With Destiny publishing rights reverting to Bungie, the developer has a change to prove that the negative stigma surrounding AAA publishers is correct and that it forces microtransactions in games.
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.
"the capital group of PCF Group S.A."
If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.
Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.
I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.
The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.
$250? Do they not know all the other games that already exist or will be made in the future that can do similar?
This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.
Read a comment earlier calling it a "special monetization operation." I had to chuckle at that.
"No matter what Bungie ultimately does, this will be a telling moment in gaming. If the developer turned publisher winds up removing or changing the microtransactions for the better, the negative stigma surrounding huge publishers will have been proven right. If it winds up not changing things and doubling down on these manipulative practices, then we will know that developers are just as prone to falling into the allure of increased profits."
I don't want to be "that guy," however I see this nothing more than some sort of marketing tactic to hype the 3rd game due to the shortcomings of 1 and 2. I did play the first game; quit after the release of Dark Below (since I saw all this coming); and skipped over 2 entirely even though PlayStation Plus had a base version of 2 for free. From a customer stance, this is a good move on Bungie since now they control the fate of the 3rd game; from a business standpoint, something else is going on behind the scenes we don't know about, and I don't want to be a part of it.
This needed to be proven?
That said, it can also be done by the devs as well, but for published games like this, the publisher will agree to whatever the dev may want, and usually will implement their own things as well.
I really don't think Activision makes a difference in Destiny's case. Destiny's issues aren't things you can necessarily put on Publishers. It's a developer level issue I think. In alot of cases the Publishers do create issues like the EA and Star Wars titles. But I just can't figure how this ones on Activision
The Eververse was added because for at least 6 months of Destinys 1st year there is no money coming in outside of the product selling to late buyers. Activision wanted bungie to produce 4 dlcs a year plus the yearly expansion and this was too much work so they cut it down to 2 and added the Eververse to sustain the rest of the profits. Activision only cares about potential returns so Bungie had to produce something to keep the flow going.
Destiny 3 will be the same DLC, micro transaction garbage its always been. NOTHING will change...They will not make story driven games or even a "Spiritual Successor" to Halo.
Don't get your hopes up folks