game Divisions

Warner Bros. Games has set a new leadership team and restructured around Harry Potter, "Game of Thrones," "Mortal Kombat" and the DC Universe IPs.

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70°

From Sale to Switch 2 - Shift Up Rewarded the Dev Team After Stellar Blade 3 Million Sales Milestone

Shift Up once again proves that they appreciate their team, as they have just rewarded their developers with new Nintendo Switch 2s to celebrate the Stellar Blade sales reaching 3 million.

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Community1d 15h ago
YourMommySpoils1d 1h ago

"Shift Up Rewarded the Dev Team After Stellar Blade 3" Yes please